Player Matchup

Thoth
Thoth
AwkwardLizard
Thoth
Level 129
God Stats
3W - 0L
1,578 SR
Queue Stats
39W - 15L
1,572 Elo+
Party 2
Medusa
Medusa
LordNinjaIV
Medusa
Level 125
God Stats
2W - 0L
2,043 SR
Queue Stats
41W - 15L
1,546 Elo+
Party 2
Shiva
Shiva
tecoz
Shiva
Level 147
God Stats
1W - 0L
1,545 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2
Team Averages
Level 134
1,722 SR
1,540 Elo+

VS

Team Averages
Level 109
1,586 SR
1,756 Elo+
Cu Chulainn
Cu Chulainn
Airconditionda
Cu Chulainn
Level 150
God Stats
0W - 1L
1,189 SR
Queue Stats
22W - 12L
2,072 Elo+
Party 1
Hercules
Hercules
YouAreAllMuted
Hercules
Level 128
God Stats
2W - 1L
1,689 SR
Queue Stats
115W - 39L
1,897 Elo+
Party 1
Mulan
Mulan
almondlad
Mulan
Level 49
God Stats
0W - 1L
1,880 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 1 / 14
14,503
853
23,891
8,526
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
12 / 2 / 19
13,938
820
23,817
12,388
8,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shiva
tecoz
Shiva
17
6 / 2 / 28
12,963
763
20,922
12,840
20,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Airconditionda
Cu Chulainn
15
2 / 10 / 1
11,540
679
10,603
24,504
22,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
14
2 / 15 / 2
11,548
679
6,617
34,429
14,177
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
almondlad
Mulan
13
1 / 14 / 2
10,539
620
7,255
24,971
16,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
10
38
Kills
5
5
Deaths
39
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Airconditionda
Cu Chulainn
2
10
1
0.25
W
20
1
14
27
W
Medusa
12
2
19
10.75
L
Hercules
2
15
2
0.2
L
Mulan
almondlad
Mulan
1
14
2
0.14
W
Shiva
tecoz
Shiva
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,630
Damage
24,475
33,754
Taken
83,904
35,390
Mitigated
53,560
3,477
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Airconditionda
Cu Chulainn
10,603
1,133
360
968
24,504
22,729
0
5,207
18,383
8,218
35,350
W
23,891
1,453
0
187
8,526
5,586
1,479
673
7,853
53,055
0
W
Medusa
23,817
11,066
0
770
12,388
8,910
845
1,304
10,684
0
65,314
L
Hercules
6,617
1,639
0
4,538
34,429
14,177
0
10,269
23,704
257
29,755
L
Mulan
almondlad
Mulan
7,255
418
0
828
24,971
16,654
0
8,297
16,137
0
25,438
W
Shiva
tecoz
Shiva
20,922
7,766
467
2,053
12,840
20,894
447
1,397
11,283
0
40,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
33,627
203
Minions Killed
161
8
Camps Cleared
6
967,786
Distance Traveled
775,916
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,540
679
67
4
1
260,872
4
W
Thoth
14,503
853
59
3
4
326,339
2
W
Medusa
13,938
820
112
7
3
313,997
2
L
Hercules
11,548
679
40
2
3
260,033
5
L
Mulan
10,539
620
54
3
2
255,011
0
W
Shiva
12,963
763
32
2
1
327,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role