Player Matchup

Cernunnos
Cernunnos
Platinum I
AriesinDaHead
Cernunnos
Platinum I
Level 155
God Stats
7W - 10L
1,500 SR
Queue Stats
203W - 197L
2,023 MMR
Solo
Bacchus
Bacchus
Platinum I
I crispykream I
Bacchus
Platinum I
Level 160
God Stats
6W - 7L
1,846 SR
Queue Stats
207W - 202L
2,049 MMR
Solo
Arachne
Arachne
Diamond IV
OMG Alonzoo
Arachne
Diamond IV
Level 153
God Stats
3W - 4L
1,425 SR
Queue Stats
269W - 245L
2,048 MMR
Solo
Tiamat
Tiamat
Platinum I
Soggy_Kiwi33
Tiamat
Platinum I
Level 145
God Stats
10W - 10L
1,565 SR
Queue Stats
256W - 228L
2,034 MMR
Solo
King Arthur
King Arthur
Platinum I
combolobo69
King Arthur
Platinum I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 136L
2,015 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,567 SR
2,034 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,659 SR
2,033 MMR
Ganesha
Ganesha
Platinum II
FREE__MY__GRANNY
Ganesha
Platinum II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,987 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Jacob7u7r
Zhong Kui
Diamond V
Level 160
God Stats
4W - 5L
1,604 SR
Queue Stats
234W - 220L
2,043 MMR
Solo
Cliodhna
Cliodhna
Diamond V
KaldrBestPupper
Cliodhna
Diamond V
Level 67
God Stats
1W - 2L
1,933 SR
Queue Stats
125W - 92L
2,043 MMR
Solo
Athena
Athena
Platinum I
Reel her in
Athena
Platinum I
Level 147
God Stats
6W - 7L
1,584 SR
Queue Stats
293W - 273L
1,966 MMR
Party 1
Cupid
Cupid
Diamond V
devistration
Cupid
Diamond V
Level 158
God Stats
34W - 28L
1,673 SR
Queue Stats
297W - 269L
2,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AriesinDaHead
Cernunnos
16
2 / 4 / 0
10,060
529
4,948
11,834
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 2 / 2
7,832
412
3,173
10,974
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
OMG Alonzoo
Arachne
17
0 / 3 / 1
9,492
500
4,891
16,045
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
0 / 4 / 0
8,485
447
8,450
7,302
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
combolobo69
King Arthur
14
0 / 5 / 0
8,879
467
4,927
13,276
9,928
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasGebBastet

VS

Bans
AmaterasuMorgan Le FayLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
9,483
499
1,344
10,322
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Jacob7u7r
Zhong Kui
16
3 / 0 / 4
10,393
547
6,094
9,629
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
19
6 / 0 / 3
12,442
655
15,742
14,220
7,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
19
8 / 0 / 5
11,650
613
11,929
11,489
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 1 / 1
11,121
585
3,750
10,278
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
18
18
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AriesinDaHead
Cernunnos
2
4
0
0.5
W
0
1
6
3
L
0
2
2
0.5
W
Zhong Kui
Jacob7u7r
Zhong Kui
3
0
4
5
W
Cliodhna
6
0
3
7.5
L
Arachne
OMG Alonzoo
Arachne
0
3
1
0.17
W
Athena
8
0
5
10.5
L
Tiamat
0
4
0
0
L
King Arthur
combolobo69
King Arthur
0
5
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
38,859
59,431
Taken
55,938
32,000
Mitigated
33,740
18,272
Healing
32,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AriesinDaHead
Cernunnos
4,948
1,967
0
4,590
11,834
3,170
0
3,303
8,531
0
78,915
W
1,344
201
0
4,598
10,322
8,830
0
3,617
6,705
17,656
0
L
3,173
594
285
3,127
10,974
11,238
0
5,713
5,261
9,266
0
W
Zhong Kui
Jacob7u7r
Zhong Kui
6,094
322
0
5,517
9,629
7,177
210
4,808
4,821
86,153
0
W
Cliodhna
15,742
2,275
0
7,947
14,220
7,343
587
838
13,382
0
104,466
L
Arachne
OMG Alonzoo
Arachne
4,891
3,213
0
5,604
16,045
5,005
1,162
3,522
12,523
0
88,460
W
Athena
11,929
2,702
0
6,626
11,489
6,402
313
1,529
9,960
78,316
7,915
L
Tiamat
8,450
300
0
1,371
7,302
2,659
0
4,579
2,723
74,950
0
L
King Arthur
combolobo69
King Arthur
4,927
712
0
3,295
13,276
9,928
0
1,566
11,710
0
55,942
W
3,750
2,398
69
7,688
10,278
3,988
1,729
831
9,447
0
95,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
55,089
561
Minions Killed
724
0
Camps Cleared
0
1,723,857
Distance Traveled
1,908,090
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,060
529
147
8
0
319,104
3
W
Ganesha
9,483
499
2
0
0
378,110
10
L
Bacchus
7,832
412
6
0
0
385,323
8
W
Zhong Kui
10,393
547
192
10
0
354,672
4
W
Cliodhna
12,442
655
207
11
0
376,955
6
L
Arachne
9,492
500
143
8
0
425,508
7
W
Athena
11,650
613
146
8
0
447,530
1
L
Tiamat
8,485
447
138
7
0
294,910
3
L
King Arthur
8,879
467
127
7
0
299,012
3
W
Cupid
11,121
585
177
9
0
350,823
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role