Player Matchup

Baron Samedi
Baron Samedi
GlitterBootyTM
Baron Samedi
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
225W - 221L
1,431 Elo+
Solo
Medusa
Medusa
MrGildo
Medusa
Level 64
God Stats
17W - 14L
1,680 SR
Queue Stats
83W - 88L
1,392 Elo+
Solo
Mulan
Mulan
Paradox Cruxs
Mulan
Level 105
God Stats
2W - 3L
1,447 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo
King Arthur
King Arthur
durablespy
King Arthur
Level 104
God Stats
23W - 15L
1,518 SR
Queue Stats
639W - 674L
1,452 Elo+
Solo
Bellona
Bellona
iTS A TRAP YO
Bellona
Level 87
God Stats
15W - 13L
1,798 SR
Queue Stats
791W - 824L
1,404 Elo+
Solo
Team Averages
Level 94
1,589 SR
1,386 Elo+

VS

Team Averages
Level 80
1,516 SR
1,592 Elo+
King Arthur
King Arthur
CapitanFobo
King Arthur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,476 Elo+
Solo
Izanami
Izanami
DDIEGOPROO
Izanami
Level 92
God Stats
6W - 9L
1,474 SR
Queue Stats
130W - 122L
1,485 Elo+
Party 1
Shiva
Shiva
VivaceVolcano75
Shiva
Level 104
God Stats
3W - 2L
1,536 SR
Queue Stats
25W - 13L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
beboneoscarin
Gilgamesh
Level 58
God Stats
1W - 0L
1,533 SR
Queue Stats
21W - 13L
1,667 Elo+
Party 1
He Bo
He Bo
reficul86
He Bo
Level 59
God Stats
1W - 0L
1,539 SR
Queue Stats
89W - 66L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GlitterBootyTM
Baron Samedi
14
4 / 9 / 0
9,473
451
10,235
16,363
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MrGildo
Medusa
13
1 / 8 / 1
9,228
439
8,264
15,267
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 10 / 4
10,579
504
13,564
21,875
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
durablespy
King Arthur
16
2 / 6 / 4
10,362
493
17,487
25,931
26,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
12
1 / 5 / 4
8,431
401
4,863
12,638
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapitanFobo
King Arthur
18
3 / 5 / 3
11,591
552
11,522
30,491
21,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
DDIEGOPROO
Izanami
19
6 / 2 / 12
12,349
588
10,307
15,320
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 3 / 7
11,800
562
18,502
17,611
18,427
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
beboneoscarin
Gilgamesh
20
12 / 2 / 11
12,736
606
16,516
21,887
16,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
reficul86
He Bo
17
4 / 2 / 12
11,367
541
10,506
10,225
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
13
Kills
38
38
Deaths
14
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CapitanFobo
King Arthur
3
5
3
0.9
W
Izanami
DDIEGOPROO
Izanami
6
2
12
6
L
Baron Samedi
GlitterBootyTM
Baron Samedi
4
9
0
0.44
L
Medusa
MrGildo
Medusa
1
8
1
0.19
L
5
10
4
0.7
W
13
3
7
5.5
W
Gilgamesh
beboneoscarin
Gilgamesh
12
2
11
8.75
L
King Arthur
durablespy
King Arthur
2
6
4
0.67
L
Bellona
1
5
4
0.6
W
He Bo
reficul86
He Bo
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,413
Damage
67,353
92,074
Taken
95,534
51,674
Mitigated
64,408
27,476
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CapitanFobo
King Arthur
11,522
1,677
0
11,724
30,491
21,781
336
1,415
29,038
0
68,516
W
Izanami
DDIEGOPROO
Izanami
10,307
6,525
0
5,576
15,320
5,072
860
3,292
11,611
0
98,224
L
Baron Samedi
GlitterBootyTM
Baron Samedi
10,235
195
408
2,561
16,363
5,413
125
2,730
13,465
46,911
863
L
Medusa
MrGildo
Medusa
8,264
2,556
0
4,035
15,267
3,970
216
1,446
13,755
0
50,762
L
13,564
963
0
6,626
21,875
7,327
0
5,099
16,550
0
64,342
W
18,502
3,670
766
3,751
17,611
18,427
0
3,596
13,837
0
61,416
W
Gilgamesh
beboneoscarin
Gilgamesh
16,516
4,891
0
4,505
21,887
16,181
92
3,779
17,870
0
107,703
L
King Arthur
durablespy
King Arthur
17,487
2,324
0
10,776
25,931
26,204
420
1,121
24,769
0
71,125
L
Bellona
4,863
1,411
0
3,070
12,638
8,760
0
1,108
11,470
0
36,492
W
He Bo
reficul86
He Bo
10,506
250
835
3,437
10,225
2,947
146
3,457
6,520
56,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,073
Gold Earned
59,843
436
Minions Killed
559
0
Camps Cleared
0
1,871,760
Distance Traveled
2,108,129
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,591
552
150
7
0
398,998
6
W
Izanami
12,349
588
147
7
0
401,108
1
L
Baron Samedi
9,473
451
73
3
0
359,007
7
L
Medusa
9,228
439
82
4
0
380,249
6
L
Mulan
10,579
504
110
5
0
367,032
3
W
Shiva
11,800
562
65
3
0
445,449
0
W
Gilgamesh
12,736
606
111
5
0
455,951
4
L
King Arthur
10,362
493
124
6
0
341,863
1
L
Bellona
8,431
401
47
2
0
423,609
9
W
He Bo
11,367
541
86
4
0
406,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role