Player Matchup

Bacchus
Bacchus
Gamr_Virgo
Bacchus
Level 89
God Stats
13W - 8L
1,523 SR
Queue Stats
75W - 71L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Justinfm16
Nu Wa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,400 Elo+
Solo
Achilles
Achilles
KenjiBlac
Achilles
Level 109
God Stats
11W - 7L
1,724 SR
Queue Stats
156W - 156L
1,458 Elo+
Solo
Chiron
Chiron
Matstart0202
Chiron
Level 88
God Stats
4W - 1L
1,658 SR
Queue Stats
154W - 146L
1,451 Elo+
Solo
Thanatos
Thanatos
RISING LEGEND67
Thanatos
Level 29
God Stats
6W - 0L
1,712 SR
Queue Stats
12W - 11L
1,709 Elo+
Party 1
Team Averages
Level 75
1,623 SR
1,489 Elo+

VS

Team Averages
Level 57
1,518 SR
1,338 Elo+
Bellona
Bellona
Astralsymere
Bellona
Level 42
God Stats
3W - 5L
1,345 SR
Queue Stats
166W - 194L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stealthwolfy961
Morgan Le Fay
Level 108
God Stats
4W - 3L
1,677 SR
Queue Stats
52W - 53L
1,201 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 45
God Stats
204W - 249L
1,355 SR
Queue Stats
223W - 281L
1,288 Elo+
Solo
Thanatos
Thanatos
ThePhoenix1311
Thanatos
Level 46
God Stats
22W - 28L
1,522 SR
Queue Stats
31W - 36L
1,324 Elo+
Solo
Charybdis
Charybdis
digittydave
Charybdis
Level 46
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 2L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gamr_Virgo
Bacchus
15
3 / 1 / 9
11,230
488
8,553
17,582
22,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
8
0 / 5 / 3
7,632
332
2,680
4,879
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KenjiBlac
Achilles
19
7 / 2 / 2
12,485
543
10,769
16,646
17,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
18
7 / 2 / 2
11,557
502
10,881
14,694
5,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
17
2 / 0 / 6
10,620
462
3,125
10,138
3,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astralsymere
Bellona
15
2 / 3 / 0
9,811
427
6,616
12,114
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Stealthwolfy961
Morgan Le Fay
17
4 / 4 / 3
11,046
480
15,447
12,711
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
7,512
327
2,351
6,812
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
4 / 2 / 1
10,819
470
6,510
14,818
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
digittydave
Charybdis
15
0 / 5 / 1
9,351
407
6,147
15,280
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
10
10
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Astralsymere
Bellona
2
3
0
0.67
W
Bacchus
Gamr_Virgo
Bacchus
3
1
9
7.5
W
Nu Wa
0
5
3
0.3
W
Achilles
KenjiBlac
Achilles
7
2
2
4
W
Chiron
7
2
2
4
W
Thanatos
2
0
6
5
L
Morgan Le Fay
Stealthwolfy961
Morgan Le Fay
4
4
3
1.38
L
0
6
1
0.08
L
Thanatos
4
2
1
2.25
L
Charybdis
digittydave
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,008
Damage
37,071
63,939
Taken
61,735
51,152
Mitigated
26,542
30,392
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Astralsymere
Bellona
6,616
2,263
0
992
12,114
8,008
122
1,234
10,880
0
47,656
W
Bacchus
Gamr_Virgo
Bacchus
8,553
768
2,282
4,290
17,582
22,737
210
6,921
10,043
37,370
0
W
Nu Wa
2,680
517
0
0
4,879
1,469
0
3,218
1,397
13,947
0
W
Achilles
KenjiBlac
Achilles
10,769
2,604
0
4,536
16,646
17,848
105
731
15,818
9,815
79,601
W
Chiron
10,881
4,655
820
7,967
14,694
5,542
1,574
4,533
9,586
0
87,600
W
Thanatos
3,125
594
0
10,497
10,138
3,556
125
1,040
9,026
0
62,662
L
Morgan Le Fay
Stealthwolfy961
Morgan Le Fay
15,447
1,835
80
2,958
12,711
5,588
730
4,564
8,147
71,116
0
L
2,351
285
381
676
6,812
1,887
393
2,732
4,080
25,109
0
L
Thanatos
6,510
1,187
0
13,168
14,818
5,889
260
1,094
13,724
0
71,835
L
Charybdis
digittydave
Charybdis
6,147
3,525
0
5,081
15,280
5,170
249
2,657
12,623
0
59,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
48,539
457
Minions Killed
481
0
Camps Cleared
0
1,960,327
Distance Traveled
1,868,145
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,811
427
75
3
0
390,753
2
W
Bacchus
11,230
488
47
2
0
449,282
2
W
Nu Wa
7,632
332
21
1
0
165,174
0
W
Achilles
12,485
543
152
7
0
446,784
2
W
Chiron
11,557
502
146
6
0
431,337
2
W
Thanatos
10,620
462
91
4
0
467,750
0
L
Morgan Le Fay
11,046
480
119
5
0
391,575
1
L
Ra
7,512
327
58
3
0
244,819
0
L
Thanatos
10,819
470
133
6
0
457,755
2
L
Charybdis
9,351
407
96
4
0
383,243
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role