Player Matchup

Raijin
Raijin
AlmightySosa03
Raijin
Level 125
God Stats
5W - 7L
1,520 SR
Queue Stats
288W - 292L
1,486 Elo+
Party 3
Rama
Rama
LaneJ1
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,462 Elo+
Solo
Guan Yu
Guan Yu
T0NmeT0N
Guan Yu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
lovinho17
Cabrakan
Level 94
God Stats
0W - 2L
1,287 SR
Queue Stats
144W - 151L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
unTimely_trueth
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 63
1,461 SR
1,483 Elo+

VS

Team Averages
Level 62
1,653 SR
1,636 Elo+
Hercules
Hercules
Chim064
Hercules
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
143W - 128L
1,513 Elo+
Party 2
Ganesha
Ganesha
EvanTheYungGod
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NemesisHenry
King Arthur
Level 16
God Stats
1W - 0L
1,590 SR
Queue Stats
12W - 2L
1,915 Elo+
Party 1
Bastet
Bastet
autodidact21
Bastet
Level 128
God Stats
6W - 7L
1,721 SR
Queue Stats
347W - 364L
1,480 Elo+
Party 2
Chang'e
Chang'e
sukmaboootey
Chang'e
Level 125
God Stats
1W - 0L
1,703 SR
Queue Stats
103W - 78L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 10
9,806
817
21,714
12,497
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
LaneJ1
Rama
18
4 / 3 / 12
9,556
796
15,200
8,048
3,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
T0NmeT0N
Guan Yu
15
3 / 5 / 8
8,374
698
2,418
10,594
8,285
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
lovinho17
Cabrakan
14
2 / 7 / 14
8,441
703
6,527
22,272
19,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
unTimely_trueth
Sun Wukong
15
2 / 7 / 14
8,759
730
12,197
13,392
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chim064
Hercules
15
4 / 6 / 11
9,036
753
8,016
13,379
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 3 / 20
9,325
777
6,659
13,508
15,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
NemesisHenry
King Arthur
18
10 / 3 / 15
11,373
948
13,603
17,318
19,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
16
7 / 4 / 14
9,865
822
13,981
12,826
5,479
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
sukmaboootey
Chang'e
16
6 / 4 / 18
10,094
841
18,741
14,144
5,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
106
20
Kills
28
28
Deaths
20
58
Assists
78
Player
Kills
Deaths
Assists
KDA
L
9
6
10
2.33
W
Hercules
Chim064
Hercules
4
6
11
1.58
W
1
3
20
3.67
L
Rama
LaneJ1
Rama
4
3
12
3.33
W
King Arthur
NemesisHenry
King Arthur
10
3
15
5.83
L
Guan Yu
T0NmeT0N
Guan Yu
3
5
8
1.4
W
Bastet
7
4
14
3.5
L
Cabrakan
lovinho17
Cabrakan
2
7
14
1.29
W
Chang'e
sukmaboootey
Chang'e
6
4
18
3.75
L
Sun Wukong
unTimely_trueth
Sun Wukong
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,056
Damage
61,000
66,803
Taken
71,175
46,191
Mitigated
59,648
16,699
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,714
2,289
1,422
3,239
12,497
5,109
0
3,055
9,218
36,166
0
W
Hercules
Chim064
Hercules
8,016
3,566
0
1,698
13,379
13,955
1,408
5,355
7,888
0
11,364
W
6,659
776
44
726
13,508
15,304
600
5,245
8,163
18,844
0
L
Rama
LaneJ1
Rama
15,200
8,170
1,276
1,096
8,048
3,198
0
1,456
6,426
0
31,036
W
King Arthur
NemesisHenry
King Arthur
13,603
1,119
2,771
4,319
17,318
19,222
187
5,363
11,628
0
26,883
L
Guan Yu
T0NmeT0N
Guan Yu
2,418
236
1,164
1,042
10,594
8,285
0
5,865
4,615
0
4,957
W
Bastet
13,981
3,204
614
3,073
12,826
5,479
520
6,255
6,555
0
26,710
L
Cabrakan
lovinho17
Cabrakan
6,527
1,101
0
4,952
22,272
19,870
0
8,910
13,255
9,315
0
W
Chang'e
sukmaboootey
Chang'e
18,741
2,052
8,647
6,739
14,144
5,688
646
6,023
8,018
30,179
0
L
Sun Wukong
unTimely_trueth
Sun Wukong
12,197
2,241
492
2,016
13,392
9,729
0
6,114
7,242
0
25,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
49,693
119
Minions Killed
115
0
Camps Cleared
0
967,074
Distance Traveled
1,116,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,806
817
26
2
0
176,487
0
W
Hercules
9,036
753
14
1
0
197,924
0
W
Ganesha
9,325
777
1
0
0
222,664
0
L
Rama
9,556
796
43
4
0
189,745
0
W
King Arthur
11,373
948
28
2
0
251,874
0
L
Guan Yu
8,374
698
9
1
0
219,591
0
W
Bastet
9,865
822
30
3
0
215,012
0
L
Cabrakan
8,441
703
11
1
0
167,376
2
W
Chang'e
10,094
841
42
4
0
229,153
0
L
Sun Wukong
8,759
730
30
3
0
213,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role