Player Matchup

Nemesis
Nemesis
Burn SkateLife
Nemesis
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 38L
1,416 Elo+
Solo
Hachiman
Hachiman
IamP3RZ1V4L
Hachiman
Level 66
God Stats
12W - 21L
1,423 SR
Queue Stats
185W - 204L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
XDestinedxFateX
Kuzenbo
Level 117
God Stats
9W - 10L
1,403 SR
Queue Stats
50W - 52L
1,366 Elo+
Solo
Nu Wa
Nu Wa
arnoltmaximus
Nu Wa
Level 155
God Stats
31W - 27L
1,543 SR
Queue Stats
392W - 425L
1,358 Elo+
Solo
Shiva
Shiva
eli5on-h
Shiva
Level 89
God Stats
3W - 5L
1,419 SR
Queue Stats
117W - 132L
1,352 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,383 Elo+

VS

Team Averages
Level 59
1,438 SR
1,256 Elo+
Gilgamesh
Gilgamesh
Dolche77
Gilgamesh
Level 41
God Stats
18W - 9L
1,523 SR
Queue Stats
120W - 152L
1,234 Elo+
Party 1
Loki
Loki
Kitto1011
Loki
Level 84
God Stats
3W - 1L
1,359 SR
Queue Stats
55W - 55L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
ThePhoenix1311
Baron Samedi
Level 46
God Stats
3W - 5L
1,151 SR
Queue Stats
31W - 36L
1,318 Elo+
Solo
Apollo
Apollo
Xav-maj
Apollo
Level 29
God Stats
12W - 15L
1,500 SR
Queue Stats
73W - 117L
1,151 Elo+
Party 1
Cerberus
Cerberus
Yoshua-polinesio
Cerberus
Level 95
God Stats
7W - 8L
1,658 SR
Queue Stats
135W - 126L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,944
495
4,360
10,315
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
IamP3RZ1V4L
Hachiman
9
4 / 2 / 2
6,158
513
5,776
5,549
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 4
6,385
532
3,530
8,131
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 2 / 2
6,388
532
5,630
4,094
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
eli5on-h
Shiva
11
2 / 3 / 0
6,744
562
6,314
10,025
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dolche77
Gilgamesh
12
3 / 1 / 3
6,862
572
5,482
10,734
5,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
11
3 / 4 / 3
6,843
570
7,341
9,036
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ThePhoenix1311
Baron Samedi
12
3 / 1 / 3
6,645
554
3,853
5,997
1,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Xav-maj
Apollo
11
1 / 3 / 0
6,503
542
3,694
6,452
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,562
547
2,984
10,464
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
12
12
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Gilgamesh
Dolche77
Gilgamesh
3
1
3
4.5
L
Hachiman
IamP3RZ1V4L
Hachiman
4
2
2
2.5
W
Loki
3
4
3
1.13
W
Baron Samedi
ThePhoenix1311
Baron Samedi
3
1
3
4.5
L
1
1
4
3
W
Apollo
Xav-maj
Apollo
1
3
0
0.33
W
2
1
3
3.5
L
0
2
2
0.5
L
Shiva
eli5on-h
Shiva
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,610
Damage
23,354
38,114
Taken
42,683
19,968
Mitigated
17,349
12,299
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,360
1,392
0
3,079
10,315
2,605
0
1,646
8,669
0
24,928
W
Gilgamesh
Dolche77
Gilgamesh
5,482
694
0
3,030
10,734
5,778
662
879
9,763
5,179
27,759
L
Hachiman
IamP3RZ1V4L
Hachiman
5,776
3,671
0
2,072
5,549
1,468
698
1,454
4,095
0
31,042
W
Loki
7,341
2,024
0
3,048
9,036
2,375
0
696
8,278
0
32,863
W
Baron Samedi
ThePhoenix1311
Baron Samedi
3,853
349
372
2,107
5,997
1,991
230
2,653
3,222
33,445
0
L
3,530
1,493
0
3,034
8,131
8,276
0
587
7,544
21,535
0
W
Apollo
Xav-maj
Apollo
3,694
2,850
0
1,340
6,452
1,510
1,132
2,204
4,210
0
36,225
W
2,984
207
290
4,525
10,464
5,695
156
2,348
8,050
28,728
0
L
5,630
2,581
46
610
4,094
866
326
2,434
1,660
33,803
0
L
Shiva
eli5on-h
Shiva
6,314
1,392
20
3,438
10,025
6,753
0
1,899
8,126
0
32,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
33,415
251
Minions Killed
309
0
Camps Cleared
0
1,069,174
Distance Traveled
1,159,517
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,944
495
44
4
0
269,844
1
W
Gilgamesh
6,862
572
51
4
0
234,947
2
L
Hachiman
6,158
513
50
4
0
154,042
0
W
Loki
6,843
570
59
5
0
257,204
1
W
Baron Samedi
6,645
554
62
5
0
203,746
2
L
Kuzenbo
6,385
532
38
3
0
207,453
3
W
Apollo
6,503
542
79
7
0
222,582
2
W
Cerberus
6,562
547
58
5
0
241,038
1
L
Nu Wa
6,388
532
64
5
0
182,318
3
L
Shiva
6,744
562
55
5
0
255,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role