Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
PillarsOfHeaven
Nu Wa
Gold III
Level 123
God Stats
11W - 9L
1,605 SR
Queue Stats
81W - 78L
1,624 MMR
Solo
Danzaburou
Danzaburou
Gold V
barrabas000
Danzaburou
Gold V
Level 45
God Stats
0W - 2L
1,327 SR
Queue Stats
21W - 24L
1,600 MMR
Solo
Cliodhna
Cliodhna
Gold V
edwardskun
Cliodhna
Gold V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,596 MMR
Solo
Bacchus
Bacchus
Bronze III
sanguinarra
Bacchus
Bronze III
Level 36
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,489 SR
1,584 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,432 SR
1,584 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum III
AidosShalom
Artio
Platinum III
Level 128
God Stats
18W - 21L
1,597 SR
Queue Stats
346W - 362L
1,564 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
EdwardR19
Cu Chulainn
Gold II
Level 147
God Stats
18W - 16L
1,040 SR
Queue Stats
382W - 380L
1,631 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
SpaceSpace
Erlang Shen
Platinum V
Level 142
God Stats
4W - 3L
1,628 SR
Queue Stats
73W - 72L
1,592 MMR
Solo
Agni
Agni
Gold II
mordecaisaa
Agni
Gold II
Level 160
God Stats
2W - 3L
1,395 SR
Queue Stats
83W - 81L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 1 / 0
3,699
462
347
2,277
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 2
5,012
627
3,663
4,736
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
barrabas000
Danzaburou
5
0 / 0 / 0
4,085
511
2,219
1,861
355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
edwardskun
Cliodhna
9
1 / 0 / 0
5,196
650
3,451
4,817
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
sanguinarra
Bacchus
8
1 / 0 / 1
4,760
595
2,325
3,482
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasIzanamiThoth

VS

Bans
AmaterasuCamazotzYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 0 / 0
5,206
651
2,189
4,625
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 1
4,873
609
1,542
8,246
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
EdwardR19
Cu Chulainn
10
1 / 0 / 0
5,674
709
2,340
4,303
3,406
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
SpaceSpace
Erlang Shen
9
1 / 0 / 0
5,084
636
889
5,911
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 0
5,599
700
2,895
4,185
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Medusa
 
Medusa
0
0
0
0
W
0
1
1
0.5
W
Cu Chulainn
EdwardR19
Cu Chulainn
1
0
0
1
L
1
3
2
0.67
W
Erlang Shen
SpaceSpace
Erlang Shen
1
0
0
1
L
Danzaburou
barrabas000
Danzaburou
0
0
0
0
L
Cliodhna
edwardskun
Cliodhna
1
0
0
1
W
2
2
0
1
L
Bacchus
sanguinarra
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,005
Damage
9,855
17,173
Taken
27,270
6,341
Mitigated
12,587
6,648
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
347
121
0
1,072
2,277
1,332
0
0
2,277
0
9,143
W
Medusa
 
Medusa
2,189
1,036
0
2,465
4,625
1,197
132
580
4,017
0
35,841
W
1,542
50
343
3,188
8,246
4,955
0
1,939
6,199
8,336
0
W
Cu Chulainn
EdwardR19
Cu Chulainn
2,340
371
0
1,194
4,303
3,406
0
198
4,077
0
33,629
L
3,663
974
0
510
4,736
1,193
112
3,329
1,407
23,373
0
W
Erlang Shen
SpaceSpace
Erlang Shen
889
372
0
500
5,911
1,836
0
685
5,192
0
33,436
L
Danzaburou
barrabas000
Danzaburou
2,219
1,385
0
908
1,861
355
0
292
1,569
0
14,539
L
Cliodhna
edwardskun
Cliodhna
3,451
272
0
2,821
4,817
1,250
0
393
4,424
0
27,619
W
2,895
154
0
574
4,185
1,193
48
2,250
1,797
35,535
0
L
Bacchus
sanguinarra
Bacchus
2,325
286
0
1,337
3,482
2,211
0
423
3,059
11,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,752
Gold Earned
26,436
187
Minions Killed
317
0
Camps Cleared
0
705,630
Distance Traveled
844,328
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,699
462
23
3
0
78,622
2
W
Medusa
5,206
651
82
10
0
151,379
1
W
Artio
4,873
609
12
2
0
177,454
5
W
Cu Chulainn
5,674
709
81
10
0
163,504
2
L
Nu Wa
5,012
627
40
5
0
144,846
1
W
Erlang Shen
5,084
636
73
9
0
187,270
2
L
Danzaburou
4,085
511
41
5
0
98,486
1
L
Cliodhna
5,196
650
70
9
0
207,509
4
W
Agni
5,599
700
69
9
0
164,721
3
L
Bacchus
4,760
595
13
2
0
176,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role