Player Matchup

Da Ji
Da Ji
Aifel_bejbe
Da Ji
Level 112
God Stats
1W - 1L
1,666 SR
Queue Stats
15W - 26L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
JaroFreeman
Sylvanus
Level 65
God Stats
8W - 9L
1,521 SR
Queue Stats
11W - 18L
1,414 Elo+
Party 2
Odin
Odin
Pascu1996G
Odin
Level 117
God Stats
1W - 3L
1,757 SR
Queue Stats
240W - 221L
1,506 Elo+
Solo
Medusa
Medusa
andel_richard
Medusa
Level 89
God Stats
1W - 2L
1,499 SR
Queue Stats
14W - 20L
1,386 Elo+
Party 2
Hera
Hera
snowNsunshine
Hera
Level 143
God Stats
16W - 19L
1,546 SR
Queue Stats
254W - 276L
1,495 Elo+
Solo
Team Averages
Level 105
1,598 SR
1,434 Elo+

VS

Team Averages
Level 109
1,609 SR
1,491 Elo+
Guan Yu
Guan Yu
ELS evenly
Guan Yu
Level 79
God Stats
11W - 13L
1,374 SR
Queue Stats
220W - 220L
1,449 Elo+
Party 1
Loki
Loki
Spartan117G6
Loki
Level 143
God Stats
13W - 7L
1,700 SR
Queue Stats
181W - 155L
1,538 Elo+
Party 1
Medusa
Medusa
WS Eben Spark
Medusa
Level 66
God Stats
2W - 2L
1,723 SR
Queue Stats
165W - 151L
1,498 Elo+
Party 1
Eset
Eset
XxBambiiiixX
Eset
Level 128
God Stats
33W - 30L
1,543 SR
Queue Stats
553W - 539L
1,506 Elo+
Solo
Set
Set
grandadcutler
Set
Level 130
God Stats
3W - 1L
1,703 SR
Queue Stats
475W - 501L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,623
442
5,612
12,532
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
JaroFreeman
Sylvanus
10
0 / 1 / 7
6,540
436
6,409
10,756
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 5 / 1
7,440
496
5,231
9,932
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 1
6,943
463
8,068
11,144
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 4
6,745
450
5,130
8,154
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ELS evenly
Guan Yu
14
5 / 2 / 3
8,675
578
6,832
11,928
8,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 3 / 3
8,672
578
5,821
8,513
2,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 2
7,581
505
7,258
7,834
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 6
8,674
578
6,812
8,038
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 6
8,169
545
9,623
14,385
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
21
21
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Guan Yu
ELS evenly
Guan Yu
5
2
3
3.25
L
Sylvanus
JaroFreeman
Sylvanus
0
1
7
3.5
L
3
5
1
0.7
W
6
3
3
2.5
W
2
1
2
3
W
3
2
6
3
L
5
3
1
1.83
W
5
2
6
4
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,450
Damage
36,346
52,518
Taken
50,698
23,811
Mitigated
26,427
15,878
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,612
776
0
3,546
12,532
4,126
0
1,041
11,433
0
36,052
W
Guan Yu
ELS evenly
Guan Yu
6,832
843
1,173
2,959
11,928
8,925
534
1,141
10,359
3,047
44,978
L
Sylvanus
JaroFreeman
Sylvanus
6,409
1,616
2,240
3,968
10,756
9,043
0
1,362
9,268
15,067
0
L
5,231
800
0
2,446
9,932
4,980
0
511
9,401
0
27,554
W
5,821
1,127
0
209
8,513
2,431
0
1,381
7,132
0
53,572
W
7,258
2,750
153
3,077
7,834
2,220
639
2,827
4,881
0
47,682
W
6,812
194
0
2,025
8,038
2,309
0
1,796
6,041
57,955
0
L
8,068
2,858
0
2,866
11,144
3,249
0
2,740
8,262
0
38,984
W
9,623
3,640
270
4,968
14,385
10,542
0
3,986
10,061
0
23,836
L
5,130
1,072
0
812
8,154
2,413
0
1,266
6,790
38,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
41,771
285
Minions Killed
421
0
Camps Cleared
0
1,339,319
Distance Traveled
1,497,746
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,623
442
66
4
0
288,342
0
W
Guan Yu
8,675
578
93
6
0
294,027
3
L
Sylvanus
6,540
436
18
1
0
272,644
5
L
Odin
7,440
496
56
4
0
260,869
0
W
Loki
8,672
578
107
7
0
310,634
0
W
Medusa
7,581
505
73
5
0
298,996
2
W
Eset
8,674
578
112
7
0
280,959
4
L
Medusa
6,943
463
68
5
0
271,609
0
W
Set
8,169
545
36
2
0
313,130
2
L
Hera
6,745
450
77
5
0
245,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role