Player Matchup

Sobek
Sobek
JJOEKEVEN
Sobek
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,180 Elo+
Party 1
Cliodhna
Cliodhna
JeanSilvaSants
Cliodhna
Level 67
God Stats
6W - 2L
1,741 SR
Queue Stats
76W - 61L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Kaom4960
Heimdallr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
Rocketao
Kukulkan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 125L
1,386 Elo+
Party 1
Cerberus
Cerberus
Yuri8190
Cerberus
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 121L
1,356 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,358 Elo+

VS

Team Averages
Level 77
1,355 SR
1,405 Elo+
Baron Samedi
Baron Samedi
Le4kim 666
Baron Samedi
Level 84
God Stats
3W - 5L
1,711 SR
Queue Stats
92W - 95L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TeoMaker_786
Morgan Le Fay
Level 109
God Stats
5W - 6L
1,216 SR
Queue Stats
255W - 257L
1,402 Elo+
Solo
Ullr
Ullr
elpichichi7772
Ullr
Level 37
God Stats
2W - 8L
1,235 SR
Queue Stats
77W - 88L
1,417 Elo+
Solo
King Arthur
King Arthur
liebeITzlove
King Arthur
Level 87
God Stats
16W - 17L
1,408 SR
Queue Stats
228W - 265L
1,418 Elo+
Party 2
Cupid
Cupid
zezinho1bala
Cupid
Level 66
God Stats
3W - 3L
1,203 SR
Queue Stats
180W - 238L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JJOEKEVEN
Sobek
13
4 / 1 / 3
7,883
438
3,137
10,180
10,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
11
2 / 7 / 3
7,435
413
9,633
12,690
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Kaom4960
Heimdallr
14
4 / 3 / 3
8,584
477
4,810
10,645
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Rocketao
Kukulkan
16
6 / 1 / 5
9,747
542
11,573
6,837
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Yuri8190
Cerberus
13
2 / 1 / 8
8,687
483
6,101
13,941
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Le4kim 666
Baron Samedi
10
1 / 6 / 3
6,750
375
8,055
10,793
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
TeoMaker_786
Morgan Le Fay
13
2 / 6 / 3
8,107
450
7,038
11,587
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 3 / 0
9,593
533
12,251
13,165
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
liebeITzlove
King Arthur
14
0 / 3 / 3
8,514
473
5,717
11,510
9,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 1 / 0
5,471
304
983
2,607
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
13
13
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
JJOEKEVEN
Sobek
4
1
3
5.5
W
Cliodhna
2
7
3
0.5
W
Heimdallr
Kaom4960
Heimdallr
4
3
3
1.83
L
Baron Samedi
Le4kim 666
Baron Samedi
1
6
3
0.42
W
Kukulkan
Rocketao
Kukulkan
6
1
5
8.5
L
Morgan Le Fay
TeoMaker_786
Morgan Le Fay
2
6
3
0.58
W
Cerberus
Yuri8190
Cerberus
2
1
8
6
L
10
3
0
3.33
L
King Arthur
liebeITzlove
King Arthur
0
3
3
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,254
Damage
34,044
54,293
Taken
49,662
36,534
Mitigated
21,539
13,965
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
JJOEKEVEN
Sobek
3,137
304
0
2,266
10,180
10,690
481
2,430
7,750
21,485
0
W
Cliodhna
9,633
718
0
2,120
12,690
4,395
223
2,549
10,141
0
38,459
W
Heimdallr
Kaom4960
Heimdallr
4,810
1,847
0
3,507
10,645
4,408
2,164
2,454
8,191
0
54,914
L
Baron Samedi
Le4kim 666
Baron Samedi
8,055
293
1,179
2,514
10,793
3,598
0
5,661
5,132
26,042
1,424
W
Kukulkan
Rocketao
Kukulkan
11,573
628
0
1,441
6,837
2,570
256
2,609
4,228
70,670
0
L
Morgan Le Fay
TeoMaker_786
Morgan Le Fay
7,038
889
0
1,573
11,587
4,257
0
6,050
5,537
52,901
0
W
Cerberus
Yuri8190
Cerberus
6,101
165
0
4,631
13,941
14,471
112
4,937
9,004
34,133
0
L
12,251
4,460
0
3,459
13,165
4,173
207
5,378
7,787
0
56,440
L
King Arthur
liebeITzlove
King Arthur
5,717
660
0
859
11,510
9,078
0
3,233
8,277
0
48,598
L
983
598
24
922
2,607
433
0
489
2,118
0
7,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
38,435
418
Minions Killed
343
0
Camps Cleared
0
1,699,849
Distance Traveled
1,447,487
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,883
438
31
2
0
315,424
4
W
Cliodhna
7,435
413
56
3
0
345,147
11
W
Heimdallr
8,584
477
102
6
0
316,066
1
L
Baron Samedi
6,750
375
43
2
0
292,681
3
W
Kukulkan
9,747
542
134
7
0
348,170
5
L
Morgan Le Fay
8,107
450
88
5
0
306,553
3
W
Cerberus
8,687
483
95
5
0
375,042
1
L
Ullr
9,593
533
91
5
0
391,917
1
L
King Arthur
8,514
473
104
6
0
354,672
2
L
Cupid
5,471
304
17
1
0
101,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role