Player Matchup

Chaac
Chaac
DUALITUS
Chaac
Level 52
God Stats
5W - 2L
1,641 SR
Queue Stats
24W - 23L
1,502 Elo+
Party 1
Hades
Hades
Hudd0
Hades
Level 78
God Stats
1W - 1L
1,773 SR
Queue Stats
71W - 60L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
Sl1therman
Baron Samedi
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 165L
1,552 Elo+
Party 1
Thanatos
Thanatos
goatlin
Thanatos
Level 51
God Stats
3W - 2L
1,569 SR
Queue Stats
34W - 30L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
tima02112007
Danzaburou
Level 48
God Stats
21W - 24L
1,471 SR
Queue Stats
61W - 80L
1,344 Elo+
Solo
Team Averages
Level 68
1,591 SR
1,502 Elo+

VS

Team Averages
Level 93
1,505 SR
1,372 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Enhez
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,277 Elo+
Party 2
Bakasura
Bakasura
gamchh
Bakasura
Level 107
God Stats
1W - 2L
1,523 SR
Queue Stats
13W - 18L
1,412 Elo+
Party 2
Fafnir
Fafnir
vBCurse
Fafnir
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DUALITUS
Chaac
16
2 / 1 / 21
9,895
761
9,885
9,113
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Hudd0
Hades
16
1 / 2 / 20
9,866
759
8,386
18,311
13,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Sl1therman
Baron Samedi
17
7 / 4 / 13
10,218
786
16,591
10,054
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
goatlin
Thanatos
19
15 / 2 / 7
11,868
913
10,908
14,828
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
tima02112007
Danzaburou
16
1 / 3 / 11
9,272
713
5,948
9,097
3,464
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 5 / 5
8,869
682
9,962
17,087
14,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
 
Zhong Kui
14
0 / 2 / 0
7,998
615
4,946
5,624
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Enhez
Anubis
15
1 / 9 / 2
8,796
677
7,796
14,144
4,707
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
gamchh
Bakasura
17
8 / 7 / 1
10,643
819
14,522
13,633
6,263
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
vBCurse
Fafnir
17
3 / 3 / 5
9,968
767
7,237
13,272
16,610
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
26
Kills
12
12
Deaths
26
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
5
0.5
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Chaac
DUALITUS
Chaac
2
1
21
12.5
L
Anubis
Enhez
Anubis
1
9
2
0.22
W
Hades
Hudd0
Hades
1
2
20
5.5
W
Baron Samedi
Sl1therman
Baron Samedi
7
4
13
3.38
L
Bakasura
gamchh
Bakasura
8
7
1
1.21
W
Thanatos
goatlin
Thanatos
15
2
7
9.25
W
Danzaburou
tima02112007
Danzaburou
1
3
11
2.17
L
Fafnir
vBCurse
Fafnir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,718
Damage
44,463
61,403
Taken
63,760
33,231
Mitigated
44,876
31,269
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,962
1,193
0
337
17,087
14,443
276
7,822
9,123
0
31,781
L
Zhong Kui
 
Zhong Kui
4,946
1,216
0
1,422
5,624
2,853
1,035
2,441
3,101
18,444
0
W
Chaac
DUALITUS
Chaac
9,885
1,486
0
3,696
9,113
6,382
485
3,698
5,277
0
30,757
L
Anubis
Enhez
Anubis
7,796
487
86
2,495
14,144
4,707
210
6,330
7,726
31,127
0
W
Hades
Hudd0
Hades
8,386
793
1,310
6,708
18,311
13,827
198
4,480
12,919
22,706
0
W
Baron Samedi
Sl1therman
Baron Samedi
16,591
1,928
3,403
2,638
10,054
3,995
1,370
2,959
6,997
41,278
0
L
Bakasura
gamchh
Bakasura
14,522
10,410
45
1,922
13,633
6,263
1,092
3,054
10,406
0
27,265
W
Thanatos
goatlin
Thanatos
10,908
2,920
479
10,721
14,828
5,563
807
5,584
9,084
0
32,859
W
Danzaburou
tima02112007
Danzaburou
5,948
2,662
885
1,429
9,097
3,464
3,453
3,258
5,344
0
20,834
L
Fafnir
vBCurse
Fafnir
7,237
2,279
455
1,685
13,272
16,610
132
5,330
7,688
18,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
46,274
224
Minions Killed
177
0
Camps Cleared
0
1,315,341
Distance Traveled
1,084,920
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,869
682
39
3
0
259,175
1
L
Zhong Kui
7,998
615
31
2
0
116,962
4
W
Chaac
9,895
761
42
3
0
289,468
0
L
Anubis
8,796
677
43
3
0
182,820
1
W
Hades
9,866
759
38
3
0
272,414
0
W
Baron Samedi
10,218
786
55
4
0
249,907
1
L
Bakasura
10,643
819
47
4
0
266,926
0
W
Thanatos
11,868
913
49
4
0
284,945
0
W
Danzaburou
9,272
713
40
3
0
218,607
3
L
Fafnir
9,968
767
17
1
0
259,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role