Player Matchup

Baron Samedi
Baron Samedi
AxelGH
Baron Samedi
Level 124
God Stats
2W - 1L
1,224 SR
Queue Stats
34W - 40L
1,453 Elo+
Solo
Poseidon
Poseidon
Erick_Rocher
Poseidon
Level 133
God Stats
57W - 42L
1,727 SR
Queue Stats
147W - 165L
1,489 Elo+
Party 1
Fenrir
Fenrir
Hergulio83
Fenrir
Level 102
God Stats
162W - 190L
1,460 SR
Queue Stats
365W - 430L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
NeoMulderX
Heimdallr
Level 63
God Stats
61W - 80L
1,436 SR
Queue Stats
114W - 122L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
dherco
Cthulhu
Level 88
God Stats
97W - 100L
1,487 SR
Queue Stats
318W - 338L
1,447 Elo+
Party 1
Team Averages
Level 102
1,467 SR
1,456 Elo+

VS

Team Averages
Level 112
1,364 SR
1,472 Elo+
Zhong Kui
Zhong Kui
Cj472463
Zhong Kui
Level 87
God Stats
18W - 14L
1,538 SR
Queue Stats
170W - 188L
1,446 Elo+
Solo
Achilles
Achilles
Scudberries
Achilles
Level 132
God Stats
8W - 12L
1,375 SR
Queue Stats
133W - 161L
1,512 Elo+
Solo
Susano
Susano
Soldbymagic
Susano
Level 156
God Stats
3W - 2L
1,264 SR
Queue Stats
45W - 36L
1,491 Elo+
Party 2
Bellona
Bellona
Wolftherebel
Bellona
Level 60
God Stats
1W - 2L
1,364 SR
Queue Stats
26W - 46L
1,347 Elo+
Party 2
Thoth
Thoth
andrewwrath
Thoth
Level 127
God Stats
2W - 9L
1,277 SR
Queue Stats
196W - 231L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxelGH
Baron Samedi
16
8 / 0 / 7
11,085
554
10,941
15,528
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Erick_Rocher
Poseidon
18
7 / 5 / 5
11,466
573
14,313
14,029
4,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Hergulio83
Fenrir
17
5 / 2 / 11
10,877
544
7,209
15,904
9,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
NeoMulderX
Heimdallr
18
4 / 4 / 9
10,475
524
11,039
14,563
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
dherco
Cthulhu
19
7 / 2 / 11
12,304
615
18,659
17,274
16,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cj472463
Zhong Kui
16
2 / 6 / 3
9,647
482
12,974
16,872
12,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Scudberries
Achilles
13
2 / 6 / 3
7,954
398
5,541
19,022
24,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
17
5 / 6 / 5
10,316
516
19,112
18,959
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Wolftherebel
Bellona
15
3 / 5 / 4
9,292
465
8,810
19,753
15,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 8 / 5
8,576
429
6,529
12,315
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
31
Kills
13
13
Deaths
31
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AxelGH
Baron Samedi
8
0
7
11.5
L
Zhong Kui
Cj472463
Zhong Kui
2
6
3
0.58
W
Poseidon
Erick_Rocher
Poseidon
7
5
5
1.9
W
Fenrir
Hergulio83
Fenrir
5
2
11
5.25
W
Heimdallr
NeoMulderX
Heimdallr
4
4
9
2.13
L
Achilles
Scudberries
Achilles
2
6
3
0.58
L
Susano
5
6
5
1.25
L
Bellona
Wolftherebel
Bellona
3
5
4
1
L
1
8
5
0.44
W
Cthulhu
dherco
Cthulhu
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,161
Damage
52,966
77,298
Taken
86,921
45,729
Mitigated
64,134
29,437
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AxelGH
Baron Samedi
10,941
1,647
2,732
7,402
15,528
11,695
0
4,173
10,512
39,080
0
L
Zhong Kui
Cj472463
Zhong Kui
12,974
2,050
0
5,871
16,872
12,143
748
6,384
10,488
71,342
10,587
W
Poseidon
Erick_Rocher
Poseidon
14,313
1,739
81
5,282
14,029
4,373
195
3,032
10,909
94,921
0
W
Fenrir
Hergulio83
Fenrir
7,209
1,294
0
2,478
15,904
9,371
44
1,839
13,998
0
55,729
W
Heimdallr
NeoMulderX
Heimdallr
11,039
7,345
0
4,725
14,563
3,691
351
7,461
6,996
0
59,666
L
Achilles
Scudberries
Achilles
5,541
893
236
1,871
19,022
24,187
286
9,332
9,389
0
27,838
L
Susano
19,112
4,648
0
5,786
18,959
7,801
0
8,122
10,579
0
104,287
L
Bellona
Wolftherebel
Bellona
8,810
915
0
5,952
19,753
15,463
0
9,710
9,402
0
42,089
L
6,529
40
0
510
12,315
4,540
0
9,125
3,150
45,872
0
W
Cthulhu
dherco
Cthulhu
18,659
1,093
830
5,907
17,274
16,599
1,320
1,985
15,134
78,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
45,785
549
Minions Killed
472
0
Camps Cleared
0
1,962,826
Distance Traveled
1,924,765
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,085
554
44
2
0
414,062
4
L
Zhong Kui
9,647
482
129
6
0
419,649
1
W
Poseidon
11,466
573
158
8
0
383,374
5
W
Fenrir
10,877
544
84
4
0
431,309
3
W
Heimdallr
10,475
524
101
5
0
334,092
4
L
Achilles
7,954
398
44
2
0
354,466
4
L
Susano
10,316
516
144
7
0
422,873
4
L
Bellona
9,292
465
69
3
0
370,929
0
L
Thoth
8,576
429
86
4
0
356,848
5
W
Cthulhu
12,304
615
162
8
0
399,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role