Player Matchup

Tsukuyomi
Tsukuyomi
BGbabyyy
Tsukuyomi
Level 125
God Stats
10W - 11L
1,500 SR
Queue Stats
311W - 334L
1,533 Elo+
Solo
Geb
Geb
JJSSB6
Geb
Level 88
God Stats
1W - 0L
1,547 SR
Queue Stats
46W - 43L
1,603 Elo+
Party 1
Sol
Sol
Rayazul
Sol
Level 87
God Stats
8W - 6L
1,580 SR
Queue Stats
311W - 299L
1,523 Elo+
Solo
Skadi
Skadi
ethicalpancakes
Skadi
Level 113
God Stats
4W - 2L
1,282 SR
Queue Stats
161W - 148L
1,528 Elo+
Solo
Shiva
Shiva
tnags22
Shiva
Level 84
God Stats
7W - 5L
1,559 SR
Queue Stats
121W - 128L
1,506 Elo+
Party 1
Team Averages
Level 99
1,494 SR
1,538 Elo+

VS

Team Averages
Level 101
1,530 SR
1,550 Elo+
Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Charms3113
Shiva
Level 105
God Stats
1W - 1L
1,640 SR
Queue Stats
33W - 26L
1,731 Elo+
Party 2
Kukulkan
Kukulkan
TT_DESTROYER
Kukulkan
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 97L
1,656 Elo+
Party 2
Osiris
Osiris
eg_dude
Osiris
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,662 Elo+
Party 2
Artemis
Artemis
sadlykisime
Artemis
Level 89
God Stats
0W - 1L
1,509 SR
Queue Stats
4W - 6L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BGbabyyy
Tsukuyomi
14
2 / 3 / 0
8,178
511
9,443
13,830
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
JJSSB6
Geb
13
1 / 2 / 11
7,983
499
4,995
12,790
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
16
7 / 0 / 4
9,271
579
10,766
8,721
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 2
8,849
553
10,462
7,692
2,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
tnags22
Shiva
15
5 / 2 / 3
8,626
539
9,007
11,270
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 2 / 4
7,235
452
6,816
12,013
8,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
13
4 / 4 / 2
8,280
518
8,577
13,940
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TT_DESTROYER
Kukulkan
12
1 / 5 / 1
7,471
467
6,005
9,134
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
eg_dude
Osiris
13
2 / 3 / 1
7,731
483
7,457
13,024
9,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
sadlykisime
Artemis
12
0 / 6 / 4
7,144
447
3,794
10,844
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
9
10
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
4
2
W
Tsukuyomi
BGbabyyy
Tsukuyomi
2
3
0
0.67
L
Shiva
4
4
2
1.25
W
Geb
JJSSB6
Geb
1
2
11
3.25
W
Sol
7
0
4
9
L
Kukulkan
TT_DESTROYER
Kukulkan
1
5
1
0.3
L
Osiris
eg_dude
Osiris
2
3
1
0.83
W
5
3
2
2
L
Artemis
sadlykisime
Artemis
0
6
4
0.33
W
Shiva
tnags22
Shiva
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,673
Damage
32,649
54,303
Taken
58,955
27,563
Mitigated
29,057
14,065
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,816
1,510
234
4,576
12,013
8,612
0
3,471
8,509
23,449
0
W
Tsukuyomi
BGbabyyy
Tsukuyomi
9,443
2,607
0
4,194
13,830
6,350
0
1,411
12,419
0
51,106
L
Shiva
8,577
2,930
0
2,539
13,940
5,221
0
2,588
11,245
0
53,701
W
Geb
JJSSB6
Geb
4,995
327
271
2,027
12,790
10,263
42
3,604
9,186
25,982
0
W
Sol
10,766
3,247
0
4,694
8,721
2,987
1,206
3,861
4,860
60,883
0
L
Kukulkan
TT_DESTROYER
Kukulkan
6,005
476
0
1,160
9,134
3,195
0
6,536
2,598
45,166
0
L
Osiris
eg_dude
Osiris
7,457
3,205
0
4,462
13,024
9,754
0
1,558
10,624
0
36,025
W
10,462
4,458
0
1,709
7,692
2,790
0
2,354
5,338
0
64,749
L
Artemis
sadlykisime
Artemis
3,794
1,439
0
2,534
10,844
2,275
0
1,608
9,236
0
43,421
W
Shiva
tnags22
Shiva
9,007
3,119
0
1,170
11,270
5,173
184
1,591
9,679
0
62,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
37,861
462
Minions Killed
350
0
Camps Cleared
0
1,557,338
Distance Traveled
1,469,773
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,235
452
26
2
0
295,663
3
W
Tsukuyomi
8,178
511
99
6
0
307,752
5
L
Shiva
8,280
518
88
6
0
333,358
0
W
Geb
7,983
499
39
2
0
320,558
8
W
Sol
9,271
579
109
7
0
302,678
5
L
Kukulkan
7,471
467
88
6
0
305,230
7
L
Osiris
7,731
483
67
4
0
281,292
0
W
Skadi
8,849
553
113
7
0
295,624
3
L
Artemis
7,144
447
81
5
0
254,230
4
W
Shiva
8,626
539
102
6
0
330,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role