Player Matchup

Merlin
Merlin
AfootBridge33
Merlin
Level 60
God Stats
0W - 3L
1,277 SR
Queue Stats
170W - 179L
1,515 Elo+
Solo
Ra
Ra
AngusButtH0le
Ra
Level 108
God Stats
3W - 6L
1,674 SR
Queue Stats
12W - 34L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DARIKAD
Morgan Le Fay
Level 84
God Stats
115W - 134L
1,493 SR
Queue Stats
386W - 438L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Linkachu123
Ah Muzen Cab
Level 33
God Stats
0W - 3L
1,289 SR
Queue Stats
2W - 10L
1,302 Elo+
Solo
Neith
Neith
Savitar143
Neith
Level 17
God Stats
7W - 10L
1,516 SR
Queue Stats
12W - 30L
1,348 Elo+
Party 1
Team Averages
Level 60
1,450 SR
1,388 Elo+

VS

Team Averages
Level 89
1,426 SR
1,470 Elo+
Zeus
Zeus
FutureSaboteur
Zeus
Level 89
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Najahbody
Discordia
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 82L
1,456 Elo+
Solo
Medusa
Medusa
PrinceGAYGAY
Medusa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Jing Wei
Jing Wei
sergiocativas82
Jing Wei
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 109L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
zeroassassin
Kuzenbo
Level 86
God Stats
11W - 14L
1,338 SR
Queue Stats
42W - 42L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
10,073
1,007
9,718
7,429
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
8,832
883
0
0
0
Morgan Le Fay
DARIKAD
Morgan Le Fay
16
2 / 7 / 2
10,752
1,075
15,541
13,726
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Linkachu123
Ah Muzen Cab
16
1 / 2 / 4
10,581
1,058
6,273
8,689
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
4 / 2 / 1
11,128
1,113
8,694
13,189
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

186

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 4
12,648
1,265
15,293
4,068
1,228
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Najahbody
Discordia
16
1 / 1 / 4
10,427
1,043
6,447
5,267
1,651
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
3 / 3 / 5
10,683
1,068
7,111
9,485
3,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
16
2 / 2 / 6
10,757
1,076
5,933
8,871
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
zeroassassin
Kuzenbo
16
1 / 1 / 7
10,686
1,069
4,580
16,177
15,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
15
15
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
0
0
0
0
L
Morgan Le Fay
DARIKAD
Morgan Le Fay
2
7
2
0.43
W
8
0
4
10
L
Ah Muzen Cab
Linkachu123
Ah Muzen Cab
1
2
4
1.5
W
Discordia
Najahbody
Discordia
1
1
4
3
W
Medusa
3
3
5
1.83
L
Neith
4
2
1
2.25
W
Jing Wei
2
2
6
2.5
W
Kuzenbo
zeroassassin
Kuzenbo
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
39,364
43,033
Taken
43,868
16,000
Mitigated
24,818
7,218
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,718
543
0
30
7,429
2,716
0
5,194
2,235
24,708
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
DARIKAD
Morgan Le Fay
15,541
1,020
0
1,309
13,726
4,949
0
7,837
5,889
35,086
0
W
15,293
644
0
364
4,068
1,228
0
3,097
971
40,577
0
L
Ah Muzen Cab
Linkachu123
Ah Muzen Cab
6,273
3,619
0
2,654
8,689
3,245
0
5,464
3,225
0
25,226
W
Discordia
Najahbody
Discordia
6,447
185
0
50
5,267
1,651
0
3,491
1,776
24,585
0
W
Medusa
7,111
2,196
0
419
9,485
3,283
0
6,283
3,202
0
21,263
L
Neith
8,694
4,523
0
3,225
13,189
5,090
0
7,825
5,364
0
24,875
W
Jing Wei
5,933
4,521
540
1,867
8,871
3,074
0
4,158
4,713
0
17,109
W
Kuzenbo
zeroassassin
Kuzenbo
4,580
1,581
457
5,161
16,177
15,582
0
8,230
7,947
14,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,366
Gold Earned
55,201
156
Minions Killed
206
4
Camps Cleared
11
667,619
Distance Traveled
902,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,073
1,007
31
3
2
153,966
0
L
Ra
8,832
883
0
0
0
0
0
L
Morgan Le Fay
10,752
1,075
54
5
0
153,773
0
W
Zeus
12,648
1,265
66
7
2
165,511
0
L
Ah Muzen Cab
10,581
1,058
34
3
0
182,768
0
W
Discordia
10,427
1,043
55
6
1
185,258
1
W
Medusa
10,683
1,068
35
4
2
147,807
0
L
Neith
11,128
1,113
37
4
2
177,112
0
W
Jing Wei
10,757
1,076
31
3
3
205,650
0
W
Kuzenbo
10,686
1,069
19
2
3
197,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role