Player Matchup

Hun Batz
Hun Batz
Andrésito
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,330 Elo+
Solo
Scylla
Scylla
Kempacchi
Scylla
Level 127
God Stats
0W - 3L
1,283 SR
Queue Stats
128W - 132L
1,533 Elo+
Solo
Shiva
Shiva
Wvrmz
Shiva
Level 139
God Stats
10W - 17L
1,328 SR
Queue Stats
341W - 415L
1,417 Elo+
Solo
Team Averages
Level 130
1,370 SR
1,427 Elo+

VS

Team Averages
Level 140
1,562 SR
1,601 Elo+
Cernunnos
Cernunnos
CrimsonBloodMage
Cernunnos
Level 127
God Stats
11W - 13L
1,872 SR
Queue Stats
395W - 408L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingofgirlS
Kumbhakarna
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,633 Elo+
Party 1
Ra
Ra
Lotarch
Ra
Level 139
God Stats
1W - 1L
1,314 SR
Queue Stats
14W - 12L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andrésito
Hun Batz
14
3 / 7 / 4
10,437
696
10,145
14,312
7,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Kempacchi
Scylla
15
4 / 4 / 5
10,161
677
11,264
9,815
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Wvrmz
Shiva
14
3 / 5 / 4
10,051
670
15,677
15,121
17,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
11 / 2 / 3
12,769
851
13,702
14,757
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
KingofgirlS
Kumbhakarna
15
0 / 3 / 8
9,642
643
2,980
20,140
22,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 10
11,147
743
13,210
13,939
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
15
16
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Andrésito
Hun Batz
3
7
4
0.71
W
Cernunnos
11
2
3
6.25
L
Scylla
Kempacchi
Scylla
4
4
5
1.63
W
Kumbhakarna
KingofgirlS
Kumbhakarna
0
3
8
1.33
W
4
5
10
1.8
L
Shiva
Wvrmz
Shiva
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
29,892
39,248
Taken
48,836
28,125
Mitigated
35,262
3,999
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Andrésito
Hun Batz
10,145
3,274
0
2,190
14,312
7,268
0
6,453
7,859
0
33,422
W
Cernunnos
13,702
6,607
0
1,751
14,757
5,847
1,319
4,150
10,607
0
57,499
L
Scylla
Kempacchi
Scylla
11,264
1,620
0
648
9,815
3,517
215
4,582
5,233
37,322
0
W
Kumbhakarna
KingofgirlS
Kumbhakarna
2,980
305
0
894
20,140
22,807
0
7,149
12,991
8,818
0
W
13,210
568
2,566
4,639
13,939
6,608
1,189
2,741
11,198
44,428
0
L
Shiva
Wvrmz
Shiva
15,677
2,013
511
650
15,121
17,340
170
6,136
8,985
6,283
27,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
33,558
153
Minions Killed
166
5
Camps Cleared
8
742,256
Distance Traveled
780,430
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,437
696
50
3
3
222,463
1
W
Cernunnos
12,769
851
75
5
3
258,622
5
L
Scylla
10,161
677
49
3
2
246,921
4
W
Kumbhakarna
9,642
643
11
1
1
259,295
3
W
Ra
11,147
743
80
5
4
262,513
4
L
Shiva
10,051
670
54
4
0
272,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role