Player Matchup

Discordia
Discordia
IrksomeVerminn
Discordia
Level 142
God Stats
2W - 7L
1,298 SR
Queue Stats
182W - 153L
1,620 Elo+
Party 2
Gilgamesh
Gilgamesh
KingInferno7446
Gilgamesh
Level 153
God Stats
0W - 2L
1,746 SR
Queue Stats
120W - 122L
1,613 Elo+
Party 2
Geb
Geb
NichoKe
Geb
Level 128
God Stats
2W - 5L
1,293 SR
Queue Stats
193W - 172L
1,579 Elo+
Solo
Chang'e
Chang'e
SpankyTheTanky
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,626 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
general mobley
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,617 Elo+
Party 2
Team Averages
Level 112
1,468 SR
1,611 Elo+

VS

Team Averages
Level 138
1,495 SR
1,547 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
AXEMURDERERx804
Apollo
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
388W - 266L
1,543 Elo+
Party 3
Sylvanus
Sylvanus
GOLDROCKtv
Sylvanus
Level 146
God Stats
5W - 7L
1,477 SR
Queue Stats
292W - 278L
1,556 Elo+
Party 1
Zeus
Zeus
JLDELTAWOLF
Zeus
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
291W - 277L
1,550 Elo+
Party 1
Achilles
Achilles
Obi1iKenobi
Achilles
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 167L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IrksomeVerminn
Discordia
20
7 / 5 / 11
12,216
764
27,877
12,494
3,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
KingInferno7446
Gilgamesh
18
5 / 5 / 13
11,033
690
16,912
27,222
14,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
18
3 / 5 / 11
11,332
708
10,398
19,297
18,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 9 / 7
11,250
703
8,615
17,409
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
general mobley
Ah Muzen Cab
18
2 / 5 / 8
10,668
667
5,896
13,770
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 4 / 15
12,223
764
17,919
17,290
8,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
3 / 5 / 10
11,777
736
7,878
18,033
8,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
GOLDROCKtv
Sylvanus
18
2 / 4 / 14
11,569
723
7,810
23,441
29,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 2 / 16
13,667
854
38,374
10,792
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Obi1iKenobi
Achilles
19
9 / 6 / 10
12,546
784
10,552
19,753
28,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
94
21
Kills
29
29
Deaths
21
50
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
4
15
2.88
W
3
5
10
1.6
W
Sylvanus
GOLDROCKtv
Sylvanus
2
4
14
2.25
L
Discordia
IrksomeVerminn
Discordia
7
5
11
2.5
W
11
2
16
9.5
L
Gilgamesh
KingInferno7446
Gilgamesh
5
5
13
2.3
L
Geb
3
5
11
1.7
W
Achilles
Obi1iKenobi
Achilles
9
6
10
2.33
L
4
9
7
0.83
L
Ah Muzen Cab
general mobley
Ah Muzen Cab
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,698
Damage
82,533
90,192
Taken
89,309
44,637
Mitigated
81,324
34,541
Healing
34,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,919
7,870
2,349
3,889
17,290
8,979
3,733
8,566
8,724
0
42,633
W
7,878
3,861
2,233
3,935
18,033
8,577
799
10,628
7,405
0
29,399
W
Sylvanus
GOLDROCKtv
Sylvanus
7,810
1,575
8,913
7,138
23,441
29,296
492
13,360
10,081
12,607
0
L
Discordia
IrksomeVerminn
Discordia
27,877
971
2,315
883
12,494
3,462
94
7,663
4,595
60,985
0
W
38,374
933
2,344
994
10,792
5,656
425
6,486
4,306
57,881
0
L
Gilgamesh
KingInferno7446
Gilgamesh
16,912
3,211
665
8,947
27,222
14,332
156
12,006
14,756
0
27,365
L
Geb
10,398
774
1,219
3,874
19,297
18,957
70
10,135
8,691
16,491
0
W
Achilles
Obi1iKenobi
Achilles
10,552
1,611
1,865
1,333
19,753
28,816
26
7,850
11,903
0
21,120
L
8,615
1,464
9,378
4,939
17,409
4,034
500
9,436
7,537
18,781
0
L
Ah Muzen Cab
general mobley
Ah Muzen Cab
5,896
1,994
0
2,321
13,770
3,852
813
5,155
8,429
0
13,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,499
Gold Earned
61,782
152
Minions Killed
198
0
Camps Cleared
0
1,403,317
Distance Traveled
1,409,198
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,223
764
74
5
0
254,685
2
W
Apollo
11,777
736
43
3
0
281,660
0
W
Sylvanus
11,569
723
12
1
0
285,607
0
L
Discordia
12,216
764
74
5
0
290,650
1
W
Zeus
13,667
854
48
3
0
321,551
1
L
Gilgamesh
11,033
690
21
1
0
292,530
0
L
Geb
11,332
708
12
1
0
300,983
3
W
Achilles
12,546
784
21
1
0
265,695
0
L
Chang'e
11,250
703
20
1
0
265,554
1
L
Ah Muzen Cab
10,668
667
25
2
0
253,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role