Player Matchup

Danzaburou
Danzaburou
Cheezyness963
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Serqet
Serqet
Eraderick
Serqet
Level 27
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
QuotesMaGoats
Nike
Level 29
God Stats
2W - 2L
1,544 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Thesola1n
Cthulhu
Level 28
God Stats
1W - 3L
1,565 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Tingles-517
Kukulkan
Level 50
God Stats
1W - 1L
1,537 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 35
1,496 SR
1,500 Elo+

VS

Team Averages
Level 81
1,524 SR
1,457 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Cheskyn
Jormungandr
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 44L
1,424 Elo+
Party 2
Janus
Janus
MartinCM31
Janus
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
15W - 18L
1,525 Elo+
Party 2
Bakasura
Bakasura
Rammj220
Bakasura
Level 100
God Stats
4W - 3L
1,811 SR
Queue Stats
24W - 36L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
rystear678
Heimdallr
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 154L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheezyness963
Danzaburou
7
1 / 4 / 0
4,859
486
1,796
5,563
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Eraderick
Serqet
7
0 / 1 / 0
4,487
449
655
5,094
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 2 / 0
4,956
496
2,837
5,862
3,255
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Thesola1n
Cthulhu
7
0 / 6 / 1
4,288
429
1,066
6,933
2,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Tingles-517
Kukulkan
7
0 / 4 / 0
4,482
448
1,823
5,343
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
6 / 0 / 0
6,371
637
5,959
8,168
6,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Cheskyn
Jormungandr
9
0 / 0 / 6
5,731
573
2,450
5,759
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
10
2 / 0 / 1
6,043
604
2,113
1,749
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Rammj220
Bakasura
12
3 / 0 / 2
6,773
677
2,489
4,686
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
rystear678
Heimdallr
10
6 / 2 / 0
6,402
640
3,932
4,508
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
17
17
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
0
6
L
Danzaburou
Cheezyness963
Danzaburou
1
4
0
0.25
W
Jormungandr
Cheskyn
Jormungandr
0
0
6
3
L
Serqet
Eraderick
Serqet
0
1
0
0
W
Janus
2
0
1
2.5
L
0
2
0
0
W
Bakasura
Rammj220
Bakasura
3
0
2
4
L
Cthulhu
Thesola1n
Cthulhu
0
6
1
0.08
L
Kukulkan
Tingles-517
Kukulkan
0
4
0
0
W
Heimdallr
rystear678
Heimdallr
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,177
Damage
16,943
28,795
Taken
24,870
9,654
Mitigated
13,737
5,022
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,959
1,451
0
2,289
8,168
6,028
732
20
8,009
0
30,408
L
Danzaburou
Cheezyness963
Danzaburou
1,796
703
0
682
5,563
1,206
270
1,067
4,496
0
18,539
W
Jormungandr
Cheskyn
Jormungandr
2,450
600
0
552
5,759
3,589
471
999
4,760
16,664
3,468
L
Serqet
Eraderick
Serqet
655
251
0
1,870
5,094
1,223
0
0
5,094
0
15,521
W
Janus
2,113
79
0
825
1,749
519
555
722
1,027
30,297
0
L
2,837
607
0
1,460
5,862
3,255
130
0
5,862
0
20,286
W
Bakasura
Rammj220
Bakasura
2,489
2,066
0
2,156
4,686
2,198
24
328
4,358
0
43,581
L
Cthulhu
Thesola1n
Cthulhu
1,066
291
0
0
6,933
2,830
130
1,576
5,357
10,034
0
L
Kukulkan
Tingles-517
Kukulkan
1,823
444
0
1,010
5,343
1,140
0
1,548
3,450
19,427
0
W
Heimdallr
rystear678
Heimdallr
3,932
2,653
0
744
4,508
1,403
758
820
3,688
0
33,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
31,320
199
Minions Killed
302
0
Camps Cleared
0
942,108
Distance Traveled
946,524
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,371
637
55
6
0
199,348
0
L
Danzaburou
4,859
486
47
5
0
198,837
1
W
Jormungandr
5,731
573
36
4
0
178,502
0
L
Serqet
4,487
449
43
4
0
193,205
0
W
Janus
6,043
604
62
6
0
175,883
0
L
Nike
4,956
496
46
5
0
185,728
4
W
Bakasura
6,773
677
91
9
0
223,538
4
L
Cthulhu
4,288
429
14
1
0
178,149
0
L
Kukulkan
4,482
448
49
5
0
186,189
4
W
Heimdallr
6,402
640
58
6
0
169,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role