Player Matchup

Agni
Agni
Grandmaster
 
Agni
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
HoneyBadger5253
Gilgamesh
Gold III
Level 127
God Stats
10W - 11L
1,672 SR
Queue Stats
305W - 274L
1,492 MMR
Party 1
Medusa
Medusa
Gold III
KITTKATT321
Medusa
Gold III
Level 139
God Stats
34W - 27L
1,409 SR
Queue Stats
374W - 326L
1,588 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,527 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,770 SR
1,705 MMR
Sol
Sol
Platinum V
ImYourCalamity
Sol
Platinum V
Level 61
God Stats
3W - 2L
1,979 SR
Queue Stats
18W - 8L
1,958 MMR
Solo
Chaac
Chaac
Gold IV
Yujiro-Ku
Chaac
Gold IV
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 128L
1,658 MMR
Solo
Xbalanque
Xbalanque
Bronze IV
wezzythethunderx
Xbalanque
Bronze IV
Level 145
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
6 / 0 / 5
8,425
843
12,173
7,157
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HoneyBadger5253
Gilgamesh
13
5 / 0 / 5
8,140
814
7,128
8,046
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
0 / 1 / 10
7,360
736
3,922
6,527
1,841
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GebAh Muzen CabArtioBastetAchilles

VS

Bans
FenrirAresAtlasCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,351
635
2,596
6,402
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Yujiro-Ku
Chaac
11
0 / 2 / 1
6,230
623
6,671
10,821
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
9
0 / 5 / 1
6,047
605
6,391
9,370
2,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
5
8.5
W
Gilgamesh
HoneyBadger5253
Gilgamesh
5
0
5
7.5
L
1
4
0
0.25
W
Medusa
0
1
10
5
L
Chaac
Yujiro-Ku
Chaac
0
2
1
0.25
L
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
15,658
21,730
Taken
26,593
8,972
Mitigated
9,386
8,018
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,173
1,198
168
2,624
7,157
2,005
726
423
6,565
29,641
0
W
Gilgamesh
HoneyBadger5253
Gilgamesh
7,128
1,554
667
3,152
8,046
5,126
866
1,163
6,674
0
15,728
L
2,596
96
0
1,488
6,402
1,886
0
3,177
2,931
24,009
1,849
W
Medusa
3,922
1,388
0
1,407
6,527
1,841
1,175
1,248
5,156
0
36,229
L
Chaac
Yujiro-Ku
Chaac
6,671
746
0
2,755
10,821
5,387
0
5,132
5,302
0
16,673
L
Xbalanque
6,391
2,151
0
629
9,370
2,113
0
3,600
5,447
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
18,628
127
Minions Killed
110
5
Camps Cleared
4
594,924
Distance Traveled
523,003
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,425
843
53
5
3
195,836
4
W
Gilgamesh
8,140
814
16
2
2
199,036
1
L
Sol
6,351
635
56
6
2
151,928
2
W
Medusa
7,360
736
58
6
0
200,052
4
L
Chaac
6,230
623
23
2
1
197,259
4
L
Xbalanque
6,047
605
31
3
1
173,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role