Player Matchup

He Bo
He Bo
AceClosure28
He Bo
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 152L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BonzoMontrex
Morgan Le Fay
Level 110
God Stats
2W - 1L
1,476 SR
Queue Stats
132W - 108L
1,725 Elo+
Party 1
Ymir
Ymir
Smitmypit
Ymir
Level 2
God Stats
9W - 1L
1,707 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ThePoofyNinja
Erlang Shen
Level 71
God Stats
2W - 3L
1,272 SR
Queue Stats
54W - 56L
1,493 Elo+
Party 3
Charybdis
Charybdis
reverielul
Charybdis
Level 31
God Stats
2W - 1L
1,048 SR
Queue Stats
53W - 56L
1,493 Elo+
Party 3
Team Averages
Level 52
1,401 SR
1,535 Elo+

VS

Team Averages
Level 48
1,432 SR
1,393 Elo+
Cliodhna
Cliodhna
DanglebarryDave
Cliodhna
Level 67
God Stats
1W - 3L
1,368 SR
Queue Stats
13W - 14L
1,400 Elo+
Party 2
Ra
Ra
GADZOOX
Ra
Level 12
God Stats
2W - 6L
1,600 SR
Queue Stats
3W - 12L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
NastyIrish
Cernunnos
Level 23
God Stats
1W - 5L
1,245 SR
Queue Stats
29W - 40L
1,488 Elo+
Solo
Ares
Ares
RuneTrimmed
Ares
Level 17
God Stats
10W - 19L
1,448 SR
Queue Stats
10W - 19L
1,335 Elo+
Party 2
Izanami
Izanami
Wickedwaze
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 5
11,789
786
5,543
9,169
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
BonzoMontrex
Morgan Le Fay
20
7 / 0 / 11
11,893
793
19,051
10,249
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
3 / 4 / 11
11,340
756
2,356
13,825
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ThePoofyNinja
Erlang Shen
18
5 / 1 / 11
11,341
756
10,857
12,007
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
reverielul
Charybdis
19
6 / 0 / 12
11,561
771
11,621
9,115
3,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
2 / 7 / 2
9,605
640
11,510
13,522
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 3
9,672
645
5,624
9,834
9,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NastyIrish
Cernunnos
12
0 / 2 / 0
7,972
531
841
2,067
631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 6 / 0
9,698
647
4,172
19,680
23,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Wickedwaze
Izanami
17
1 / 6 / 5
9,763
651
13,436
14,032
6,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
23
Kills
7
7
Deaths
23
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Morgan Le Fay
BonzoMontrex
Morgan Le Fay
7
0
11
12.5
L
Cliodhna
2
7
2
0.43
L
2
2
3
1.75
L
Cernunnos
NastyIrish
Cernunnos
0
2
0
0
L
2
6
0
0.33
W
Ymir
3
4
11
2.13
W
Erlang Shen
ThePoofyNinja
Erlang Shen
5
1
11
10.5
L
Izanami
Wickedwaze
Izanami
1
6
5
0.58
W
Charybdis
reverielul
Charybdis
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,428
Damage
35,583
54,365
Taken
59,135
36,468
Mitigated
45,164
16,775
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,543
419
0
3,527
9,169
3,396
2,866
998
8,171
60,337
0
W
Morgan Le Fay
BonzoMontrex
Morgan Le Fay
19,051
2,224
919
4,476
10,249
4,989
1,800
2,432
7,817
58,549
0
L
Cliodhna
11,510
462
0
2,435
13,522
5,224
0
5,139
8,338
0
33,548
L
5,624
583
1,539
998
9,834
9,681
100
4,752
4,926
29,025
0
L
Cernunnos
NastyIrish
Cernunnos
841
41
24
121
2,067
631
0
1,073
994
0
4,084
L
4,172
135
184
2,594
19,680
23,219
0
9,393
10,120
15,169
0
W
Ymir
2,356
771
0
1,986
13,825
17,033
544
3,063
10,762
8,724
0
W
Erlang Shen
ThePoofyNinja
Erlang Shen
10,857
4,473
0
3,529
12,007
7,145
861
1,657
10,350
0
31,273
L
Izanami
Wickedwaze
Izanami
13,436
5,150
0
441
14,032
6,409
366
6,220
7,694
0
46,068
W
Charybdis
reverielul
Charybdis
11,621
5,098
0
2,338
9,115
3,905
3,730
1,646
7,469
0
48,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
46,710
308
Minions Killed
183
0
Camps Cleared
0
1,551,361
Distance Traveled
1,152,530
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,789
786
116
8
0
268,858
2
W
Morgan Le Fay
11,893
793
83
6
0
322,913
2
L
Cliodhna
9,605
640
41
3
0
265,225
2
L
Ra
9,672
645
54
4
0
296,853
2
L
Cernunnos
7,972
531
3
0
0
54,378
1
L
Ares
9,698
647
16
1
0
275,307
1
W
Ymir
11,340
756
12
1
0
290,674
0
W
Erlang Shen
11,341
756
33
2
0
344,431
2
L
Izanami
9,763
651
69
5
0
260,767
2
W
Charybdis
11,561
771
64
4
0
324,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role