Player Matchup

Nemesis
Nemesis
CheckAChase
Nemesis
Level 89
God Stats
70W - 53L
1,626 SR
Queue Stats
175W - 169L
1,565 Elo+
Solo
Kukulkan
Kukulkan
General Skarnak
Kukulkan
Level 45
God Stats
12W - 7L
1,542 SR
Queue Stats
138W - 145L
1,482 Elo+
Party 2
Chernobog
Chernobog
Modafo13
Chernobog
Level 47
God Stats
60W - 61L
1,563 SR
Queue Stats
142W - 153L
1,481 Elo+
Solo
Ares
Ares
TastyTeaRex
Ares
Level 60
God Stats
14W - 12L
1,718 SR
Queue Stats
190W - 208L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
TheWetperm
Nu Wa
Level 43
God Stats
9W - 8L
1,480 SR
Queue Stats
216W - 248L
1,359 Elo+
Solo
Team Averages
Level 57
1,586 SR
1,465 Elo+

VS

Team Averages
Level 53
1,454 SR
1,538 Elo+
Hachiman
Hachiman
GOOFNIG DEV
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,706 Elo+
Party 1
Shiva
Shiva
Jawncy
Shiva
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
MD Weirdo94
Chaac
Level 67
God Stats
25W - 24L
1,548 SR
Queue Stats
46W - 53L
1,512 Elo+
Solo
Ra
Ra
Poppx
Ra
Level 4
God Stats
4W - 3L
1,458 SR
Queue Stats
8W - 6L
1,507 Elo+
Party 1
Amaterasu
Amaterasu
atlrixo0927
Amaterasu
Level 43
God Stats
9W - 26L
1,263 SR
Queue Stats
139W - 171L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheckAChase
Nemesis
19
7 / 1 / 17
13,302
1,209
21,970
11,217
12,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
19
6 / 1 / 13
13,375
1,216
14,853
4,804
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
Modafo13
Chernobog
19
6 / 1 / 14
13,046
1,186
20,206
9,658
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 1 / 18
13,629
1,239
7,372
11,725
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
19
4 / 0 / 15
12,860
1,169
17,353
3,257
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GOOFNIG DEV
Hachiman
16
1 / 6 / 2
11,513
1,047
8,717
19,537
7,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
Jawncy
Shiva
17
0 / 5 / 2
11,593
1,054
7,595
17,654
16,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 0 / 0
10,032
912
0
1,392
540
Ra
16
0 / 6 / 2
10,917
992
5,117
15,159
6,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
atlrixo0927
Amaterasu
16
3 / 10 / 1
11,939
1,085
13,369
32,551
30,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
11
27
Kills
4
4
Deaths
27
77
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CheckAChase
Nemesis
7
1
17
15.5
L
Hachiman
GOOFNIG DEV
Hachiman
1
6
2
0.33
W
Kukulkan
6
1
13
12.5
L
Shiva
Jawncy
Shiva
0
5
2
0.2
L
0
0
0
0
W
Chernobog
Modafo13
Chernobog
6
1
14
13
L
Ra
0
6
2
0.17
W
4
1
18
13
W
Nu Wa
4
0
15
11.5
L
Amaterasu
atlrixo0927
Amaterasu
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,754
Damage
34,798
40,661
Taken
86,293
36,158
Mitigated
60,583
8,442
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CheckAChase
Nemesis
21,970
11,075
0
1,821
11,217
12,915
0
1,258
9,959
0
26,907
L
Hachiman
GOOFNIG DEV
Hachiman
8,717
4,718
0
1,404
19,537
7,062
0
6,560
12,977
0
39,479
W
Kukulkan
14,853
2,454
178
1,218
4,804
2,422
0
970
3,834
43,222
1,534
L
Shiva
Jawncy
Shiva
7,595
901
203
130
17,654
16,430
0
8,120
9,534
0
38,331
L
0
0
0
0
1,392
540
0
1,392
0
0
0
W
Chernobog
Modafo13
Chernobog
20,206
15,214
0
1,134
9,658
5,047
0
1,102
8,556
0
45,672
L
Ra
5,117
280
44
445
15,159
6,220
0
8,476
6,683
18,693
0
W
7,372
919
292
2,821
11,725
14,316
0
1,705
10,020
23,470
0
W
Nu Wa
17,353
3,670
106
872
3,257
1,458
0
82
3,175
37,571
0
L
Amaterasu
atlrixo0927
Amaterasu
13,369
5,806
11
3,082
32,551
30,331
0
14,343
18,208
0
21,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,212
Gold Earned
55,994
215
Minions Killed
157
10
Camps Cleared
5
1,123,989
Distance Traveled
825,912
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,302
1,209
8
1
4
243,865
0
L
Hachiman
11,513
1,047
55
5
2
201,540
0
W
Kukulkan
13,375
1,216
62
6
2
208,566
3
L
Shiva
11,593
1,054
66
6
0
187,230
0
L
Chaac
10,032
912
0
0
0
1,283
0
W
Chernobog
13,046
1,186
77
7
0
228,941
0
L
Ra
10,917
992
30
3
1
192,298
1
W
Ares
13,629
1,239
19
2
4
221,405
0
W
Nu Wa
12,860
1,169
49
4
0
221,212
0
L
Amaterasu
11,939
1,085
6
1
2
243,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role