Player Matchup

Raijin
Raijin
GladiOolus
Raijin
Level 85
God Stats
6W - 4L
1,404 SR
Queue Stats
149W - 141L
1,499 Elo+
Solo
Hercules
Hercules
Kobayashí
Hercules
Level 154
God Stats
2W - 3L
1,615 SR
Queue Stats
119W - 120L
1,475 Elo+
Solo
Agni
Agni
TESCHMI
Agni
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,536 Elo+
Solo
Ganesha
Ganesha
WodkaTorro
Ganesha
Level 125
God Stats
5W - 3L
1,671 SR
Queue Stats
222W - 190L
1,494 Elo+
Solo
Terra
Terra
dechotzar
Terra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 152L
1,465 Elo+
Solo
Team Averages
Level 121
1,538 SR
1,494 Elo+

VS

Team Averages
Level 91
1,645 SR
1,504 Elo+
King Arthur
King Arthur
AeiRe
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,553 Elo+
Solo
Chaac
Chaac
BenitoCamelasP
Chaac
Level 125
God Stats
2W - 2L
1,715 SR
Queue Stats
235W - 232L
1,472 Elo+
Solo
Chang'e
Chang'e
LuBushe
Chang'e
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 100L
1,468 Elo+
Solo
Hades
Hades
iRaminhood
Hades
Level 65
God Stats
3W - 3L
1,690 SR
Queue Stats
173W - 172L
1,487 Elo+
Solo
The Morrigan
The Morrigan
paumy
The Morrigan
Level 108
God Stats
16W - 18L
1,821 SR
Queue Stats
560W - 548L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GladiOolus
Raijin
20
7 / 7 / 13
15,709
714
29,026
16,668
8,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Kobayashí
Hercules
20
8 / 4 / 16
15,028
683
21,344
30,745
37,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
TESCHMI
Agni
20
9 / 9 / 15
15,015
683
27,051
20,474
11,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
WodkaTorro
Ganesha
20
0 / 6 / 18
13,331
606
12,894
24,282
36,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Terra
dechotzar
Terra
20
2 / 6 / 23
13,509
614
9,931
26,724
36,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AeiRe
King Arthur
20
2 / 3 / 29
14,071
640
18,971
39,366
44,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 17
15,412
701
31,021
30,520
27,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
LuBushe
Chang'e
20
8 / 5 / 15
14,406
655
19,055
23,234
12,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
19
2 / 9 / 13
12,651
575
13,416
26,748
25,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
paumy
The Morrigan
20
8 / 6 / 6
14,049
639
19,040
11,446
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
112
26
Kills
32
32
Deaths
26
85
Assists
80
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AeiRe
King Arthur
2
3
29
5.5
L
12
3
17
6.83
W
Raijin
GladiOolus
Raijin
7
7
13
1.93
W
Hercules
Kobayashí
Hercules
8
4
16
4
L
Chang'e
LuBushe
Chang'e
8
5
15
3.1
W
Agni
TESCHMI
Agni
9
9
15
1.83
W
Ganesha
WodkaTorro
Ganesha
0
6
18
1.5
W
Terra
dechotzar
Terra
2
6
23
2.25
L
Hades
2
9
13
0.94
L
The Morrigan
paumy
The Morrigan
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,246
Damage
101,503
118,893
Taken
131,314
131,898
Mitigated
115,342
51,166
Healing
73,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AeiRe
King Arthur
18,971
2,258
4,057
17,494
39,366
44,797
303
23,096
16,270
806
28,520
L
31,021
4,062
959
15,252
30,520
27,647
1,976
15,151
15,369
0
56,219
W
Raijin
GladiOolus
Raijin
29,026
2,967
2,635
2,894
16,668
8,857
1,172
5,467
10,873
89,767
0
W
Hercules
Kobayashí
Hercules
21,344
3,757
2,880
11,315
30,745
37,850
1,069
12,297
17,730
15,081
25,649
L
Chang'e
LuBushe
Chang'e
19,055
1,098
16,023
10,061
23,234
12,062
1,465
17,855
5,379
35,675
0
W
Agni
TESCHMI
Agni
27,051
1,257
861
2,695
20,474
11,537
1,520
8,833
11,102
72,783
0
W
Ganesha
WodkaTorro
Ganesha
12,894
636
1,211
3,463
24,282
36,773
454
11,099
12,560
30,946
0
W
Terra
dechotzar
Terra
9,931
1,249
14,632
8,580
26,724
36,881
1,296
13,365
12,646
23,563
0
L
Hades
13,416
741
3,023
4,509
26,748
25,649
717
19,473
7,275
29,844
0
L
The Morrigan
paumy
The Morrigan
19,040
2,149
994
1,179
11,446
5,187
1,172
9,232
2,161
51,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,592
Gold Earned
70,589
246
Minions Killed
209
0
Camps Cleared
0
1,803,543
Distance Traveled
1,944,845
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,071
640
20
1
0
438,864
1
L
Chaac
15,412
701
45
2
0
414,538
3
W
Raijin
15,709
714
98
4
0
316,015
4
W
Hercules
15,028
683
38
2
0
390,737
6
L
Chang'e
14,406
655
44
2
0
396,930
0
W
Agni
15,015
683
85
4
0
364,820
1
W
Ganesha
13,331
606
0
0
0
343,274
0
W
Terra
13,509
614
25
1
0
388,697
1
L
Hades
12,651
575
31
1
0
346,972
0
L
The Morrigan
14,049
639
69
3
0
347,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role