Player Matchup

Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CrankkiEpic
Scylla
Level 122
God Stats
3W - 0L
1,580 SR
Queue Stats
52W - 43L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
Shadowpoisen
Hun Batz
Level 126
God Stats
3W - 0L
1,803 SR
Queue Stats
50W - 36L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WannaMe
Kumbhakarna
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 184L
1,440 Elo+
Solo
Kukulkan
Kukulkan
barranayyek3asba
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,445 Elo+
Solo
Team Averages
Level 106
1,577 SR
1,498 Elo+

VS

Team Averages
Level 118
1,506 SR
1,485 Elo+
Khepri
Khepri
 
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Buduka
Nike
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,448 Elo+
Solo
Sol
Sol
DOCTORMUERTE___
Sol
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
629W - 662L
1,515 Elo+
Solo
Nox
Nox
InferneitHell98
Nox
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 291L
1,463 Elo+
Solo
Ra
Ra
JGallo
Ra
Level 148
God Stats
5W - 4L
1,530 SR
Queue Stats
353W - 334L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 1 / 9
9,769
698
5,423
18,527
21,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
17
3 / 3 / 7
10,223
730
19,098
9,015
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Shadowpoisen
Hun Batz
15
3 / 5 / 5
9,692
692
14,847
11,505
4,386
Mace

Mace

+10
Physical Power

Kumbhakarna
WannaMe
Kumbhakarna
17
3 / 3 / 8
10,184
727
7,105
15,104
16,394
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 1 / 6
10,369
741
20,513
9,163
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 3 / 5
8,961
640
5,019
17,791
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
Buduka
Nike
15
2 / 3 / 5
8,543
610
10,759
21,741
17,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 6
8,487
606
14,363
11,181
4,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 4 / 3
8,623
616
8,971
11,626
5,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
16
3 / 2 / 5
9,043
646
9,697
10,393
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
14
Kills
11
13
Deaths
14
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
9
6.5
L
Khepri
 
Khepri
1
3
5
1.17
L
Nike
Buduka
Nike
2
3
5
1.5
W
Scylla
3
3
7
2.17
L
1
2
6
2
L
4
4
3
1.38
L
Ra
3
2
5
2.75
W
Hun Batz
Shadowpoisen
Hun Batz
3
5
5
1.1
W
Kumbhakarna
WannaMe
Kumbhakarna
3
3
8
2.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,986
Damage
48,809
63,314
Taken
72,732
50,841
Mitigated
51,624
30,346
Healing
32,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,423
668
9,806
7,961
18,527
21,574
784
9,689
8,838
11,063
0
L
Khepri
 
Khepri
5,019
406
985
2,565
17,791
20,504
0
13,767
3,605
10,966
0
L
Nike
Buduka
Nike
10,759
916
740
5,958
21,741
17,347
0
14,335
7,046
0
16,641
W
Scylla
19,098
1,898
1,838
367
9,015
4,168
1,314
6,554
2,461
31,263
0
L
14,363
3,195
1,442
2,198
11,181
4,489
0
7,372
3,647
25,619
0
L
8,971
830
1,405
1,027
11,626
5,022
0
8,594
2,864
14,841
0
L
Ra
9,697
206
12,768
3,216
10,393
4,262
0
6,852
3,431
34,330
0
W
Hun Batz
Shadowpoisen
Hun Batz
14,847
1,625
1,324
909
11,505
4,386
2,247
7,909
3,596
0
25,167
W
Kumbhakarna
WannaMe
Kumbhakarna
7,105
563
1,880
2,232
15,104
16,394
493
8,301
6,803
15,984
0
W
20,513
431
1,486
2,543
9,163
4,319
395
5,597
3,566
50,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,237
Gold Earned
43,657
140
Minions Killed
112
0
Camps Cleared
0
1,359,760
Distance Traveled
1,208,422
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,769
698
11
1
0
276,723
0
L
Khepri
8,961
640
9
1
0
218,165
1
L
Nike
8,543
610
12
1
0
253,939
0
W
Scylla
10,223
730
48
3
0
252,055
0
L
Sol
8,487
606
32
2
0
221,931
5
L
Nox
8,623
616
16
1
0
239,108
0
L
Ra
9,043
646
43
3
0
275,279
0
W
Hun Batz
9,692
692
12
1
0
266,826
1
W
Kumbhakarna
10,184
727
11
1
0
280,915
1
W
Kukulkan
10,369
741
58
4
0
283,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role