Player Matchup

Sol
Sol
Diadema4life
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,752 Elo+
Party 1
Arachne
Arachne
Galaxia-magica
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,432 Elo+
Party 1
Neith
Neith
Gernard
Neith
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 28L
1,439 Elo+
Solo
Chaac
Chaac
agiota_do_vintao
Chaac
Level 16
God Stats
8W - 6L
1,568 SR
Queue Stats
8W - 8L
1,417 Elo+
Party 1
Shiva
Shiva
gaspar130578
Shiva
Level 98
God Stats
4W - 2L
1,686 SR
Queue Stats
13W - 12L
1,752 Elo+
Party 1
Team Averages
Level 76
1,551 SR
1,558 Elo+

VS

Team Averages
Level 64
1,548 SR
1,472 Elo+
Medusa
Medusa
Big_Goalpost_985
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kobe98Porche
Sylvanus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
MasterSHOT3212
Heimdallr
Level 29
God Stats
7W - 5L
1,691 SR
Queue Stats
22W - 21L
1,534 Elo+
Solo
Chang'e
Chang'e
MrOwlCarter
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,240 Elo+
Solo
Shiva
Shiva
Nara_SKADUWEE
Shiva
Level 142
God Stats
4W - 2L
1,550 SR
Queue Stats
31W - 30L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
9,653
804
12,445
10,027
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 3 / 4
10,523
877
12,548
15,544
11,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Gernard
Neith
17
2 / 1 / 5
9,535
795
9,162
6,917
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 3 / 11
9,034
753
8,745
14,756
9,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 1 / 12
9,236
770
14,652
16,562
12,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,744
729
5,470
9,043
3,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Kobe98Porche
Sylvanus
15
2 / 2 / 3
8,989
749
9,099
14,939
20,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MasterSHOT3212
Heimdallr
16
1 / 5 / 5
8,963
747
11,019
15,117
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MrOwlCarter
Chang'e
16
4 / 4 / 2
8,858
738
9,889
12,839
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 3
9,149
762
14,785
13,834
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
16
Kills
11
11
Deaths
16
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
4
3
5
2.17
W
7
3
4
3
W
Neith
Gernard
Neith
2
1
5
4.5
L
Sylvanus
Kobe98Porche
Sylvanus
2
2
3
1.75
L
Heimdallr
MasterSHOT3212
Heimdallr
1
5
5
0.7
L
Chang'e
MrOwlCarter
Chang'e
4
4
2
1.25
L
2
4
3
0.88
W
1
3
11
2.17
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,552
Damage
50,262
63,806
Taken
65,772
40,725
Mitigated
46,159
27,805
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,470
2,543
0
1,566
9,043
3,384
1,179
764
8,279
0
27,132
W
12,445
2,868
0
3,190
10,027
4,005
2,879
3,139
6,791
37,109
2,574
W
12,548
9,823
1,253
5,538
15,544
11,132
1,110
2,434
12,682
0
30,867
W
Neith
Gernard
Neith
9,162
2,625
0
1,637
6,917
3,239
1,462
1,363
5,430
0
48,276
L
Sylvanus
Kobe98Porche
Sylvanus
9,099
1,610
3,843
5,439
14,939
20,974
0
3,523
11,416
21,917
0
L
Heimdallr
MasterSHOT3212
Heimdallr
11,019
2,422
0
1,429
15,117
6,028
0
4,826
10,291
0
34,964
L
Chang'e
MrOwlCarter
Chang'e
9,889
304
2,568
3,831
12,839
5,197
0
3,492
9,347
25,778
0
L
14,785
2,331
744
2,570
13,834
10,576
405
1,767
12,067
0
36,220
W
8,745
1,259
898
6,911
14,756
9,575
406
6,380
8,232
0
26,175
W
14,652
1,449
818
7,560
16,562
12,774
434
5,672
10,692
5,379
27,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
44,703
279
Minions Killed
229
0
Camps Cleared
0
1,351,851
Distance Traveled
1,163,670
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,744
729
57
5
0
228,763
1
W
Sol
9,653
804
68
6
0
258,125
0
W
Arachne
10,523
877
41
3
0
307,631
1
W
Neith
9,535
795
83
7
0
222,144
2
L
Sylvanus
8,989
749
24
2
0
212,854
1
L
Heimdallr
8,963
747
48
4
0
227,055
1
L
Chang'e
8,858
738
43
4
0
235,397
2
L
Shiva
9,149
762
57
5
0
259,601
2
W
Chaac
9,034
753
45
4
0
258,101
0
W
Shiva
9,236
770
42
4
0
305,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role