Player Matchup

Discordia
Discordia
AOS4207021
Discordia
Level 55
God Stats
1W - 5L
1,206 SR
Queue Stats
74W - 112L
1,286 Elo+
Party 1
Fenrir
Fenrir
DopeyMoss669218
Fenrir
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
144W - 174L
1,328 Elo+
Party 1
Khepri
Khepri
zombom987654321
Khepri
Level 45
God Stats
11W - 13L
1,936 SR
Queue Stats
113W - 130L
1,316 Elo+
Party 1
Team Averages
Level 43
1,547 SR
1,310 Elo+

VS

Team Averages
Level 82
1,475 SR
1,345 Elo+
Tsukuyomi
Tsukuyomi
Kaléns
Tsukuyomi
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 141L
1,340 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
St Doaz Equis
Morgan Le Fay
Level 107
God Stats
61W - 71L
1,424 SR
Queue Stats
270W - 357L
1,367 Elo+
Solo
Sobek
Sobek
Zauron6
Sobek
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 44L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AOS4207021
Discordia
11
4 / 5 / 3
8,421
702
8,163
9,256
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 9 / 4
8,341
695
6,242
12,923
5,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 4
7,561
630
3,142
13,535
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kaléns
Tsukuyomi
14
8 / 4 / 7
9,955
830
10,976
8,582
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
St Doaz Equis
Morgan Le Fay
14
8 / 2 / 9
10,194
850
14,021
6,988
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
Zauron6
Sobek
13
3 / 2 / 13
9,663
805
6,149
12,236
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
19
19
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
AOS4207021
Discordia
4
5
3
1.1
L
2
9
4
0.44
W
Tsukuyomi
Kaléns
Tsukuyomi
8
4
7
2.88
W
Morgan Le Fay
St Doaz Equis
Morgan Le Fay
8
2
9
6.25
W
Sobek
Zauron6
Sobek
3
2
13
4.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
31,146
35,714
Taken
27,806
22,399
Mitigated
17,032
2,989
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AOS4207021
Discordia
8,163
574
216
651
9,256
3,807
0
5,629
3,627
24,272
0
L
6,242
1,647
13
849
12,923
5,438
0
7,152
5,771
0
14,291
W
Tsukuyomi
Kaléns
Tsukuyomi
10,976
3,536
0
1,234
8,582
3,526
1,397
2,993
5,589
0
34,109
W
Morgan Le Fay
St Doaz Equis
Morgan Le Fay
14,021
3,017
0
1,833
6,988
1,995
313
4,430
2,558
41,420
0
W
Sobek
Zauron6
Sobek
6,149
512
139
4,781
12,236
11,511
336
4,337
7,899
12,236
0
L
3,142
340
0
1,260
13,535
13,154
0
7,646
5,889
11,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
29,812
74
Minions Killed
112
4
Camps Cleared
6
566,830
Distance Traveled
656,525
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,421
702
31
3
1
195,744
3
L
Fenrir
8,341
695
23
2
1
188,590
2
W
Tsukuyomi
9,955
830
39
3
1
225,436
1
W
Morgan Le Fay
10,194
850
67
6
5
202,278
2
W
Sobek
9,663
805
6
1
0
228,811
0
L
Khepri
7,561
630
20
2
2
182,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role