Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BOUBAGRA2006
Ymir
Level 39
God Stats
9W - 10L
1,428 SR
Queue Stats
133W - 152L
1,423 Elo+
Party 2
Nemesis
Nemesis
Ducky D Donny04
Nemesis
Level 44
God Stats
7W - 6L
1,168 SR
Queue Stats
338W - 327L
1,414 Elo+
Solo
Hel
Hel
Lord_DioBrando
Hel
Level 67
God Stats
2W - 0L
1,702 SR
Queue Stats
171W - 170L
1,470 Elo+
Party 2
Apollo
Apollo
cafu23
Apollo
Level 21
God Stats
2W - 5L
1,149 SR
Queue Stats
19W - 35L
1,384 Elo+
Party 3
Team Averages
Level 65
1,390 SR
1,438 Elo+

VS

Team Averages
Level 42
1,453 SR
1,463 Elo+
Ares
Ares
ISupremePR-
Ares
Level 17
God Stats
14W - 12L
1,558 SR
Queue Stats
48W - 29L
1,503 Elo+
Party 1
Ra
Ra
Omega Specter
Ra
Level 37
God Stats
1W - 6L
1,206 SR
Queue Stats
67W - 83L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Roleoj11
Amaterasu
Level 46
God Stats
7W - 7L
1,501 SR
Queue Stats
248W - 229L
1,460 Elo+
Solo
Hun Batz
Hun Batz
TabsX_-
Hun Batz
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
364W - 326L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
iStrelz
Xbalanque
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 249L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 2 / 4
7,593
542
7,886
8,138
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 2 / 1
8,997
643
7,483
8,418
4,141
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 1 / 4
8,158
583
7,367
6,610
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 5
7,599
543
5,035
5,811
1,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
cafu23
Apollo
11
0 / 4 / 5
6,492
464
3,583
8,475
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,473
462
2,139
10,620
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 1
6,519
466
3,089
7,291
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Roleoj11
Amaterasu
11
1 / 5 / 0
6,681
477
1,994
9,635
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
TabsX_-
Hun Batz
15
7 / 3 / 0
8,677
620
6,642
8,130
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
iStrelz
Xbalanque
11
0 / 5 / 2
6,267
448
4,822
9,964
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
10
10
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
4
3.5
W
7
2
1
3.75
W
7
1
4
9
L
1
4
2
0.5
W
3
1
5
5.5
L
1
5
1
0.3
L
Amaterasu
Roleoj11
Amaterasu
1
5
0
0.2
L
Hun Batz
TabsX_-
Hun Batz
7
3
0
2.33
W
Apollo
cafu23
Apollo
0
4
5
0.63
L
Xbalanque
iStrelz
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,354
Damage
18,686
37,452
Taken
45,640
13,451
Mitigated
18,927
13,031
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,886
1,812
1,141
2,586
8,138
2,626
477
1,562
6,530
40,646
0
W
7,483
2,949
0
3,299
8,418
4,141
237
137
8,252
54,300
0
W
7,367
2,782
0
784
6,610
1,988
0
609
5,911
0
47,273
L
2,139
27
287
2,941
10,620
7,272
0
6,048
4,572
16,870
0
W
5,035
502
1,052
3,109
5,811
1,949
375
1,691
3,898
35,846
0
L
3,089
74
169
1,202
7,291
1,935
0
3,644
3,647
24,482
0
L
Amaterasu
Roleoj11
Amaterasu
1,994
879
0
3,948
9,635
4,357
664
5,720
3,915
0
25,785
L
Hun Batz
TabsX_-
Hun Batz
6,642
980
0
0
8,130
2,776
0
2,675
5,455
0
60,053
W
Apollo
cafu23
Apollo
3,583
1,557
0
1,060
8,475
2,747
1,190
834
7,633
0
28,206
L
Xbalanque
iStrelz
Xbalanque
4,822
2,268
0
2,487
9,964
2,587
0
2,317
7,647
0
46,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
34,617
380
Minions Killed
316
0
Camps Cleared
0
1,370,083
Distance Traveled
1,322,544
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,593
542
70
5
0
259,117
6
W
Ymir
8,997
643
119
9
0
281,021
1
W
Nemesis
8,158
583
72
5
0
341,989
3
L
Ares
6,473
462
29
2
0
247,819
2
W
Hel
7,599
543
59
4
0
266,341
0
L
Ra
6,519
466
55
4
0
256,416
5
L
Amaterasu
6,681
477
46
3
0
285,144
3
L
Hun Batz
8,677
620
103
7
0
297,505
0
W
Apollo
6,492
464
60
4
0
221,615
1
L
Xbalanque
6,267
448
83
6
0
235,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role