Player Matchup

Jing Wei
Jing Wei
HapticProphet
Jing Wei
Level 89
God Stats
12W - 10L
1,493 SR
Queue Stats
135W - 128L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rasticeth
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,448 Elo+
Solo
Cthulhu
Cthulhu
danilofla2525
Cthulhu
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
552W - 586L
1,445 Elo+
Solo
Arachne
Arachne
steep_revenge4
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,354 Elo+
Party 1
Ares
Ares
superswiftyman
Ares
Level 9
God Stats
4W - 7L
1,394 SR
Queue Stats
4W - 14L
1,250 Elo+
Party 1
Team Averages
Level 62
1,477 SR
1,371 Elo+

VS

Team Averages
Level 57
1,539 SR
1,439 Elo+
Yemoja
Yemoja
CptnFungus
Yemoja
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,678 Elo+
Solo
Arachne
Arachne
SupremeS0vietSZ
Arachne
Level 63
God Stats
23W - 8L
1,723 SR
Queue Stats
61W - 53L
1,418 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 42
God Stats
204W - 249L
1,293 SR
Queue Stats
223W - 281L
1,251 Elo+
Solo
Agni
Agni
XTWILIGHTPRINCE
Agni
Level 64
God Stats
13W - 10L
1,509 SR
Queue Stats
236W - 217L
1,424 Elo+
Solo
Bellona
Bellona
zeus_vibrant
Bellona
Level 68
God Stats
53W - 36L
1,668 SR
Queue Stats
691W - 727L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HapticProphet
Jing Wei
9
1 / 1 / 2
5,615
562
1,472
5,645
1,625
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Rasticeth
Morgan Le Fay
8
0 / 5 / 0
5,018
502
2,691
6,265
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
8
2 / 4 / 1
5,305
531
3,055
10,219
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 7 / 1
4,688
469
3,081
8,852
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 1
5,227
523
1,098
5,973
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CptnFungus
Yemoja
9
0 / 0 / 2
4,995
500
1,156
2,377
734
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
9 / 1 / 6
6,939
694
6,617
7,927
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 3
5,192
519
1,694
5,142
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 1 / 9
6,136
614
7,716
4,606
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
zeus_vibrant
Bellona
10
6 / 1 / 6
6,434
643
6,424
5,456
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
20
20
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CptnFungus
Yemoja
0
0
2
1
L
Jing Wei
HapticProphet
Jing Wei
1
1
2
2
L
Morgan Le Fay
Rasticeth
Morgan Le Fay
0
5
0
0
W
9
1
6
12
W
0
2
3
0.75
W
5
1
9
9.5
L
Cthulhu
2
4
1
0.63
L
0
7
1
0.07
L
1
3
1
0.5
W
Bellona
zeus_vibrant
Bellona
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,397
Damage
23,607
36,954
Taken
25,508
14,819
Mitigated
9,339
6,792
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CptnFungus
Yemoja
1,156
90
67
2
2,377
734
144
212
2,165
10,817
1,359
L
Jing Wei
HapticProphet
Jing Wei
1,472
1,112
0
583
5,645
1,625
370
1,743
3,846
0
27,013
L
Morgan Le Fay
Rasticeth
Morgan Le Fay
2,691
129
37
989
6,265
2,042
824
1,820
4,207
23,276
0
W
6,617
5,217
0
1,307
7,927
2,337
128
1,670
6,037
0
34,296
W
1,694
0
151
1,241
5,142
1,245
517
522
4,562
25,660
0
W
7,716
303
0
2,038
4,606
1,316
540
2,232
2,044
23,868
0
L
Cthulhu
3,055
399
0
1,524
10,219
6,479
0
3,020
6,864
12,506
0
L
3,081
2,347
0
2,299
8,852
2,456
0
1,092
7,634
0
18,435
L
1,098
112
0
1,360
5,973
2,217
0
1,947
3,854
9,922
0
W
Bellona
zeus_vibrant
Bellona
6,424
1,600
0
2,240
5,456
3,707
842
1,424
3,856
0
28,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
29,696
175
Minions Killed
228
0
Camps Cleared
0
939,499
Distance Traveled
1,060,639
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,995
500
21
2
0
196,956
1
L
Jing Wei
5,615
562
51
5
0
178,347
7
L
Morgan Le Fay
5,018
502
46
5
0
176,882
2
W
Arachne
6,939
694
60
6
0
238,982
3
W
Ra
5,192
519
51
5
0
207,329
0
W
Agni
6,136
614
44
4
0
203,181
0
L
Cthulhu
5,305
531
18
2
0
192,439
1
L
Arachne
4,688
469
44
4
0
198,833
1
L
Ares
5,227
523
16
2
0
192,998
0
W
Bellona
6,434
643
52
5
0
214,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role