Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
Kkill1611
Chang'e
Gold I
Level 69
God Stats
198W - 151L
1,687 SR
Queue Stats
330W - 289L
1,745 MMR
Party 1
Arachne
Arachne
Platinum IV
LaFraiseSucree
Arachne
Platinum IV
Level 89
God Stats
67W - 49L
1,717 SR
Queue Stats
111W - 97L
1,790 MMR
Party 1
Achilles
Achilles
Gold I
SPY Gangsta
Achilles
Gold I
Level 125
God Stats
9W - 6L
1,725 SR
Queue Stats
153W - 144L
1,772 MMR
Solo
Fafnir
Fafnir
Platinum V
theharpmeister
Fafnir
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 165L
1,753 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,626 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,734 SR
1,712 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
Davi_Markss
Khepri
Platinum V
Level 159
God Stats
15W - 6L
1,905 SR
Queue Stats
54W - 42L
1,822 MMR
Party 3
Baba Yaga
Baba Yaga
Gold III
Sants_X
Baba Yaga
Gold III
Level 152
God Stats
9W - 4L
1,809 SR
Queue Stats
19W - 16L
1,679 MMR
Party 3
Mercury
Mercury
Platinum V
THCUnicornio
Mercury
Platinum V
Level 147
God Stats
17W - 22L
1,672 SR
Queue Stats
120W - 121L
1,781 MMR
Party 2
Medusa
Medusa
Platinum V
Torito7981
Medusa
Platinum V
Level 126
God Stats
16W - 11L
1,785 SR
Queue Stats
123W - 115L
1,779 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 3 / 7
15,043
557
33,998
18,735
9,647
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Kkill1611
Chang'e
20
3 / 6 / 1
13,155
487
15,268
26,161
10,829
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 2
13,054
483
13,248
25,920
15,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
SPY Gangsta
Achilles
19
2 / 6 / 2
12,658
469
18,313
30,530
44,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 5
11,519
427
7,674
25,442
35,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
CliodhnaLokiThothAtlas

VS

Bans
GebMorgan Le FayArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 4 / 7
13,910
515
29,205
37,368
30,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
17
0 / 2 / 16
12,334
457
6,639
24,003
27,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Sants_X
Baba Yaga
20
3 / 3 / 12
13,863
513
27,270
20,386
9,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
THCUnicornio
Mercury
20
3 / 5 / 6
12,952
480
9,869
23,411
9,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Torito7981
Medusa
20
9 / 4 / 3
14,746
546
16,084
19,702
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
18
Kills
23
23
Deaths
18
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
7
3.17
W
Chaac
 
Chaac
8
4
7
2.88
W
Khepri
0
2
16
4
L
Chang'e
Kkill1611
Chang'e
3
6
1
0.58
L
7
4
2
2
L
Achilles
SPY Gangsta
Achilles
2
6
2
0.5
W
Baba Yaga
Sants_X
Baba Yaga
3
3
12
3
W
Mercury
THCUnicornio
Mercury
3
5
6
1.2
W
Medusa
Torito7981
Medusa
9
4
3
2.63
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,501
Damage
89,067
126,788
Taken
124,870
115,714
Mitigated
83,220
47,566
Healing
43,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
33,998
12,640
0
6,233
18,735
9,647
241
5,675
12,669
0
139,061
W
Chaac
 
Chaac
29,205
10,082
840
18,325
37,368
30,028
1,965
3,143
32,897
0
98,379
W
Khepri
6,639
805
4,433
4,813
24,003
27,914
442
7,009
16,573
29,650
0
L
Chang'e
Kkill1611
Chang'e
15,268
271
2,502
13,467
26,161
10,829
200
11,580
13,945
106,594
0
L
13,248
7,707
0
10,302
25,920
15,285
0
5,935
19,637
0
115,471
L
Achilles
SPY Gangsta
Achilles
18,313
5,672
0
7,603
30,530
44,589
20
4,912
24,321
0
84,444
W
Baba Yaga
Sants_X
Baba Yaga
27,270
978
0
4,099
20,386
9,198
1,074
9,462
10,568
113,038
0
W
Mercury
THCUnicornio
Mercury
9,869
5,430
0
2,639
23,411
9,634
2,930
3,374
19,927
0
109,495
W
Medusa
Torito7981
Medusa
16,084
9,580
0
8,359
19,702
6,446
2,895
4,561
14,954
0
106,520
L
7,674
2,050
554
6,905
25,442
35,364
0
10,323
14,399
27,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,429
Gold Earned
67,805
717
Minions Killed
698
0
Camps Cleared
0
2,409,227
Distance Traveled
2,663,110
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,043
557
206
8
0
456,673
2
W
Chaac
13,910
515
147
5
0
512,396
0
W
Khepri
12,334
457
34
1
0
524,224
13
L
Chang'e
13,155
487
184
7
0
462,389
2
L
Arachne
13,054
483
147
5
0
570,567
6
L
Achilles
12,658
469
135
5
0
427,050
4
W
Baba Yaga
13,863
513
197
7
0
515,083
14
W
Mercury
12,952
480
150
6
0
631,270
0
W
Medusa
14,746
546
170
6
0
480,137
6
L
Fafnir
11,519
427
45
2
0
492,548
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role