Player Matchup

Shiva
Shiva
 
Shiva
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kxlleb
Bastet
Level 94
God Stats
7W - 2L
1,645 SR
Queue Stats
33W - 23L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Tectonic474
Kukulkan
Level 77
God Stats
14W - 13L
1,493 SR
Queue Stats
57W - 63L
1,532 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,546 Elo+

VS

Team Averages
Level 100
1,393 SR
1,651 Elo+
Danzaburou
Danzaburou
Baby_Lungz
Danzaburou
Level 105
God Stats
17W - 17L
1,431 SR
Queue Stats
526W - 617L
1,476 Elo+
Solo
Sobek
Sobek
Davimarkss
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,810 Elo+
Party 1
Ra
Ra
Sants_X
Ra
Level 152
God Stats
0W - 3L
1,249 SR
Queue Stats
66W - 56L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 3 / 9
8,409
841
10,006
9,277
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Kxlleb
Bastet
13
9 / 3 / 5
9,095
910
14,238
9,637
3,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Tectonic474
Kukulkan
13
3 / 2 / 11
8,121
812
8,131
6,685
2,485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baby_Lungz
Danzaburou
9
0 / 7 / 2
6,217
622
4,486
9,200
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
11
2 / 4 / 5
7,595
760
6,346
17,461
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 5 / 0
8,015
802
9,054
8,526
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
8
8
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
3
9
2.83
L
Danzaburou
Baby_Lungz
Danzaburou
0
7
2
0.14
L
Sobek
2
4
5
1.13
W
Bastet
Kxlleb
Bastet
9
3
5
3.83
L
6
5
0
1.2
W
Kukulkan
Tectonic474
Kukulkan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,375
Damage
19,886
25,599
Taken
35,187
11,223
Mitigated
22,928
6,358
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,006
2,860
1,057
1,759
9,277
5,196
0
6,151
3,126
0
19,909
L
Danzaburou
Baby_Lungz
Danzaburou
4,486
870
0
336
9,200
3,259
0
1,235
7,965
0
13,676
L
Sobek
6,346
436
344
5,847
17,461
17,101
0
4,855
12,606
12,616
0
W
Bastet
Kxlleb
Bastet
14,238
5,044
0
2,430
9,637
3,542
29
4,956
4,681
0
21,872
L
9,054
251
1,197
2,185
8,526
2,568
0
2,291
6,235
34,302
0
W
Kukulkan
Tectonic474
Kukulkan
8,131
640
206
906
6,685
2,485
0
4,572
2,113
36,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
21,827
110
Minions Killed
110
5
Camps Cleared
4
620,236
Distance Traveled
543,851
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,409
841
17
2
2
192,532
1
L
Danzaburou
6,217
622
31
3
2
164,074
1
L
Sobek
7,595
760
10
1
0
188,401
4
W
Bastet
9,095
910
22
2
1
230,211
3
L
Ra
8,015
802
69
7
2
191,376
4
W
Kukulkan
8,121
812
71
7
2
197,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role