Player Matchup

Tsukuyomi
Tsukuyomi
Chilll3r
Tsukuyomi
Level 42
God Stats
13W - 15L
1,530 SR
Queue Stats
84W - 107L
1,394 Elo+
Solo
Agni
Agni
Hyexos
Agni
Level 41
God Stats
55W - 40L
1,677 SR
Queue Stats
97W - 96L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
VyPeZz
Gilgamesh
Level 44
God Stats
4W - 6L
1,424 SR
Queue Stats
138W - 149L
1,417 Elo+
Party 1
Sobek
Sobek
alonchobjj
Sobek
Level 40
God Stats
2W - 1L
1,309 SR
Queue Stats
128W - 137L
1,551 Elo+
Solo
Anhur
Anhur
cYprRezZ
Anhur
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 175L
1,517 Elo+
Party 1
Team Averages
Level 58
1,488 SR
1,482 Elo+

VS

Team Averages
Level 49
1,613 SR
1,418 Elo+
Bastet
Bastet
ByAlexip25
Bastet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,302 Elo+
Solo
Heimdallr
Heimdallr
FearlessSquid1
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,257 Elo+
Party 3
Amaterasu
Amaterasu
FreddyFastbear
Amaterasu
Level 24
God Stats
23W - 3L
1,503 SR
Queue Stats
233W - 136L
1,587 Elo+
Party 2
Hel
Hel
MeacherZ
Hel
Level 98
God Stats
3W - 2L
1,823 SR
Queue Stats
193W - 86L
1,613 Elo+
Party 2
Poseidon
Poseidon
ZoinksIsCool
Poseidon
Level 60
God Stats
3W - 1L
1,742 SR
Queue Stats
16W - 22L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chilll3r
Tsukuyomi
11
4 / 2 / 4
6,598
600
2,901
7,187
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Hyexos
Agni
12
5 / 2 / 2
6,884
626
6,447
4,309
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
VyPeZz
Gilgamesh
13
2 / 0 / 3
7,139
649
5,718
8,337
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
10
0 / 0 / 5
5,953
541
3,397
8,246
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
cYprRezZ
Anhur
11
4 / 1 / 1
6,791
617
4,657
6,017
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ByAlexip25
Bastet
10
1 / 1 / 0
5,754
523
2,144
5,944
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
FearlessSquid1
Heimdallr
9
1 / 3 / 0
5,288
481
2,957
7,183
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
FreddyFastbear
Amaterasu
9
0 / 5 / 1
5,649
514
2,999
6,673
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 1
5,962
542
4,767
7,668
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
ZoinksIsCool
Poseidon
10
2 / 5 / 1
6,208
564
6,392
6,944
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
ByAlexip25
Bastet
1
1
0
1
W
Tsukuyomi
Chilll3r
Tsukuyomi
4
2
4
3
L
Heimdallr
FearlessSquid1
Heimdallr
1
3
0
0.33
L
Amaterasu
FreddyFastbear
Amaterasu
0
5
1
0.1
W
Agni
Hyexos
Agni
5
2
2
3
L
1
1
1
1.5
W
Gilgamesh
VyPeZz
Gilgamesh
2
0
3
3.5
L
Poseidon
ZoinksIsCool
Poseidon
2
5
1
0.5
W
Sobek
0
0
5
2.5
W
Anhur
cYprRezZ
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
19,259
34,096
Taken
34,412
16,156
Mitigated
11,932
13,874
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ByAlexip25
Bastet
2,144
1,056
0
3,333
5,944
1,708
0
288
5,656
0
27,853
W
Tsukuyomi
Chilll3r
Tsukuyomi
2,901
714
0
3,776
7,187
1,982
0
1,864
5,323
0
30,080
L
Heimdallr
FearlessSquid1
Heimdallr
2,957
1,295
0
2,246
7,183
1,071
0
980
6,203
0
19,108
L
Amaterasu
FreddyFastbear
Amaterasu
2,999
629
0
837
6,673
4,715
0
159
6,514
0
22,522
W
Agni
Hyexos
Agni
6,447
505
0
492
4,309
1,164
0
3,369
940
29,042
0
L
4,767
1,070
615
2,759
7,668
2,540
0
3,321
4,347
24,778
0
W
Gilgamesh
VyPeZz
Gilgamesh
5,718
1,201
0
3,964
8,337
5,750
430
542
7,795
0
42,634
L
Poseidon
ZoinksIsCool
Poseidon
6,392
911
0
795
6,944
1,898
502
4,618
2,326
33,802
0
W
Sobek
3,397
634
298
3,225
8,246
5,657
0
3,733
4,513
15,630
5,160
W
Anhur
cYprRezZ
Anhur
4,657
3,077
0
2,119
6,017
1,603
0
1,651
4,363
0
38,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
28,861
341
Minions Killed
250
0
Camps Cleared
0
1,195,787
Distance Traveled
1,086,161
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,754
523
69
6
0
242,735
5
W
Tsukuyomi
6,598
600
69
6
0
249,829
4
L
Heimdallr
5,288
481
50
5
0
202,599
4
L
Amaterasu
5,649
514
50
5
0
203,932
0
W
Agni
6,884
626
78
7
0
216,791
3
L
Hel
5,962
542
28
3
0
228,734
3
W
Gilgamesh
7,139
649
99
9
0
215,613
3
L
Poseidon
6,208
564
53
5
0
208,161
2
W
Sobek
5,953
541
30
3
0
271,441
4
W
Anhur
6,791
617
65
6
0
242,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role