Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JuniorKINGZZ135
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 108L
1,569 Elo+
Solo
Hercules
Hercules
Nicox626
Hercules
Level 138
God Stats
11W - 8L
1,188 SR
Queue Stats
445W - 398L
1,512 Elo+
Solo
Chaac
Chaac
SDNC Stompy
Chaac
Level 142
God Stats
1W - 4L
1,522 SR
Queue Stats
321W - 319L
1,502 Elo+
Solo
Janus
Janus
xxMortbide
Janus
Level 159
God Stats
1W - 6L
1,298 SR
Queue Stats
1,939W - 1,953L
1,455 Elo+
Solo
Team Averages
Level 124
1,402 SR
1,508 Elo+

VS

Team Averages
Level 118
1,529 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DirtyPhilip
Hel
Level 97
God Stats
3W - 0L
1,723 SR
Queue Stats
190W - 163L
1,614 Elo+
Solo
Scylla
Scylla
LoI_im_Adopted
Scylla
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 158L
1,363 Elo+
Solo
Merlin
Merlin
WeepiestHorse43
Merlin
Level 118
God Stats
3W - 0L
1,423 SR
Queue Stats
96W - 102L
1,469 Elo+
Solo
Charybdis
Charybdis
XxMiniJvxX
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 0
5,778
963
3,150
3,515
1,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
1,528
255
0
0
0
Hercules
Nicox626
Hercules
1
0 / 0 / 0
1,528
255
0
0
0
13
0 / 2 / 1
5,789
965
6,800
5,362
3,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
1 / 2 / 0
5,799
967
4,906
3,917
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 2
6,304
1,051
2,255
3,338
1,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 4
6,524
1,087
2,305
4,369
1,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 0 / 5
6,232
1,039
1,681
4,151
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 3
7,274
1,212
3,147
4,218
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
XxMiniJvxX
Charybdis
11
1 / 0 / 5
6,559
1,093
2,821
2,837
916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
6
6
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Medusa
 
Medusa
1
0
2
2
W
1
1
4
3
L
0
0
0
0
W
0
0
5
2.5
L
Hercules
Nicox626
Hercules
0
0
0
0
L
0
2
1
0.25
W
3
1
3
4.5
W
Charybdis
XxMiniJvxX
Charybdis
1
0
5
3.5
L
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
12,209
12,794
Taken
18,913
5,891
Mitigated
6,136
3,397
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,150
1,828
501
257
3,515
1,333
0
1,767
1,748
0
14,510
W
Medusa
 
Medusa
2,255
793
480
872
3,338
1,066
834
803
2,535
0
6,871
W
2,305
145
5,230
2,518
4,369
1,437
436
1,895
2,474
4,670
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,681
0
262
860
4,151
1,178
608
685
3,466
10,263
0
L
Hercules
Nicox626
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
6,800
118
185
1,275
5,362
3,196
0
3,190
2,172
0
13,947
W
3,147
66
957
772
4,218
1,539
322
905
3,313
14,670
0
W
Charybdis
XxMiniJvxX
Charybdis
2,821
1,083
666
247
2,837
916
988
618
2,219
0
7,183
L
Janus
4,906
53
490
689
3,917
1,362
0
2,176
1,741
10,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,422
Gold Earned
32,893
57
Minions Killed
76
0
Camps Cleared
0
390,198
Distance Traveled
642,890
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,778
963
18
3
0
126,761
1
W
Medusa
6,304
1,051
18
3
0
117,092
0
W
Hel
6,524
1,087
19
3
0
138,702
0
L
Yemoja
1,528
255
0
0
0
0
0
W
Scylla
6,232
1,039
12
2
0
143,988
0
L
Hercules
1,528
255
0
0
0
0
0
L
Chaac
5,789
965
17
3
0
121,220
0
W
Merlin
7,274
1,212
13
2
0
136,388
2
W
Charybdis
6,559
1,093
14
2
0
106,720
0
L
Janus
5,799
967
22
4
0
142,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role