Player Matchup

Rama
Rama
FGS J Dad12
Rama
Level 19
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 17L
1,207 Elo+
Party 1
Sobek
Sobek
FGSGMan6971
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Susano
Susano
MarbleTunic1935
Susano
Level 107
God Stats
239W - 252L
1,535 SR
Queue Stats
405W - 441L
1,494 Elo+
Solo
Artemis
Artemis
liammjiky627
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Cerberus
Cerberus
nitewolf91
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,075 Elo+
Party 1
Team Averages
Level 31
1,465 SR
1,229 Elo+

VS

Team Averages
Level 57
1,506 SR
1,440 Elo+
Medusa
Medusa
BiggDamage
Medusa
Level 10
God Stats
3W - 4L
1,255 SR
Queue Stats
57W - 58L
1,331 Elo+
Solo
Fafnir
Fafnir
BoodaMan0414
Fafnir
Level 158
God Stats
42W - 27L
1,765 SR
Queue Stats
474W - 542L
1,488 Elo+
Solo
Vamana
Vamana
corkedsphinx
Vamana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,514 Elo+
Solo
Jormungandr
Jormungandr
scp52167
Jormungandr
Level 21
God Stats
14W - 19L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Hera
Hera
whistlenote
Hera
Level 13
God Stats
4W - 4L
1,511 SR
Queue Stats
29W - 44L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,326
666
5,016
10,688
3,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 2
7,328
666
1,210
12,542
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 0
9,011
819
8,854
9,528
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
liammjiky627
Artemis
13
0 / 5 / 0
7,070
643
650
5,398
1,592
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
nitewolf91
Cerberus
11
0 / 8 / 1
6,812
619
1,297
16,179
8,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiggDamage
Medusa
17
14 / 1 / 8
10,511
956
18,751
6,974
3,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
15
5 / 0 / 14
9,892
899
4,516
7,603
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
15
2 / 0 / 14
8,799
800
9,399
8,100
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
scp52167
Jormungandr
14
3 / 0 / 14
8,497
772
5,048
6,937
3,495
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 4 / 10
9,048
823
7,355
7,467
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
88
5
Kills
28
28
Deaths
5
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
BiggDamage
Medusa
14
1
8
18
W
Fafnir
5
0
14
12
L
0
8
2
0.13
L
0
6
2
0.17
L
5
1
0
5
W
Vamana
2
0
14
9
L
Artemis
liammjiky627
Artemis
0
5
0
0
L
Cerberus
nitewolf91
Cerberus
0
8
1
0.06
W
Jormungandr
scp52167
Jormungandr
3
0
14
10
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
45,069
54,335
Taken
37,081
29,089
Mitigated
27,282
4,138
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BiggDamage
Medusa
18,751
11,679
0
2,299
6,974
3,656
872
406
6,568
0
47,228
W
Fafnir
4,516
1,680
0
3,818
7,603
9,828
227
555
7,048
19,801
0
L
5,016
3,746
0
772
10,688
3,798
0
4,764
5,683
0
16,418
L
1,210
296
0
216
12,542
11,507
0
4,616
7,508
7,103
0
L
8,854
318
0
575
9,528
3,996
0
2,330
6,871
0
25,514
W
Vamana
9,399
2,980
0
2,896
8,100
7,733
2,645
573
7,527
0
32,007
L
Artemis
liammjiky627
Artemis
650
383
0
201
5,398
1,592
0
751
4,500
0
8,320
L
Cerberus
nitewolf91
Cerberus
1,297
143
0
2,374
16,179
8,196
76
3,861
11,917
10,096
0
W
Jormungandr
scp52167
Jormungandr
5,048
1,586
0
1,096
6,937
3,495
632
434
6,503
21,061
0
W
7,355
1,850
87
110
7,467
2,570
84
539
6,928
23,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
46,747
104
Minions Killed
181
0
Camps Cleared
0
829,741
Distance Traveled
1,217,561
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,511
956
57
5
0
211,728
3
W
Fafnir
9,892
899
13
1
0
244,526
2
L
Rama
7,326
666
23
2
0
138,724
0
L
Sobek
7,328
666
16
1
0
184,172
0
L
Susano
9,011
819
28
3
0
264,375
0
W
Vamana
8,799
800
42
4
0
248,077
1
L
Artemis
7,070
643
16
1
0
101,081
0
L
Cerberus
6,812
619
21
2
0
141,389
0
W
Jormungandr
8,497
772
26
2
0
269,365
0
W
Hera
9,048
823
43
4
0
243,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role