Player Matchup

Chaac
Chaac
Silver II
SilaTex
Chaac
Silver II
Level 102
God Stats
14W - 19L
1,380 SR
Queue Stats
265W - 365L
1,053 MMR
Solo
Bacchus
Bacchus
Gold III
Sprinte94
Bacchus
Gold III
Level 160
God Stats
3W - 7L
1,324 SR
Queue Stats
188W - 250L
1,485 MMR
Party 1
Discordia
Discordia
Silver IV
farm95
Discordia
Silver IV
Level 104
God Stats
9W - 9L
1,367 SR
Queue Stats
165W - 237L
822 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,357 SR
1,120 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 96
1,459 SR
1,170 MMR
Chiron
Chiron
Bronze III
AlexitoGTF2
Chiron
Bronze III
Level 93
God Stats
1W - 1L
1,684 SR
Queue Stats
4W - 25L
1,465 MMR
Party 2
Nox
Nox
Bronze IV
Azulon94
Nox
Bronze IV
Level 129
God Stats
6W - 13L
1,195 SR
Queue Stats
14W - 55L
1,008 MMR
Party 2
Xing Tian
Xing Tian
Bronze IV
pollodevaltimor1
Xing Tian
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,037 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SilaTex
Chaac
18
5 / 5 / 9
14,260
713
24,177
26,808
19,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Sprinte94
Bacchus
18
6 / 2 / 8
14,611
731
14,939
21,068
37,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
farm95
Discordia
18
4 / 5 / 7
13,974
699
19,258
11,501
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetAphroditeAchillesCabrakanVamana

VS

Bans
KumbhakarnaMulanZhong KuiHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 8 / 4
12,915
646
10,607
25,246
10,643
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 4
13,403
670
13,816
16,744
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
18
2 / 3 / 9
12,521
626
10,214
26,824
29,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
15
Kills
12
12
Deaths
15
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
8
4
0.88
L
5
4
4
1.75
W
Chaac
SilaTex
Chaac
5
5
9
1.9
W
Bacchus
Sprinte94
Bacchus
6
2
8
5
W
Discordia
farm95
Discordia
4
5
7
1.5
L
Xing Tian
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,374
Damage
34,637
59,377
Taken
68,814
61,559
Mitigated
46,076
11,505
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,607
3,846
866
7,419
25,246
10,643
0
15,834
8,579
0
49,612
L
13,816
697
0
1,653
16,744
6,400
0
7,236
8,887
53,801
0
W
Chaac
SilaTex
Chaac
24,177
4,548
0
6,736
26,808
19,961
1,409
10,261
16,547
0
69,814
W
Bacchus
Sprinte94
Bacchus
14,939
1,322
0
4,499
21,068
37,083
544
8,397
12,671
29,104
0
W
Discordia
farm95
Discordia
19,258
423
0
270
11,501
4,515
659
5,749
5,752
57,390
0
L
Xing Tian
10,214
1,209
0
242
26,824
29,033
0
10,291
15,396
32,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
38,839
197
Minions Killed
181
7
Camps Cleared
8
1,071,415
Distance Traveled
1,004,427
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,915
646
70
4
2
297,834
6
L
Nox
13,403
670
83
4
5
326,312
3
W
Chaac
14,260
713
74
4
2
346,555
1
W
Bacchus
14,611
731
36
2
2
378,986
15
W
Discordia
13,974
699
87
4
3
345,874
0
L
Xing Tian
12,521
626
28
1
1
380,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role