Player Matchup

Nu Wa
Nu Wa
Dark Ph0enixx
Nu Wa
Level 146
God Stats
1W - 3L
1,780 SR
Queue Stats
54W - 73L
1,423 Elo+
Party 1
Nemesis
Nemesis
Pompai6
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,418 Elo+
Party 1
Shiva
Shiva
RedEyeJedi005
Shiva
Level 108
God Stats
1W - 2L
1,567 SR
Queue Stats
55W - 68L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
UnspokenNest
Hun Batz
Level 17
God Stats
1W - 1L
1,761 SR
Queue Stats
41W - 58L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
vFALL3Nv
Baron Samedi
Level 142
God Stats
1W - 3L
1,494 SR
Queue Stats
54W - 76L
1,503 Elo+
Party 1
Team Averages
Level 86
1,621 SR
1,436 Elo+

VS

Team Averages
Level 57
1,501 SR
1,432 Elo+
Kukulkan
Kukulkan
ArK Masterr
Kukulkan
Level 40
God Stats
52W - 47L
1,472 SR
Queue Stats
161W - 195L
1,366 Elo+
Solo
Ymir
Ymir
GET o BioSGMA o
Ymir
Level 118
God Stats
9W - 10L
1,500 SR
Queue Stats
165W - 228L
1,185 Elo+
Party 3
Charybdis
Charybdis
KiritoTheHearted
Charybdis
Level 82
God Stats
2W - 2L
1,548 SR
Queue Stats
287W - 130L
1,711 Elo+
Party 2
Shiva
Shiva
MonkeyBoiKoba
Shiva
Level 23
God Stats
33W - 9L
1,689 SR
Queue Stats
311W - 146L
1,716 Elo+
Party 2
Loki
Loki
SnaggyAvenger
Loki
Level 24
God Stats
4W - 13L
1,297 SR
Queue Stats
168W - 234L
1,185 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
8,983
691
8,109
8,352
2,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Pompai6
Nemesis
16
8 / 6 / 2
9,697
746
14,032
16,112
12,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 9
9,331
718
8,621
17,546
19,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
UnspokenNest
Hun Batz
14
0 / 4 / 5
8,182
629
4,202
10,620
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
vFALL3Nv
Baron Samedi
16
3 / 4 / 8
9,502
731
11,598
10,874
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArK Masterr
Kukulkan
14
1 / 6 / 9
8,910
685
6,774
10,293
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 14
10,088
776
5,940
14,693
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
19
9 / 0 / 12
11,665
897
21,333
10,745
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 1 / 15
10,269
790
11,318
12,883
13,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 2 / 10
10,600
815
4,346
9,756
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
13
Kills
23
23
Deaths
13
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArK Masterr
Kukulkan
1
6
9
0.92
L
1
4
4
0.75
W
2
4
14
2.25
W
Charybdis
9
0
12
15
W
4
1
15
11.5
L
Nemesis
Pompai6
Nemesis
8
6
2
1.5
L
1
5
9
1.1
W
7
2
10
6
L
Hun Batz
UnspokenNest
Hun Batz
0
4
5
0.63
L
Baron Samedi
vFALL3Nv
Baron Samedi
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,562
Damage
49,711
63,504
Taken
58,370
42,147
Mitigated
39,833
13,731
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArK Masterr
Kukulkan
6,774
482
0
0
10,293
3,402
33
3,869
6,424
24,016
0
L
8,109
2,527
0
0
8,352
2,488
0
1,608
6,679
35,936
0
W
5,940
717
840
3,975
14,693
15,101
160
5,082
9,611
21,484
0
W
Charybdis
21,333
12,271
0
5,798
10,745
4,075
4,493
3,691
7,054
0
70,725
W
11,318
1,171
1,199
468
12,883
13,249
138
3,545
9,338
0
41,038
L
Nemesis
Pompai6
Nemesis
14,032
6,010
0
1,935
16,112
12,598
0
3,094
12,921
0
25,779
L
8,621
867
1,322
3,038
17,546
19,669
0
3,909
13,297
0
21,816
W
4,346
370
368
2,323
9,756
4,006
1,052
3,520
6,236
0
23,566
L
Hun Batz
UnspokenNest
Hun Batz
4,202
418
49
1,483
10,620
3,092
0
1,331
9,155
0
18,436
L
Baron Samedi
vFALL3Nv
Baron Samedi
11,598
478
2,615
3,289
10,874
4,300
129
2,772
8,059
36,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
51,532
203
Minions Killed
266
0
Camps Cleared
0
1,061,466
Distance Traveled
1,274,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,910
685
38
3
0
223,730
1
L
Nu Wa
8,983
691
61
5
0
225,614
1
W
Ymir
10,088
776
32
2
0
222,144
1
W
Charybdis
11,665
897
102
8
0
253,848
1
W
Shiva
10,269
790
54
4
0
309,321
0
L
Nemesis
9,697
746
34
3
0
249,054
0
L
Shiva
9,331
718
21
2
0
222,074
1
W
Loki
10,600
815
40
3
0
265,682
0
L
Hun Batz
8,182
629
28
2
0
141,578
0
L
Baron Samedi
9,502
731
59
5
0
223,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role