Player Matchup

Mulan
Mulan
Angel Logic
Mulan
Level 145
God Stats
10W - 7L
1,652 SR
Queue Stats
17W - 18L
1,532 Elo+
Solo
Yemoja
Yemoja
HoodratsLoveMe
Yemoja
Level 68
God Stats
40W - 33L
1,748 SR
Queue Stats
191W - 183L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
Redsox1525
Heimdallr
Level 127
God Stats
6W - 6L
1,706 SR
Queue Stats
396W - 370L
1,542 Elo+
Party 2
Shiva
Shiva
Ssg momo
Shiva
Level 68
God Stats
2W - 4L
1,540 SR
Queue Stats
11W - 19L
1,321 Elo+
Party 3
Vulcan
Vulcan
cfunk2769
Vulcan
Level 128
God Stats
1W - 1L
1,526 SR
Queue Stats
11W - 20L
1,409 Elo+
Party 3
Team Averages
Level 107
1,634 SR
1,456 Elo+

VS

Team Averages
Level 115
1,643 SR
1,505 Elo+
Rama
Rama
God Honda
Rama
Level 160
God Stats
1W - 3L
1,300 SR
Queue Stats
97W - 120L
1,574 Elo+
Party 1
Fafnir
Fafnir
InViK Fusion
Fafnir
Level 148
God Stats
1W - 3L
1,816 SR
Queue Stats
64W - 64L
1,583 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KIDLANTERN96
Cu Chulainn
Level 109
God Stats
4W - 4L
1,990 SR
Queue Stats
159W - 159L
1,460 Elo+
Solo
Agni
Agni
Zeus_Juice97
Agni
Level 64
God Stats
9W - 6L
1,651 SR
Queue Stats
100W - 118L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
tootrilltom
Baron Samedi
Level 92
God Stats
24W - 33L
1,455 SR
Queue Stats
181W - 197L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 9
12,222
873
14,537
13,032
11,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 2 / 24
11,490
821
5,702
19,872
22,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Redsox1525
Heimdallr
19
13 / 3 / 19
12,419
887
27,291
18,595
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Ssg momo
Shiva
16
3 / 4 / 13
10,462
747
5,418
13,872
16,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
cfunk2769
Vulcan
20
13 / 0 / 14
12,682
906
32,287
8,374
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 4 / 3
11,208
801
10,648
14,068
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
16
1 / 6 / 6
10,335
738
6,249
20,253
24,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
KIDLANTERN96
Cu Chulainn
14
0 / 14 / 5
8,631
617
8,879
21,366
18,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 4
9,896
707
13,217
19,510
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
tootrilltom
Baron Samedi
15
1 / 10 / 4
8,718
623
7,828
20,001
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
32
40
Kills
10
10
Deaths
40
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
Rama
6
4
3
1.88
W
1
2
24
6.5
L
Fafnir
1
6
6
0.67
L
Cu Chulainn
KIDLANTERN96
Cu Chulainn
0
14
5
0.18
W
Heimdallr
Redsox1525
Heimdallr
13
3
19
7.5
W
Shiva
Ssg momo
Shiva
3
4
13
2.38
L
2
6
4
0.67
W
Vulcan
cfunk2769
Vulcan
13
0
14
20
L
Baron Samedi
tootrilltom
Baron Samedi
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,235
Damage
46,821
73,745
Taken
95,198
65,760
Mitigated
58,004
22,893
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,537
2,906
0
4,045
13,032
11,737
1,124
2,259
10,773
0
73,813
L
Rama
10,648
9,233
0
2,115
14,068
4,779
0
7,400
6,664
0
37,755
W
5,702
786
6,125
6,369
19,872
22,559
1,264
10,820
9,052
17,152
0
L
Fafnir
6,249
1,451
198
3,909
20,253
24,812
0
6,829
13,424
16,674
0
L
Cu Chulainn
KIDLANTERN96
Cu Chulainn
8,879
1,890
110
358
21,366
18,038
0
7,574
13,792
76
21,380
W
Heimdallr
Redsox1525
Heimdallr
27,291
13,210
0
3,158
18,595
10,108
3,667
7,717
10,878
0
44,474
W
Shiva
Ssg momo
Shiva
5,418
730
815
1,358
13,872
16,754
1,137
3,743
10,129
0
24,717
L
13,217
913
216
4,592
19,510
4,548
0
6,053
13,401
44,180
0
W
Vulcan
cfunk2769
Vulcan
32,287
7,826
0
1,023
8,374
4,602
2,529
2,831
5,543
68,576
0
L
Baron Samedi
tootrilltom
Baron Samedi
7,828
233
2,389
2,850
20,001
5,827
0
10,093
9,908
22,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,275
Gold Earned
48,788
282
Minions Killed
202
0
Camps Cleared
0
1,500,822
Distance Traveled
1,287,692
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,222
873
94
7
0
299,338
2
L
Rama
11,208
801
62
4
0
257,764
3
W
Yemoja
11,490
821
31
2
0
257,695
2
L
Fafnir
10,335
738
16
1
0
244,589
3
L
Cu Chulainn
8,631
617
24
2
0
235,178
0
W
Heimdallr
12,419
887
51
4
0
283,484
1
W
Shiva
10,462
747
28
2
0
317,485
1
L
Agni
9,896
707
66
5
0
304,909
0
W
Vulcan
12,682
906
78
6
0
342,820
3
L
Baron Samedi
8,718
623
34
2
0
245,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role