Player Matchup

Medusa
Medusa
Elmataomos
Medusa
Level 29
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
ImmuneDiagram23
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Terminator1192
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Shiva
Shiva
petergrefon
Shiva
Level 115
God Stats
3W - 3L
1,515 SR
Queue Stats
35W - 38L
1,481 Elo+
Party 4
Athena
Athena
robot5467
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 67
1,531 SR
1,496 Elo+

VS

Team Averages
Level 86
1,640 SR
1,468 Elo+
Bacchus
Bacchus
Airtapestry304
Bacchus
Level 81
God Stats
18W - 10L
1,560 SR
Queue Stats
101W - 94L
1,444 Elo+
Party 1
Loki
Loki
Daddyjohnjr
Loki
Level 89
God Stats
33W - 17L
1,628 SR
Queue Stats
154W - 158L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
HAVI94
Baron Samedi
Level 142
God Stats
8W - 4L
1,674 SR
Queue Stats
464W - 433L
1,417 Elo+
Party 1
Shiva
Shiva
Stable Donny
Shiva
Level 89
God Stats
8W - 3L
1,758 SR
Queue Stats
142W - 147L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
giusepe1234
Danzaburou
Level 29
God Stats
9W - 9L
1,581 SR
Queue Stats
20W - 28L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elmataomos
Medusa
6
0 / 5 / 0
4,083
408
2,345
4,952
1,155
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 4 / 1
4,221
422
759
5,812
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 5 / 2
5,315
532
3,057
6,367
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 1
5,428
543
5,314
7,591
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
robot5467
Athena
5
0 / 5 / 0
4,027
403
1,286
6,493
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 8
6,395
640
4,654
5,216
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 1 / 5
6,554
655
4,083
5,914
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
HAVI94
Baron Samedi
11
3 / 1 / 3
6,298
630
3,621
5,045
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,445
645
3,272
6,719
4,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
giusepe1234
Danzaburou
11
9 / 0 / 4
7,226
723
6,890
4,496
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
22
22
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
4
1
5
6.5
L
Medusa
Elmataomos
Medusa
0
5
0
0
W
Baron Samedi
HAVI94
Baron Samedi
3
1
3
4.5
L
0
4
1
0.13
W
2
2
0
1
L
2
5
2
0.6
W
Danzaburou
giusepe1234
Danzaburou
9
0
4
11
L
2
3
1
0.83
L
Athena
robot5467
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,761
Damage
22,520
31,215
Taken
27,390
9,863
Mitigated
13,342
4,154
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,654
914
0
1,722
5,216
3,998
183
806
4,410
12,873
0
W
4,083
1,205
0
3,213
5,914
1,687
0
1,062
4,797
0
35,562
L
Medusa
Elmataomos
Medusa
2,345
1,167
63
623
4,952
1,155
0
1,967
2,985
0
13,248
W
Baron Samedi
HAVI94
Baron Samedi
3,621
294
112
1,714
5,045
2,160
582
1,055
3,883
30,115
0
L
759
250
0
1,152
5,812
890
0
530
5,282
0
10,918
W
3,272
795
42
2,157
6,719
4,130
0
229
6,323
0
37,486
L
3,057
1,220
30
705
6,367
2,402
0
2,289
3,856
18,642
2,298
W
Danzaburou
giusepe1234
Danzaburou
6,890
2,803
0
2,435
4,496
1,367
464
946
3,550
0
34,374
L
5,314
1,171
0
765
7,591
3,274
0
1,678
5,801
0
21,398
L
Athena
robot5467
Athena
1,286
471
0
816
6,493
2,142
0
1,477
5,016
6,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
32,918
136
Minions Killed
308
0
Camps Cleared
0
857,789
Distance Traveled
990,219
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,395
640
13
1
0
191,756
2
W
Loki
6,554
655
73
7
0
227,509
3
L
Medusa
4,083
408
20
2
0
156,723
1
W
Baron Samedi
6,298
630
56
6
0
183,891
3
L
Awilix
4,221
422
25
3
0
199,790
0
W
Shiva
6,445
645
91
9
0
205,264
1
L
Nu Wa
5,315
532
37
4
0
148,473
0
W
Danzaburou
7,226
723
75
8
0
181,799
1
L
Shiva
5,428
543
39
4
0
204,111
1
L
Athena
4,027
403
15
2
0
148,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role