Player Matchup

Cthulhu
Cthulhu
Gold III
Hyjenik
Cthulhu
Gold III
Level 99
God Stats
0W - 1L
1,588 SR
Queue Stats
15W - 8L
1,822 MMR
Solo
Thor
Thor
Platinum V
Immune4k
Thor
Platinum V
Level 109
God Stats
1W - 1L
1,906 SR
Queue Stats
181W - 190L
1,845 MMR
Solo
Charybdis
Charybdis
Platinum IV
Lil KolbyO
Charybdis
Platinum IV
Level 155
God Stats
0W - 1L
1,757 SR
Queue Stats
230W - 203L
1,879 MMR
Party 2
Bellona
Bellona
Platinum II
M_Rossii
Bellona
Platinum II
Level 153
God Stats
14W - 9L
1,854 SR
Queue Stats
220W - 207L
1,853 MMR
Solo
Thoth
Thoth
Gold IV
Tokahontes
Thoth
Gold IV
Level 160
God Stats
1W - 3L
1,467 SR
Queue Stats
51W - 35L
1,772 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,715 SR
1,834 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,651 SR
1,837 MMR
Agni
Agni
Platinum V
FREE__MY__GRANNY
Agni
Platinum V
Level 159
God Stats
19W - 9L
1,818 SR
Queue Stats
69W - 62L
1,803 MMR
Solo
Cabrakan
Cabrakan
Gold II
SinStory
Cabrakan
Gold II
Level 160
God Stats
12W - 13L
1,356 SR
Queue Stats
163W - 163L
1,810 MMR
Party 1
Hachiman
Hachiman
Platinum IV
THeSPaZticGaMER
Hachiman
Platinum IV
Level 136
God Stats
7W - 1L
2,054 SR
Queue Stats
29W - 28L
1,814 MMR
Party 3
Nemesis
Nemesis
Platinum II
Tuzzies
Nemesis
Platinum II
Level 138
God Stats
11W - 12L
1,623 SR
Queue Stats
254W - 240L
1,947 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
tea-rex-XG
Sun Wukong
Gold II
Level 157
God Stats
5W - 2L
1,405 SR
Queue Stats
165W - 152L
1,810 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hyjenik
Cthulhu
18
4 / 7 / 2
12,380
476
10,719
31,612
39,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
18
3 / 8 / 0
11,663
449
7,848
21,725
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Lil KolbyO
Charybdis
20
0 / 7 / 1
12,357
475
13,663
22,296
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
M_Rossii
Bellona
19
0 / 7 / 2
12,395
477
14,904
27,143
25,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
20
1 / 7 / 2
12,538
482
15,066
20,962
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebBastetAtlasCliodhna

VS

Bans
GilgameshArachneAmaterasuKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
15,873
611
24,622
14,525
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SinStory
Cabrakan
20
2 / 2 / 17
15,441
594
9,617
19,819
28,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
20
12 / 2 / 7
17,342
667
18,632
22,066
8,103
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Tuzzies
Nemesis
20
7 / 3 / 12
16,777
645
16,450
20,097
10,638
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
tea-rex-XG
Sun Wukong
20
7 / 2 / 8
16,919
651
23,839
32,938
24,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
8
Kills
36
36
Deaths
10
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Cthulhu
Hyjenik
Cthulhu
4
7
2
0.71
L
Thor
3
8
0
0.38
L
Charybdis
Lil KolbyO
Charybdis
0
7
1
0.07
L
Bellona
M_Rossii
Bellona
0
7
2
0.14
W
Cabrakan
SinStory
Cabrakan
2
2
17
5.25
W
Hachiman
12
2
7
7.75
L
Thoth
1
7
2
0.29
W
Nemesis
Tuzzies
Nemesis
7
3
12
4.33
W
Sun Wukong
tea-rex-XG
Sun Wukong
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
93,160
123,738
Taken
109,445
85,171
Mitigated
77,510
24,535
Healing
46,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,622
279
198
6,627
14,525
5,045
1,813
6,909
7,616
109,797
0
L
Cthulhu
Hyjenik
Cthulhu
10,719
1,097
873
6,174
31,612
39,422
427
8,200
23,412
57,790
0
L
Thor
7,848
1,136
0
4,646
21,725
7,011
0
6,445
15,280
0
82,761
L
Charybdis
Lil KolbyO
Charybdis
13,663
5,065
0
5,624
22,296
7,276
4,490
5,259
17,037
0
113,140
L
Bellona
M_Rossii
Bellona
14,904
4,188
0
5,351
27,143
25,248
0
6,600
20,543
9,656
94,667
W
Cabrakan
SinStory
Cabrakan
9,617
978
0
5,182
19,819
28,849
45
3,983
14,209
81,031
11,609
W
Hachiman
18,632
13,177
0
13,839
22,066
8,103
9,408
4,398
17,668
0
152,295
L
Thoth
15,066
475
0
1,867
20,962
6,214
0
7,322
13,640
110,378
0
W
Nemesis
Tuzzies
Nemesis
16,450
7,522
0
5,490
20,097
10,638
5,459
5,263
14,834
0
142,792
W
Sun Wukong
tea-rex-XG
Sun Wukong
23,839
4,135
0
14,939
32,938
24,875
395
7,801
25,137
0
110,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
82,352
788
Minions Killed
789
0
Camps Cleared
0
2,347,551
Distance Traveled
2,642,249
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,873
611
149
6
0
525,843
11
L
Cthulhu
12,380
476
85
3
0
499,769
1
L
Thor
11,663
449
125
5
0
474,360
2
L
Charybdis
12,357
475
179
7
0
450,203
1
L
Bellona
12,395
477
211
8
0
463,461
5
W
Cabrakan
15,441
594
106
4
0
476,223
5
W
Hachiman
17,342
667
177
7
0
493,997
3
L
Thoth
12,538
482
188
7
0
459,758
7
W
Nemesis
16,777
645
182
7
0
613,181
3
W
Sun Wukong
16,919
651
175
7
0
533,005
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role