Player Matchup

Janus
Janus
BrabuLetinha
Janus
Level 129
God Stats
2W - 0L
1,375 SR
Queue Stats
19W - 34L
1,349 Elo+
Party 1
Shiva
Shiva
Cueii
Shiva
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,169 Elo+
Party 1
Chiron
Chiron
MagaiverCalebe
Chiron
Level 129
God Stats
7W - 14L
1,524 SR
Queue Stats
22W - 54L
1,323 Elo+
Party 1
Team Averages
Level 127
1,466 SR
1,280 Elo+

VS

Team Averages
Level 105
1,424 SR
1,435 Elo+
Scylla
Scylla
InversoCrew
Scylla
Level 126
God Stats
3W - 5L
1,434 SR
Queue Stats
12W - 25L
1,329 Elo+
Party 2
Bastet
Bastet
SucioDan1448
Bastet
Level 62
God Stats
1W - 7L
1,207 SR
Queue Stats
5W - 14L
1,364 Elo+
Party 2
Chiron
Chiron
TToT1
Chiron
Level 128
God Stats
1W - 2L
1,630 SR
Queue Stats
267W - 227L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,015
668
8,501
8,174
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Cueii
Shiva
12
1 / 3 / 5
7,717
643
7,380
10,726
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 1 / 3
8,541
712
10,107
6,170
1,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 3
7,837
653
4,766
9,189
2,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
0 / 4 / 4
7,387
616
5,951
10,917
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
TToT1
Chiron
12
4 / 1 / 0
8,048
671
11,029
9,097
3,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
5
5
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Shiva
Cueii
Shiva
1
3
5
1.17
L
Scylla
1
2
3
1.25
W
4
1
3
5.5
L
Bastet
0
4
4
0.5
L
Chiron
TToT1
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
21,746
25,070
Taken
29,203
14,122
Mitigated
9,337
5,601
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,501
128
164
545
8,174
1,878
144
1,945
6,229
35,858
0
W
Shiva
Cueii
Shiva
7,380
962
0
1,326
10,726
10,500
0
3,153
7,573
0
11,679
L
Scylla
4,766
746
30
2,470
9,189
2,527
0
3,355
5,494
27,078
0
W
10,107
1,408
1,137
2,429
6,170
1,744
316
106
6,064
0
32,217
L
Bastet
5,951
1,045
0
2,581
10,917
3,564
0
2,782
7,935
0
14,282
L
Chiron
TToT1
Chiron
11,029
3,698
715
3,478
9,097
3,246
0
2,337
6,548
0
34,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
23,272
160
Minions Killed
134
6
Camps Cleared
5
677,212
Distance Traveled
684,178
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,015
668
61
5
2
218,880
4
W
Shiva
7,717
643
21
2
0
228,285
2
L
Scylla
7,837
653
61
5
3
208,873
3
W
Chiron
8,541
712
78
7
4
230,047
3
L
Bastet
7,387
616
32
3
1
251,887
4
L
Chiron
8,048
671
41
3
1
223,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role