Player Matchup

Vulcan
Vulcan
SuperBitard96
Vulcan
Level 39
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
braiscm13
Da Ji
Level 154
God Stats
0W - 2L
1,275 SR
Queue Stats
82W - 91L
1,501 Elo+
Party 1
Anhur
Anhur
bySpeeD
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,524 Elo+
Party 1
Team Averages
Level 106
1,438 SR
1,508 Elo+

VS

Team Averages
Level 146
1,562 SR
1,696 Elo+
Osiris
Osiris
Louayyy
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,548 Elo+
Party 2
Merlin
Merlin
amineaguero
Merlin
Level 148
God Stats
1W - 1L
1,752 SR
Queue Stats
33W - 29L
1,824 Elo+
Party 2
Hou Yi
Hou Yi
fakerRayen
Hou Yi
Level 160
God Stats
7W - 6L
1,436 SR
Queue Stats
100W - 66L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 5
7,770
777
8,077
11,619
2,208
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
braiscm13
Da Ji
9
1 / 8 / 4
6,447
645
6,760
10,560
3,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
bySpeeD
Anhur
10
4 / 7 / 1
7,316
732
5,571
11,472
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Louayyy
Osiris
12
3 / 3 / 15
8,580
858
6,417
9,574
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
7 / 2 / 13
9,207
921
12,546
6,401
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
fakerRayen
Hou Yi
15
15 / 2 / 7
10,035
1,004
11,811
11,152
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
25
25
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
Louayyy
Osiris
3
3
15
3.5
L
2
10
5
0.45
W
Merlin
7
2
13
6.75
L
Da Ji
braiscm13
Da Ji
1
8
4
0.38
L
Anhur
bySpeeD
Anhur
4
7
1
0.64
W
Hou Yi
fakerRayen
Hou Yi
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
30,774
33,651
Taken
27,127
7,830
Mitigated
12,569
2,123
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Louayyy
Osiris
6,417
1,459
0
2,041
9,574
7,241
240
3,372
6,042
3,677
12,906
L
8,077
2,835
0
664
11,619
2,208
0
5,302
6,039
19,047
0
W
Merlin
12,546
985
0
413
6,401
1,643
571
1,986
4,274
29,630
0
L
Da Ji
braiscm13
Da Ji
6,760
1,716
0
858
10,560
3,392
0
4,052
6,270
0
11,361
L
Anhur
bySpeeD
Anhur
5,571
2,626
0
601
11,472
2,230
0
4,244
6,944
0
14,829
W
Hou Yi
fakerRayen
Hou Yi
11,811
6,255
0
4,472
11,152
3,685
582
3,088
7,910
0
34,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,533
Gold Earned
27,822
64
Minions Killed
113
2
Camps Cleared
7
462,531
Distance Traveled
540,835
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,580
858
22
2
0
189,018
2
L
Vulcan
7,770
777
28
3
0
153,696
2
W
Merlin
9,207
921
49
5
1
172,651
2
L
Da Ji
6,447
645
17
2
2
168,180
2
L
Anhur
7,316
732
19
2
0
140,655
1
W
Hou Yi
10,035
1,004
42
4
6
179,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role