Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Assassin_tron
Anhur
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 19L
1,480 Elo+
Party 1
The Morrigan
The Morrigan
Palavicini03
The Morrigan
Level 122
God Stats
7W - 6L
1,801 SR
Queue Stats
647W - 688L
1,440 Elo+
Solo
Shiva
Shiva
PrettiPlush
Shiva
Level 103
God Stats
5W - 3L
1,706 SR
Queue Stats
79W - 89L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
redox885set
Cthulhu
Level 116
God Stats
11W - 10L
1,369 SR
Queue Stats
233W - 223L
1,620 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,515 Elo+

VS

Team Averages
Level 115
1,474 SR
1,478 Elo+
Bakasura
Bakasura
Bonkersmuffin
Bakasura
Level 69
God Stats
0W - 4L
1,098 SR
Queue Stats
92W - 107L
1,451 Elo+
Solo
Ah Puch
Ah Puch
DarkonSA
Ah Puch
Level 160
God Stats
38W - 25L
1,635 SR
Queue Stats
735W - 802L
1,533 Elo+
Solo
Medusa
Medusa
jdrm908
Medusa
Level 86
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 12L
1,433 Elo+
Solo
Shiva
Shiva
seasaltbottle
Shiva
Level 155
God Stats
1W - 6L
1,280 SR
Queue Stats
401W - 380L
1,483 Elo+
Solo
Fafnir
Fafnir
thorh4
Fafnir
Level 107
God Stats
3W - 2L
1,625 SR
Queue Stats
96W - 93L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 2 / 1
8,187
630
4,342
8,738
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
6,316
486
2,607
5,725
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Palavicini03
The Morrigan
11
1 / 1 / 3
6,288
484
4,314
5,865
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 0 / 3
7,532
579
5,075
7,712
3,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
redox885set
Cthulhu
12
7 / 3 / 1
7,962
612
8,452
10,056
6,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bonkersmuffin
Bakasura
12
2 / 4 / 1
6,823
525
3,800
11,643
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
DarkonSA
Ah Puch
11
0 / 2 / 1
6,499
500
2,817
5,622
1,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jdrm908
Medusa
10
0 / 2 / 1
5,933
456
4,973
6,573
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 2
6,647
511
5,983
10,806
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
thorh4
Fafnir
11
3 / 1 / 0
6,964
536
3,213
6,937
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
7
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
1
2.25
W
1
1
1
1.5
L
Bakasura
Bonkersmuffin
Bakasura
2
4
1
0.63
L
Ah Puch
DarkonSA
Ah Puch
0
2
1
0.25
W
The Morrigan
Palavicini03
The Morrigan
1
1
3
2.5
W
1
0
3
2.5
L
Medusa
jdrm908
Medusa
0
2
1
0.25
W
Cthulhu
redox885set
Cthulhu
7
3
1
2.5
L
2
5
2
0.6
L
Fafnir
thorh4
Fafnir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
20,786
38,096
Taken
41,581
16,502
Mitigated
22,531
18,376
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,342
989
0
3,692
8,738
3,963
1,253
578
7,732
0
64,979
W
2,607
1,430
0
2,559
5,725
1,265
446
283
5,442
0
25,772
L
Bakasura
Bonkersmuffin
Bakasura
3,800
1,959
0
3,897
11,643
4,243
0
3,256
8,367
0
28,549
L
Ah Puch
DarkonSA
Ah Puch
2,817
43
0
1,452
5,622
1,584
0
403
5,219
40,966
0
W
The Morrigan
Palavicini03
The Morrigan
4,314
1,057
81
3,431
5,865
1,256
800
587
5,163
26,826
312
W
5,075
954
106
3,315
7,712
3,700
0
3,742
3,944
0
41,401
L
Medusa
jdrm908
Medusa
4,973
1,180
0
2,252
6,573
1,338
1,288
1,454
4,931
0
40,921
W
Cthulhu
redox885set
Cthulhu
8,452
883
5
5,187
10,056
6,318
0
802
8,431
36,572
0
L
5,983
950
82
2,431
10,806
9,561
160
5,620
5,060
0
25,518
L
Fafnir
thorh4
Fafnir
3,213
746
238
2,407
6,937
5,805
264
1,458
5,375
10,836
4,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
32,866
418
Minions Killed
309
0
Camps Cleared
0
1,232,478
Distance Traveled
1,171,607
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,187
630
129
10
0
264,937
4
W
Anhur
6,316
486
56
4
0
242,812
2
L
Bakasura
6,823
525
76
6
0
247,203
0
L
Ah Puch
6,499
500
89
7
0
207,054
2
W
The Morrigan
6,288
484
60
5
0
221,353
3
W
Shiva
7,532
579
102
8
0
278,247
4
L
Medusa
5,933
456
61
5
0
222,263
4
W
Cthulhu
7,962
612
71
5
0
225,129
0
L
Shiva
6,647
511
47
4
0
256,018
1
L
Fafnir
6,964
536
36
3
0
239,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role