Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DraglingMech
Ao Kuang
Level 82
God Stats
1W - 1L
1,264 SR
Queue Stats
41W - 49L
1,528 Elo+
Party 2
Bacchus
Bacchus
KillingAltoid
Bacchus
Level 86
God Stats
2W - 3L
1,173 SR
Queue Stats
36W - 42L
1,510 Elo+
Party 2
Osiris
Osiris
OutCyd3
Osiris
Level 142
God Stats
1W - 1L
1,325 SR
Queue Stats
51W - 60L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
Zwarfa
Aphrodite
Level 65
God Stats
1W - 1L
1,339 SR
Queue Stats
34W - 45L
1,492 Elo+
Party 1
Team Averages
Level 96
1,320 SR
1,512 Elo+

VS

Team Averages
Level 95
1,716 SR
1,531 Elo+
Izanami
Izanami
AmericaPie24
Izanami
Level 105
God Stats
42W - 28L
1,597 SR
Queue Stats
409W - 394L
1,482 Elo+
Party 4
Janus
Janus
SlimyAto
Janus
Level 66
God Stats
7W - 11L
1,510 SR
Queue Stats
284W - 225L
1,584 Elo+
Solo
Cliodhna
Cliodhna
Socialismisgood
Cliodhna
Level 100
God Stats
5W - 6L
1,688 SR
Queue Stats
305W - 295L
1,505 Elo+
Party 4
Cerberus
Cerberus
Squaremet
Cerberus
Level 86
God Stats
31W - 21L
1,831 SR
Queue Stats
257W - 227L
1,527 Elo+
Party 3
Bellona
Bellona
TheKurtlocker
Bellona
Level 118
God Stats
22W - 14L
1,957 SR
Queue Stats
352W - 315L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 0
7,572
582
9,758
7,550
2,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
DraglingMech
Ao Kuang
13
3 / 1 / 2
7,608
585
5,294
9,582
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
11
1 / 0 / 4
6,918
532
5,745
9,064
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
OutCyd3
Osiris
12
2 / 3 / 1
7,197
554
7,727
11,670
11,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Zwarfa
Aphrodite
10
0 / 2 / 0
5,972
459
2,126
7,094
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmericaPie24
Izanami
10
2 / 3 / 0
6,329
487
3,410
8,523
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
SlimyAto
Janus
12
3 / 2 / 1
7,709
593
7,579
5,904
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
1
0 / 0 / 0
4,018
309
0
0
0
Cerberus
Squaremet
Cerberus
9
0 / 3 / 1
5,911
455
3,879
13,555
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
12
2 / 3 / 0
7,335
564
8,740
12,689
10,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
7
7
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
0
5
L
Izanami
AmericaPie24
Izanami
2
3
0
0.67
W
Ao Kuang
DraglingMech
Ao Kuang
3
1
2
4
W
Bacchus
1
0
4
3
W
Osiris
OutCyd3
Osiris
2
3
1
0.83
L
Janus
SlimyAto
Janus
3
2
1
1.75
L
Cliodhna
0
0
0
0
L
Cerberus
Squaremet
Cerberus
0
3
1
0.17
L
Bellona
2
3
0
0.67
W
Aphrodite
Zwarfa
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
23,608
44,960
Taken
40,671
25,904
Mitigated
22,146
17,656
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,758
4,301
0
1,996
7,550
2,073
438
2,302
5,160
0
51,297
L
Izanami
AmericaPie24
Izanami
3,410
1,827
0
2,855
8,523
2,492
0
1,044
7,479
0
36,518
W
Ao Kuang
DraglingMech
Ao Kuang
5,294
1,326
0
2,873
9,582
3,190
73
2,395
7,099
47,377
0
W
Bacchus
5,745
633
509
3,084
9,064
7,152
160
2,058
6,948
17,247
0
W
Osiris
OutCyd3
Osiris
7,727
3,354
0
4,255
11,670
11,424
157
929
10,687
0
41,742
L
Janus
SlimyAto
Janus
7,579
147
0
610
5,904
1,797
0
3,765
2,139
44,173
0
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Squaremet
Cerberus
3,879
240
354
4,405
13,555
7,131
0
7,040
6,515
14,632
0
L
Bellona
8,740
2,944
0
5,343
12,689
10,726
75
1,316
11,373
0
47,091
W
Aphrodite
Zwarfa
Aphrodite
2,126
148
1,358
3,581
7,094
2,065
790
3,188
3,608
29,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
31,302
354
Minions Killed
286
0
Camps Cleared
0
1,357,271
Distance Traveled
1,009,752
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,572
582
92
7
0
266,363
2
L
Izanami
6,329
487
68
5
0
212,130
1
W
Ao Kuang
7,608
585
88
7
0
298,278
5
W
Bacchus
6,918
532
18
1
0
291,555
9
W
Osiris
7,197
554
91
7
0
257,946
1
L
Janus
7,709
593
84
6
0
263,036
4
L
Cliodhna
4,018
309
0
0
0
0
0
L
Cerberus
5,911
455
36
3
0
289,361
2
L
Bellona
7,335
564
98
8
0
245,225
5
W
Aphrodite
5,972
459
65
5
0
243,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role