Player Matchup

Persephone
Persephone
 
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Xarrmor
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,462 Elo+
Solo
Ares
Ares
natillo666
Ares
Level 130
God Stats
6W - 6L
1,543 SR
Queue Stats
613W - 662L
1,471 Elo+
Solo
Medusa
Medusa
saxophonelord
Medusa
Level 120
God Stats
11W - 7L
1,669 SR
Queue Stats
97W - 73L
1,516 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,490 Elo+

VS

Team Averages
Level 128
1,545 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IgnacioBorras
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,574 Elo+
Party 1
Bakasura
Bakasura
Sarakin
Bakasura
Level 125
God Stats
3W - 5L
1,543 SR
Queue Stats
152W - 146L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
Tatsuky
Baron Samedi
Level 125
God Stats
3W - 3L
1,684 SR
Queue Stats
171W - 174L
1,481 Elo+
Party 2
Anhur
Anhur
kikswe
Anhur
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 134L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 1
5,933
593
5,282
3,458
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
 
Arachne
9
2 / 0 / 8
5,743
574
4,227
7,206
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Xarrmor
Vulcan
11
6 / 0 / 3
6,581
658
5,375
2,687
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 9
5,630
563
2,919
7,296
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
6 / 0 / 1
6,157
616
5,261
3,610
1,045
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 0 / 0
6,073
607
2,222
8,743
3,100
Kumbhakarna
IgnacioBorras
Kumbhakarna
7
0 / 3 / 0
4,501
450
1,235
6,845
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Sarakin
Bakasura
7
0 / 3 / 0
4,507
451
2,337
6,177
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Tatsuky
Baron Samedi
7
0 / 4 / 0
4,466
447
3,205
4,900
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
kikswe
Anhur
7
0 / 5 / 0
4,613
461
1,116
6,138
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
2
2
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
1
1
0.5
W
Arachne
 
Arachne
2
0
8
6
L
Shiva
 
Shiva
2
0
0
2
L
Kumbhakarna
IgnacioBorras
Kumbhakarna
0
3
0
0
L
Bakasura
Sarakin
Bakasura
0
3
0
0
L
Baron Samedi
Tatsuky
Baron Samedi
0
4
0
0
W
Vulcan
Xarrmor
Vulcan
6
0
3
7.5
L
Anhur
kikswe
Anhur
0
5
0
0
W
0
1
9
4.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,064
Damage
10,115
24,257
Taken
32,803
11,158
Mitigated
11,094
7,257
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,282
562
107
1,285
3,458
780
0
55
3,362
33,242
0
W
Arachne
 
Arachne
4,227
3,245
0
1,731
7,206
2,096
0
1,395
5,595
0
22,708
L
Shiva
 
Shiva
2,222
339
0
3,260
8,743
3,100
0
4,992
3,413
0
35,323
L
Kumbhakarna
IgnacioBorras
Kumbhakarna
1,235
234
204
1,112
6,845
2,749
0
2,692
4,069
7,695
0
L
Bakasura
Sarakin
Bakasura
2,337
1,395
0
2,058
6,177
2,260
0
1,393
4,720
0
15,335
L
Baron Samedi
Tatsuky
Baron Samedi
3,205
223
56
799
4,900
1,916
0
1,894
2,852
17,684
0
W
Vulcan
Xarrmor
Vulcan
5,375
882
0
777
2,687
857
0
306
2,317
38,430
0
L
Anhur
kikswe
Anhur
1,116
657
0
1,293
6,138
1,069
0
1,883
4,173
0
16,243
W
2,919
209
0
3,012
7,296
6,380
384
1,880
5,153
10,852
0
W
5,261
2,109
0
345
3,610
1,045
1,009
372
3,194
0
39,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
24,160
291
Minions Killed
194
0
Camps Cleared
0
997,240
Distance Traveled
934,665
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,933
593
83
8
0
185,762
4
W
Arachne
5,743
574
47
5
0
236,051
0
L
Shiva
6,073
607
74
7
0
195,670
2
L
Kumbhakarna
4,501
450
5
1
0
179,964
0
L
Bakasura
4,507
451
43
4
0
194,543
0
L
Baron Samedi
4,466
447
30
3
0
187,492
1
W
Vulcan
6,581
658
76
8
0
196,791
2
L
Anhur
4,613
461
42
4
0
176,996
2
W
Ares
5,630
563
20
2
0
196,200
4
W
Medusa
6,157
616
65
7
0
182,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role