Player Matchup

Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Alucioh
Tsukuyomi
Gold V
Level 156
God Stats
18W - 28L
1,150 SR
Queue Stats
270W - 263L
1,543 MMR
Party 3
Artemis
Artemis
Silver I
AxelPousa123456
Artemis
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,520 MMR
Party 2
Agni
Agni
Silver II
XxalambritoxX18
Agni
Silver II
Level 65
God Stats
25W - 28L
1,799 SR
Queue Stats
279W - 272L
1,528 MMR
Party 3
Ne Zha
Ne Zha
Silver I
iNpR_Fermin
Ne Zha
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,520 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,490 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,620 SR
1,555 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
ANGELBELM0NT
Chiron
Gold III
Level 160
God Stats
4W - 7L
1,816 SR
Queue Stats
344W - 348L
1,525 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Mooshr
Sylvanus
Bronze III
Level 63
God Stats
2W - 1L
1,366 SR
Queue Stats
4W - 1L
1,505 MMR
Solo
Vulcan
Vulcan
Gold II
The_oxynt
Vulcan
Gold II
Level 147
God Stats
3W - 2L
1,645 SR
Queue Stats
215W - 204L
1,581 MMR
Solo
Fenrir
Fenrir
Gold I
lmCheez
Fenrir
Gold I
Level 150
God Stats
13W - 12L
1,773 SR
Queue Stats
56W - 52L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 9 / 5
9,717
442
3,903
23,125
21,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Alucioh
Tsukuyomi
17
4 / 9 / 5
10,037
456
15,283
23,518
10,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 4 / 2
9,750
443
6,303
14,550
4,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 9 / 6
11,164
507
17,757
13,221
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
16
1 / 9 / 10
10,414
473
16,076
21,402
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaBastetLoki

VS

Bans
ZeusArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 1 / 5
13,438
611
11,105
9,182
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
3 / 7 / 9
11,744
534
14,273
23,799
12,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Mooshr
Sylvanus
18
5 / 2 / 23
11,965
544
13,631
22,250
29,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
The_oxynt
Vulcan
18
10 / 3 / 9
12,095
550
20,988
11,959
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
lmCheez
Fenrir
20
13 / 2 / 7
13,458
612
13,225
18,985
15,771
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
14
Kills
38
40
Deaths
15
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
9
5
0.61
W
Neith
 
Neith
7
1
5
9.5
W
Chiron
3
7
9
1.07
L
Tsukuyomi
Alucioh
Tsukuyomi
4
9
5
0.72
L
1
4
2
0.5
W
Sylvanus
Mooshr
Sylvanus
5
2
23
8.25
W
Vulcan
The_oxynt
Vulcan
10
3
9
4.83
L
5
9
6
0.89
L
Ne Zha
1
9
10
0.67
W
Fenrir
lmCheez
Fenrir
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,322
Damage
73,222
95,816
Taken
86,175
49,143
Mitigated
65,787
16,732
Healing
31,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,903
773
0
1,462
23,125
21,996
0
12,515
10,610
31,287
0
W
Neith
 
Neith
11,105
3,684
0
4,049
9,182
4,523
7,181
1,326
7,856
0
107,326
W
Chiron
14,273
4,621
288
5,488
23,799
12,087
2,375
3,350
20,427
0
62,948
L
Tsukuyomi
Alucioh
Tsukuyomi
15,283
3,136
0
8,479
23,518
10,441
27
6,554
16,964
0
61,626
L
6,303
1,450
0
2,876
14,550
4,599
51
2,505
12,045
0
63,803
W
Sylvanus
Mooshr
Sylvanus
13,631
4,056
2,798
8,153
22,250
29,152
361
8,100
14,150
43,061
12,525
W
Vulcan
The_oxynt
Vulcan
20,988
6,652
0
2,603
11,959
4,254
1,070
4,925
7,034
83,988
0
L
17,757
837
0
616
13,221
3,710
0
5,558
7,663
65,251
0
L
Ne Zha
16,076
5,835
0
3,299
21,402
8,397
0
6,037
15,365
0
82,442
W
Fenrir
lmCheez
Fenrir
13,225
2,642
0
8,076
18,985
15,771
1,451
3,959
15,026
0
98,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
62,700
490
Minions Killed
606
0
Camps Cleared
0
1,860,312
Distance Traveled
2,074,512
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,717
442
53
2
0
378,244
3
W
Neith
13,438
611
169
8
0
409,333
3
W
Chiron
11,744
534
110
5
0
361,960
4
L
Tsukuyomi
10,037
456
93
4
0
386,542
3
L
Artemis
9,750
443
120
5
0
331,294
5
W
Sylvanus
11,965
544
73
3
0
393,861
3
W
Vulcan
12,095
550
121
6
0
439,850
3
L
Agni
11,164
507
117
5
0
374,472
0
L
Ne Zha
10,414
473
107
5
0
389,760
6
W
Fenrir
13,458
612
133
6
0
469,508
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role