Player Matchup

Charybdis
Charybdis
Gold V
Alucioh
Charybdis
Gold V
Level 156
God Stats
14W - 20L
1,310 SR
Queue Stats
270W - 263L
1,588 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Faintt HYA
Tsukuyomi
Platinum V
Level 142
God Stats
11W - 8L
1,777 SR
Queue Stats
634W - 631L
1,666 MMR
Solo
Fenrir
Fenrir
Gold V
Leorio Joestar
Fenrir
Gold V
Level 150
God Stats
3W - 6L
1,533 SR
Queue Stats
70W - 60L
1,685 MMR
Solo
Zeus
Zeus
Silver II
VKGOdin117
Zeus
Silver II
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 55L
1,551 MMR
Solo
Ganesha
Ganesha
Silver II
XxalambritoxX18
Ganesha
Silver II
Level 65
God Stats
30W - 24L
1,683 SR
Queue Stats
279W - 272L
1,573 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,561 SR
1,613 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,563 SR
1,616 MMR
Chaac
Chaac
Gold IV
Batman9859
Chaac
Gold IV
Level 100
God Stats
3W - 5L
1,451 SR
Queue Stats
49W - 51L
1,610 MMR
Solo
Bacchus
Bacchus
Gold V
Callm3 Rapid
Bacchus
Gold V
Level 142
God Stats
7W - 12L
1,590 SR
Queue Stats
149W - 153L
1,663 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Seahawker562
Ao Kuang
Gold II
Level 160
God Stats
3W - 5L
1,410 SR
Queue Stats
932W - 938L
1,571 MMR
Solo
Hou Yi
Hou Yi
Gold II
Trapdooo
Hou Yi
Gold II
Level 105
God Stats
2W - 3L
1,503 SR
Queue Stats
354W - 342L
1,551 MMR
Solo
The Morrigan
The Morrigan
Platinum II
grimtendenciess
The Morrigan
Platinum II
Level 157
God Stats
34W - 20L
1,863 SR
Queue Stats
529W - 491L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alucioh
Charybdis
20
4 / 7 / 5
12,385
476
11,498
16,472
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Faintt HYA
Tsukuyomi
18
1 / 9 / 8
11,912
458
15,489
25,350
23,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 9 / 6
12,270
472
11,475
26,567
12,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 13 / 3
11,482
442
15,201
18,565
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 5 / 10
11,136
428
7,670
23,196
33,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesNoxCliodhnaLokiSusano

VS

Bans
GebCthulhuBastetArtioBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
9 / 0 / 9
16,042
617
17,576
25,312
28,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Callm3 Rapid
Bacchus
17
2 / 3 / 19
13,181
507
10,651
28,842
48,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Seahawker562
Ao Kuang
20
14 / 2 / 13
16,388
630
20,905
26,534
11,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Trapdooo
Hou Yi
20
6 / 7 / 8
14,672
564
15,880
21,192
8,850
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
grimtendenciess
The Morrigan
20
12 / 4 / 9
16,412
631
22,935
12,115
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
15
Kills
43
43
Deaths
16
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alucioh
Charybdis
4
7
5
0.93
W
Chaac
9
0
9
13.5
W
Bacchus
Callm3 Rapid
Bacchus
2
3
19
3.83
L
Tsukuyomi
Faintt HYA
Tsukuyomi
1
9
8
0.56
L
6
9
6
1
W
Ao Kuang
Seahawker562
Ao Kuang
14
2
13
10.25
W
Hou Yi
Trapdooo
Hou Yi
6
7
8
1.43
L
4
13
3
0.42
L
0
5
10
1
W
The Morrigan
grimtendenciess
The Morrigan
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
87,947
110,150
Taken
113,995
81,336
Mitigated
103,250
19,744
Healing
42,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alucioh
Charybdis
11,498
4,454
0
4,384
16,472
5,978
217
7,726
8,734
0
95,803
W
Chaac
17,576
3,884
0
13,110
25,312
28,799
1,360
6,671
18,445
0
96,879
W
Bacchus
Callm3 Rapid
Bacchus
10,651
1,451
344
4,210
28,842
48,672
877
6,239
22,370
38,452
0
L
Tsukuyomi
Faintt HYA
Tsukuyomi
15,489
3,604
0
4,094
25,350
23,039
0
10,021
15,201
89
80,929
L
11,475
3,235
0
7,922
26,567
12,208
0
10,399
14,968
0
87,039
W
Ao Kuang
Seahawker562
Ao Kuang
20,905
7,850
0
14,016
26,534
11,225
4,832
5,901
19,291
135,169
0
W
Hou Yi
Trapdooo
Hou Yi
15,880
7,972
0
7,637
21,192
8,850
6,275
4,811
16,245
0
100,472
L
15,201
1,599
0
125
18,565
6,170
114
9,426
8,777
71,214
0
L
7,670
417
169
3,050
23,196
33,941
0
12,852
10,233
43,838
0
W
The Morrigan
grimtendenciess
The Morrigan
22,935
4,284
0
3,245
12,115
5,704
1,118
4,370
7,235
118,454
6,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
76,695
611
Minions Killed
668
0
Camps Cleared
0
2,180,904
Distance Traveled
2,358,337
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,385
476
187
7
0
407,514
2
W
Chaac
16,042
617
171
7
0
486,655
5
W
Bacchus
13,181
507
33
1
0
482,565
4
L
Tsukuyomi
11,912
458
146
6
0
415,380
2
L
Fenrir
12,270
472
129
5
0
469,613
6
W
Ao Kuang
16,388
630
152
6
0
505,908
2
W
Hou Yi
14,672
564
140
5
0
427,683
2
L
Zeus
11,482
442
118
5
0
414,655
7
L
Ganesha
11,136
428
31
1
0
473,742
1
W
The Morrigan
16,412
631
172
7
0
455,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role