Player Matchup

Atlas
Atlas
BenBoy0
Atlas
Level 156
God Stats
5W - 3L
1,441 SR
Queue Stats
216W - 87L
1,683 Elo+
Party 2
Vulcan
Vulcan
Jeffords
Vulcan
Level 154
God Stats
178W - 165L
1,562 SR
Queue Stats
312W - 358L
1,457 Elo+
Solo
Sol
Sol
Jujubean1984
Sol
Level 160
God Stats
3W - 1L
1,731 SR
Queue Stats
115W - 131L
1,454 Elo+
Solo
Neith
Neith
SmolEllamira
Neith
Level 46
God Stats
3W - 2L
1,391 SR
Queue Stats
5W - 3L
1,530 Elo+
Party 2
Shiva
Shiva
WarHeads1998
Shiva
Level 123
God Stats
30W - 17L
1,648 SR
Queue Stats
142W - 128L
1,524 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,530 Elo+

VS

Team Averages
Level 96
1,480 SR
1,505 Elo+
Shiva
Shiva
Kuraikamigami
Shiva
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 53L
1,557 Elo+
Solo
Chaac
Chaac
NastyTurd
Chaac
Level 128
God Stats
43W - 30L
1,616 SR
Queue Stats
68W - 49L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMightyMeaty
Baron Samedi
Level 21
God Stats
5W - 4L
1,573 SR
Queue Stats
38W - 30L
1,555 Elo+
Party 1
King Arthur
King Arthur
W3-Gatsu
King Arthur
Level 66
God Stats
66W - 83L
1,209 SR
Queue Stats
1,363W - 1,607L
1,376 Elo+
Solo
Hachiman
Hachiman
esmaell
Hachiman
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 128L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BenBoy0
Atlas
13
2 / 0 / 8
7,430
929
5,279
9,309
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Jeffords
Vulcan
13
2 / 0 / 9
6,911
864
9,875
3,263
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 0 / 6
7,143
893
3,691
3,131
1,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 0 / 6
6,712
839
3,644
4,982
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 6
7,409
926
7,291
6,247
3,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,368
796
3,712
10,137
5,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
NastyTurd
Chaac
10
0 / 2 / 0
5,436
680
3,681
4,238
1,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheMightyMeaty
Baron Samedi
10
0 / 2 / 1
5,505
688
2,768
6,019
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
W3-Gatsu
King Arthur
11
0 / 5 / 0
5,484
686
1,928
8,727
6,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
esmaell
Hachiman
12
0 / 0 / 1
5,864
733
2,373
5,665
1,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
13
Kills
1
1
Deaths
13
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
BenBoy0
Atlas
2
0
8
6
W
Vulcan
Jeffords
Vulcan
2
0
9
6.5
W
2
0
6
5
L
1
4
0
0.25
L
Chaac
NastyTurd
Chaac
0
2
0
0
W
2
0
6
5
L
Baron Samedi
TheMightyMeaty
Baron Samedi
0
2
1
0.25
L
King Arthur
W3-Gatsu
King Arthur
0
5
0
0
W
5
1
6
8
L
Hachiman
esmaell
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
14,462
26,932
Taken
34,786
16,334
Mitigated
18,415
9,778
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BenBoy0
Atlas
5,279
1,162
0
3,768
9,309
8,120
516
706
8,474
14,430
0
W
Vulcan
Jeffords
Vulcan
9,875
4,525
0
726
3,263
1,400
536
632
2,515
21,434
0
W
3,691
984
0
1,145
3,131
1,424
6,708
76
3,024
20,418
0
L
3,712
130
424
1,246
10,137
5,148
0
4,862
5,275
0
19,730
L
Chaac
NastyTurd
Chaac
3,681
703
0
1,205
4,238
1,699
0
2,018
2,220
0
10,166
W
3,644
1,402
0
1,780
4,982
2,086
1,458
434
4,524
0
14,888
L
Baron Samedi
TheMightyMeaty
Baron Samedi
2,768
187
814
1,731
6,019
3,317
0
4,937
1,082
8,294
0
L
King Arthur
W3-Gatsu
King Arthur
1,928
318
0
391
8,727
6,659
0
4,441
4,286
0
10,638
W
7,291
1,294
1,183
1,176
6,247
3,304
643
566
5,627
0
17,709
L
Hachiman
esmaell
Hachiman
2,373
1,214
0
1,298
5,665
1,592
0
2,587
3,078
0
16,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
28,657
147
Minions Killed
128
0
Camps Cleared
0
928,324
Distance Traveled
645,732
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,430
929
6
1
0
192,894
3
W
Vulcan
6,911
864
32
4
0
198,921
4
W
Sol
7,143
893
46
6
0
174,900
2
L
Shiva
6,368
796
40
5
0
163,266
3
L
Chaac
5,436
680
21
3
0
75,562
0
W
Neith
6,712
839
37
5
0
173,391
0
L
Baron Samedi
5,505
688
11
1
0
126,855
2
L
King Arthur
5,484
686
20
3
0
161,321
1
W
Shiva
7,409
926
26
3
0
188,218
0
L
Hachiman
5,864
733
36
5
0
118,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role