Player Matchup

Khepri
Khepri
Platinum V
Davi_Markss
Khepri
Platinum V
Level 159
God Stats
15W - 6L
1,979 SR
Queue Stats
54W - 42L
1,869 MMR
Party 1
Hercules
Hercules
Platinum III
Living_Terror27
Hercules
Platinum III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,850 MMR
Solo
Neith
Neith
Platinum V
OnlySkies
Neith
Platinum V
Level 132
God Stats
9W - 10L
1,401 SR
Queue Stats
522W - 507L
1,853 MMR
Solo
Da Ji
Da Ji
Platinum II
ProjectEpsylon
Da Ji
Platinum II
Level 160
God Stats
11W - 12L
1,727 SR
Queue Stats
803W - 805L
1,857 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Sants_X
Baba Yaga
Gold IV
Level 152
God Stats
9W - 4L
1,792 SR
Queue Stats
19W - 16L
1,819 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,680 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,657 SR
1,849 MMR
Bellona
Bellona
Platinum II
Beg 4 Geb
Bellona
Platinum II
Level 146
God Stats
2W - 1L
1,608 SR
Queue Stats
48W - 41L
1,886 MMR
Solo
Cerberus
Cerberus
Platinum I
GebBushPlsClap
Cerberus
Platinum I
Level 142
God Stats
20W - 11L
1,779 SR
Queue Stats
205W - 181L
1,846 MMR
Party 2
Izanami
Izanami
Platinum V
Pavlovs Bar
Izanami
Platinum V
Level 110
God Stats
3W - 2L
1,479 SR
Queue Stats
73W - 70L
1,801 MMR
Party 2
Thor
Thor
Platinum II
SuperChonBros
Thor
Platinum II
Level 84
God Stats
5W - 8L
1,859 SR
Queue Stats
488W - 482L
1,842 MMR
Solo
Thoth
Thoth
Gold I
alexgamer14057
Thoth
Gold I
Level 155
God Stats
6W - 3L
1,563 SR
Queue Stats
157W - 140L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 7
9,184
459
4,059
17,676
15,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
15
0 / 5 / 0
8,610
431
6,078
22,865
26,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
OnlySkies
Neith
16
2 / 4 / 4
9,871
494
11,933
13,617
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

17
6 / 3 / 4
10,153
508
9,882
15,890
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
Sants_X
Baba Yaga
17
5 / 2 / 3
10,677
534
13,736
15,417
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetLokiGebArtio

VS

Bans
CliodhnaAtlasArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beg 4 Geb
Bellona
19
3 / 1 / 4
11,925
596
17,581
15,141
15,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
13
3 / 1 / 1
9,157
458
7,325
14,646
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Pavlovs Bar
Izanami
18
1 / 4 / 5
11,853
593
13,599
16,630
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 4 / 4
11,490
575
16,389
14,581
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 5 / 3
10,751
538
11,255
12,195
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
16
16
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Beg 4 Geb
Bellona
3
1
4
5
L
Khepri
1
2
7
2.25
W
Cerberus
3
1
1
3.5
L
Hercules
0
5
0
0
L
Neith
OnlySkies
Neith
2
4
4
1
W
Izanami
Pavlovs Bar
Izanami
1
4
5
0.88
L
6
3
4
2.67
L
Baba Yaga
Sants_X
Baba Yaga
5
2
3
3.25
W
8
4
4
2.5
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,688
Damage
66,149
85,465
Taken
73,193
58,350
Mitigated
40,079
23,175
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Beg 4 Geb
Bellona
17,581
8,922
0
6,762
15,141
15,018
116
920
13,419
0
90,815
L
Khepri
4,059
591
2,220
3,120
17,676
15,480
0
5,696
11,980
20,442
0
W
Cerberus
7,325
310
0
3,652
14,646
10,343
0
4,554
9,054
33,409
7,685
L
Hercules
6,078
1,663
0
10,887
22,865
26,525
588
484
22,381
65
50,838
L
Neith
OnlySkies
Neith
11,933
4,327
0
4,133
13,617
4,850
1,755
3,343
10,274
0
76,827
W
Izanami
Pavlovs Bar
Izanami
13,599
8,720
0
8,036
16,630
5,318
524
2,561
13,948
0
104,322
L
9,882
2,403
0
250
15,890
6,028
0
1,678
14,212
0
64,126
L
Baba Yaga
Sants_X
Baba Yaga
13,736
874
0
2,565
15,417
5,467
86
7,199
8,218
81,688
0
W
16,389
4,052
0
4,681
14,581
5,256
0
3,708
10,581
0
76,059
W
11,255
299
0
1,462
12,195
4,144
83
6,341
5,584
82,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,495
Gold Earned
55,176
520
Minions Killed
672
0
Camps Cleared
0
1,913,809
Distance Traveled
1,894,966
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,925
596
178
9
0
408,544
0
L
Khepri
9,184
459
32
2
0
397,515
8
W
Cerberus
9,157
458
57
3
0
402,945
1
L
Hercules
8,610
431
104
5
0
331,148
6
L
Neith
9,871
494
133
7
0
355,391
7
W
Izanami
11,853
593
176
9
0
349,350
1
L
Da Ji
10,153
508
96
5
0
422,702
0
L
Baba Yaga
10,677
534
155
8
0
407,053
10
W
Thor
11,490
575
108
5
0
379,564
0
W
Thoth
10,751
538
153
8
0
354,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role