Player Matchup

Hun Batz
Hun Batz
Nato4004
Hun Batz
Level 127
God Stats
10W - 6L
1,704 SR
Queue Stats
432W - 486L
1,508 Elo+
Solo
Poseidon
Poseidon
Sants_X
Poseidon
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 56L
1,691 Elo+
Solo
Shiva
Shiva
xGODLIKE_REAPERx
Shiva
Level 149
God Stats
30W - 24L
1,391 SR
Queue Stats
222W - 204L
1,507 Elo+
Solo
Team Averages
Level 143
1,532 SR
1,569 Elo+

VS

Team Averages
Level 140
1,416 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IM_A_STONER247
Thanatos
Level 156
God Stats
4W - 2L
1,247 SR
Queue Stats
463W - 263L
1,673 Elo+
Solo
Khepri
Khepri
cammoKILA24
Khepri
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 339L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nato4004
Hun Batz
11
5 / 8 / 3
8,183
682
10,377
13,643
3,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Sants_X
Poseidon
13
1 / 7 / 7
8,363
697
13,329
10,264
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 5 / 3
7,841
653
11,181
10,953
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
10 / 1 / 8
10,727
894
11,278
10,593
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
15
9 / 4 / 11
10,466
872
12,954
15,078
6,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
13
1 / 5 / 13
9,164
764
3,802
19,487
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
20
20
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
8
14
W
Thanatos
9
4
11
3.63
L
Hun Batz
Nato4004
Hun Batz
5
8
3
0.81
L
Poseidon
Sants_X
Poseidon
1
7
7
0.64
W
Khepri
1
5
13
1.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
28,034
34,860
Taken
45,158
13,745
Mitigated
22,453
4,843
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,278
5,980
0
6,370
10,593
3,284
1,242
1,579
8,855
44,308
0
W
Thanatos
12,954
4,339
0
9,206
15,078
6,852
1,629
4,015
10,913
0
29,786
L
Hun Batz
Nato4004
Hun Batz
10,377
2,423
0
2,193
13,643
3,845
0
6,967
6,429
0
25,494
L
Poseidon
Sants_X
Poseidon
13,329
1,331
0
250
10,264
1,715
349
2,784
7,129
38,160
0
W
Khepri
3,802
163
425
5,891
19,487
12,317
182
7,971
11,249
15,387
0
L
11,181
1,731
0
2,400
10,953
8,185
70
5,719
5,123
0
20,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
30,357
123
Minions Killed
127
5
Camps Cleared
7
562,839
Distance Traveled
661,031
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,727
894
82
7
5
215,642
1
W
Thanatos
10,466
872
29
2
2
237,038
3
L
Hun Batz
8,183
682
33
3
2
193,632
4
L
Poseidon
8,363
697
75
6
2
194,103
4
W
Khepri
9,164
764
16
1
0
208,351
2
L
Shiva
7,841
653
15
1
1
175,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role