Player Matchup

Nox
Nox
FozaFana
Nox
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 131L
1,454 Elo+
Solo
Neith
Neith
Jlu4uko
Neith
Level 104
God Stats
5W - 2L
1,596 SR
Queue Stats
166W - 186L
1,487 Elo+
Solo
Odin
Odin
TiesTwist
Odin
Level 157
God Stats
7W - 3L
1,869 SR
Queue Stats
1,273W - 1,176L
1,475 Elo+
Solo
Kukulkan
Kukulkan
VeCtRuM FiGhTeR
Kukulkan
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Solo
Ravana
Ravana
АдмиралРоус
Ravana
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 208L
1,502 Elo+
Solo
Team Averages
Level 106
1,593 SR
1,483 Elo+

VS

Team Averages
Level 63
1,438 SR
1,328 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bamchikolachi
Charybdis
Level 67
God Stats
11W - 11L
1,399 SR
Queue Stats
427W - 460L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
GermanElite211
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Sun Wukong
Sun Wukong
KluriKOnchiK
Sun Wukong
Level 79
God Stats
1W - 4L
1,495 SR
Queue Stats
156W - 175L
1,360 Elo+
Party 1
Ares
Ares
eazzy_17
Ares
Level 28
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
6,823
1,137
3,085
3,403
1,024
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Jlu4uko
Neith
12
2 / 0 / 16
7,003
1,167
9,212
3,438
1,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
10
1 / 1 / 16
6,772
1,129
4,012
6,429
6,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
13
7 / 0 / 10
7,790
1,298
8,590
1,496
510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 0 / 10
7,286
1,214
6,164
6,511
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 0
5,608
935
2,292
5,694
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Bamchikolachi
Charybdis
9
0 / 4 / 0
5,115
853
2,357
4,411
1,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 2
5,213
869
5,357
7,272
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
KluriKOnchiK
Sun Wukong
9
1 / 2 / 1
5,441
907
1,334
6,415
3,717
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
9
0 / 5 / 2
5,116
853
1,740
9,417
9,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
19
Kills
3
3
Deaths
19
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
L
Charybdis
Bamchikolachi
Charybdis
0
4
0
0
W
3
2
9
3.75
L
0
6
2
0.17
W
Neith
Jlu4uko
Neith
2
0
16
10
L
Sun Wukong
KluriKOnchiK
Sun Wukong
1
2
1
0.75
W
Odin
1
1
16
9
W
Kukulkan
7
0
10
12
L
Ares
0
5
2
0.2
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
13,080
21,277
Taken
33,209
14,087
Mitigated
21,069
6,736
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,292
404
591
625
5,694
3,032
0
674
4,918
0
4,313
L
Charybdis
Bamchikolachi
Charybdis
2,357
417
208
105
4,411
1,526
0
1,284
3,028
0
6,155
W
3,085
123
393
198
3,403
1,024
1,108
1,040
1,351
8,484
0
L
5,357
1,036
0
191
7,272
3,213
0
3,030
4,171
9,407
0
W
Neith
Jlu4uko
Neith
9,212
3,005
267
973
3,438
1,319
1,272
1,178
2,024
0
19,382
L
Sun Wukong
KluriKOnchiK
Sun Wukong
1,334
166
136
1,027
6,415
3,717
0
2,518
3,768
0
6,492
W
Odin
4,012
908
603
1,689
6,429
6,568
541
1,418
4,883
0
7,220
W
Kukulkan
8,590
622
1,151
68
1,496
510
1,117
714
630
24,393
0
L
Ares
1,740
212
51
439
9,417
9,581
0
4,169
5,147
2,441
0
W
6,164
1,429
144
1,250
6,511
4,666
1,235
1,971
4,251
0
11,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
26,493
83
Minions Killed
34
0
Camps Cleared
0
657,909
Distance Traveled
521,948
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,608
935
2
0
0
128,241
0
L
Charybdis
5,115
853
12
2
0
84,148
0
W
Nox
6,823
1,137
12
2
0
112,332
0
L
Nu Wa
5,213
869
10
2
0
90,166
0
W
Neith
7,003
1,167
29
5
0
119,453
0
L
Sun Wukong
5,441
907
7
1
0
120,732
0
W
Odin
6,772
1,129
3
1
0
144,823
1
W
Kukulkan
7,790
1,298
28
5
0
137,972
0
L
Ares
5,116
853
3
1
0
98,661
0
W
Ravana
7,286
1,214
11
2
0
143,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role