Player Matchup

Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold IV
ElWally
Bastet
Gold IV
Level 160
God Stats
1W - 0L
1,560 SR
Queue Stats
7W - 2L
1,712 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,520 SR
1,571 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,622 SR
1,508 MMR
Chaac
Chaac
Bronze III
CajunGamers
Chaac
Bronze III
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,510 MMR
Party 1
Athena
Athena
Bronze III
GetMoney787
Athena
Bronze III
Level 149
God Stats
0W - 2L
1,727 SR
Queue Stats
15W - 19L
1,510 MMR
Party 1
Sol
Sol
Bronze III
SirDabsAl0t
Sol
Bronze III
Level 141
God Stats
0W - 1L
1,640 SR
Queue Stats
4W - 8L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 2 / 14
9,890
824
13,324
11,742
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
15
5 / 1 / 13
9,565
797
9,599
13,423
9,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ElWally
Bastet
15
11 / 3 / 11
10,556
880
17,727
14,076
5,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ThothPersephoneBacchusSobekCabrakan

VS

Bans
GilgameshTiamatMorgan Le FayScyllaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
7,250
604
6,776
16,398
16,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
12
2 / 6 / 3
8,700
725
6,666
18,158
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
4 / 6 / 0
8,894
741
11,607
12,223
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
6
6
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
14
6.5
W
Achilles
 
Achilles
5
1
13
11.5
L
0
10
4
0.2
W
Bastet
ElWally
Bastet
11
3
11
5.5
L
Athena
2
6
3
0.58
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
25,049
39,241
Taken
46,779
19,415
Mitigated
37,468
12,939
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,324
1,133
0
3,925
11,742
4,607
827
6,625
4,903
41,802
0
W
Achilles
 
Achilles
9,599
3,698
0
4,511
13,423
9,593
889
5,597
7,623
0
27,517
L
6,776
1,007
0
1,607
16,398
16,700
0
4,815
11,583
0
16,836
W
Bastet
ElWally
Bastet
17,727
5,197
0
4,503
14,076
5,215
983
6,755
7,227
0
46,980
L
Athena
6,666
1,300
220
2,451
18,158
17,003
0
6,040
12,118
16,668
0
L
11,607
3,157
0
1,671
12,223
3,765
0
2,680
9,543
39,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
24,844
153
Minions Killed
115
8
Camps Cleared
3
729,316
Distance Traveled
622,974
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,890
824
66
6
2
208,427
0
W
Achilles
9,565
797
44
4
0
269,589
2
L
Chaac
7,250
604
20
2
0
192,181
3
W
Bastet
10,556
880
43
4
6
251,300
3
L
Athena
8,700
725
30
3
2
221,446
3
L
Sol
8,894
741
65
5
1
209,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role