Player Matchup

Neith
Neith
cfuentes14579
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,440 Elo+
Solo
Hel
Hel
unboundwolf_
Hel
Level 87
God Stats
1W - 3L
1,016 SR
Queue Stats
33W - 40L
1,358 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
unhingedfox_
Morgan Le Fay
Level 92
God Stats
2W - 3L
1,212 SR
Queue Stats
34W - 40L
1,358 Elo+
Party 2
Fenrir
Fenrir
unsungjackal_
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,358 Elo+
Party 2
Chang'e
Chang'e
warrior_RN-49
Chang'e
Level 120
God Stats
1W - 10L
1,251 SR
Queue Stats
282W - 341L
1,236 Elo+
Solo
Team Averages
Level 98
1,296 SR
1,350 Elo+

VS

Team Averages
Level 60
1,370 SR
1,308 Elo+
Ullr
Ullr
EnochianWolf27
Ullr
Level 62
God Stats
1W - 4L
1,419 SR
Queue Stats
83W - 94L
1,293 Elo+
Party 1
Fenrir
Fenrir
Hergulio83
Fenrir
Level 102
God Stats
162W - 190L
1,410 SR
Queue Stats
365W - 430L
1,419 Elo+
Party 3
Geb
Geb
NeoMulderX
Geb
Level 62
God Stats
16W - 10L
1,616 SR
Queue Stats
114W - 122L
1,406 Elo+
Party 3
Izanami
Izanami
StatuaryLemon79
Izanami
Level 46
God Stats
7W - 14L
1,194 SR
Queue Stats
25W - 36L
1,140 Elo+
Solo
Discordia
Discordia
pitsukii
Discordia
Level 29
God Stats
0W - 6L
1,209 SR
Queue Stats
146W - 161L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,441
465
7,545
7,730
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
4 / 0 / 1
9,008
563
7,890
10,064
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
unhingedfox_
Morgan Le Fay
13
1 / 2 / 1
8,068
504
8,634
5,594
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 0
9,173
573
5,884
12,428
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
11
0 / 1 / 2
7,097
444
6,013
12,167
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,981
499
1,928
10,290
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Hergulio83
Fenrir
13
3 / 2 / 2
7,586
474
2,994
9,472
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 2
7,579
474
3,641
10,529
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 3
6,980
436
9,204
11,726
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
pitsukii
Discordia
13
1 / 4 / 0
7,722
483
7,094
9,347
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
13
Kills
7
8
Deaths
13
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Fenrir
Hergulio83
Fenrir
3
2
2
2
L
2
0
2
3
L
0
4
3
0.38
W
2
3
1
0.83
L
Discordia
pitsukii
Discordia
1
4
0
0.25
W
4
0
1
4.5
W
Morgan Le Fay
unhingedfox_
Morgan Le Fay
1
2
1
0.75
W
6
2
0
3
W
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
24,861
47,983
Taken
51,364
22,519
Mitigated
23,817
23,481
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,928
195
0
3,703
10,290
3,705
369
6,028
3,558
0
47,357
L
Fenrir
Hergulio83
Fenrir
2,994
622
0
1,512
9,472
3,989
544
3,142
6,232
0
44,834
L
3,641
573
0
2,428
10,529
9,061
0
3,900
6,629
15,146
0
L
9,204
7,446
0
3,718
11,726
3,584
344
3,698
8,028
0
59,569
W
7,545
2,642
0
772
7,730
3,050
322
1,671
6,039
0
36,526
L
Discordia
pitsukii
Discordia
7,094
197
0
1,083
9,347
3,478
216
4,967
4,380
49,051
3,231
W
7,890
405
629
7,139
10,064
3,264
2,187
5,370
4,144
55,220
0
W
Morgan Le Fay
unhingedfox_
Morgan Le Fay
8,634
988
0
1,381
5,594
2,093
92
0
5,594
48,356
0
W
5,884
1,587
179
6,486
12,428
4,745
0
1,221
11,139
0
44,921
W
Chang'e
6,013
240
1,151
5,744
12,167
9,367
140
1,583
10,584
28,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
37,848
389
Minions Killed
405
0
Camps Cleared
0
1,521,229
Distance Traveled
1,435,940
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,981
499
99
6
0
263,831
0
L
Fenrir
7,586
474
79
5
0
302,392
7
L
Geb
7,579
474
17
1
0
300,831
1
L
Izanami
6,980
436
110
7
0
276,233
1
W
Neith
7,441
465
70
4
0
288,714
2
L
Discordia
7,722
483
100
6
0
292,653
4
W
Hel
9,008
563
116
7
0
317,117
3
W
Morgan Le Fay
8,068
504
79
5
0
304,024
4
W
Fenrir
9,173
573
82
5
0
318,829
0
W
Chang'e
7,097
444
42
3
0
292,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role