Player Matchup

Mulan
Mulan
Corcustos
Mulan
Level 89
God Stats
1W - 4L
1,188 SR
Queue Stats
83W - 95L
1,466 Elo+
Solo
Anubis
Anubis
Namzzar
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,634 Elo+
Party 1
Vamana
Vamana
ScottyMarshTV
Vamana
Level 127
God Stats
2W - 0L
1,621 SR
Queue Stats
59W - 43L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
tediuos-
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 83L
1,527 Elo+
Solo
Atlas
Atlas
xPatatoskr
Atlas
Level 118
God Stats
2W - 0L
1,306 SR
Queue Stats
59W - 59L
1,587 Elo+
Party 1
Team Averages
Level 113
1,423 SR
1,564 Elo+

VS

Team Averages
Level 94
1,610 SR
1,555 Elo+
Erlang Shen
Erlang Shen
CHiLLeD1515
Erlang Shen
Level 63
God Stats
1W - 3L
1,767 SR
Queue Stats
189W - 195L
1,500 Elo+
Solo
Ravana
Ravana
CptJinbe
Ravana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 57L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
DietChonk
Zhong Kui
Level 61
God Stats
0W - 1L
1,782 SR
Queue Stats
5W - 4L
1,598 Elo+
Solo
Merlin
Merlin
Nemesis1234
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,543 Elo+
Solo
Cabrakan
Cabrakan
cole12145
Cabrakan
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
564W - 575L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Corcustos
Mulan
20
10 / 7 / 18
13,223
696
17,226
20,064
18,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Namzzar
Anubis
20
6 / 9 / 28
13,436
707
20,109
16,749
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 5 / 17
14,593
768
23,912
26,689
28,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
tediuos-
Kukulkan
20
7 / 3 / 30
14,156
745
25,765
12,736
5,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
20
2 / 3 / 28
12,710
669
14,500
18,684
25,026
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHiLLeD1515
Erlang Shen
20
6 / 8 / 12
12,378
651
11,991
22,473
13,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
CptJinbe
Ravana
20
7 / 8 / 11
12,442
655
10,323
26,170
30,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
DietChonk
Zhong Kui
19
5 / 10 / 4
11,748
618
20,270
22,192
21,522
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
20
7 / 5 / 12
13,409
706
23,513
13,349
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
cole12145
Cabrakan
15
1 / 10 / 8
9,706
511
7,047
24,150
34,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
73
41
Kills
26
27
Deaths
41
121
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CHiLLeD1515
Erlang Shen
6
8
12
1.5
W
Mulan
Corcustos
Mulan
10
7
18
2.71
L
Ravana
CptJinbe
Ravana
7
8
11
1.56
L
Zhong Kui
DietChonk
Zhong Kui
5
10
4
0.7
W
Anubis
Namzzar
Anubis
6
9
28
2.22
L
Merlin
7
5
12
2.6
W
16
5
17
4.9
L
Cabrakan
cole12145
Cabrakan
1
10
8
0.5
W
Kukulkan
tediuos-
Kukulkan
7
3
30
7.33
W
Atlas
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,512
Damage
73,144
94,922
Taken
108,334
86,315
Mitigated
104,676
33,887
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CHiLLeD1515
Erlang Shen
11,991
3,482
306
3,244
22,473
13,611
0
15,126
7,347
0
23,163
W
Mulan
Corcustos
Mulan
17,226
4,031
1,875
4,666
20,064
18,140
1,443
9,733
10,258
0
19,551
L
Ravana
CptJinbe
Ravana
10,323
1,387
1,216
5,992
26,170
30,300
209
14,726
11,444
0
22,504
L
Zhong Kui
DietChonk
Zhong Kui
20,270
2,556
870
4,044
22,192
21,522
0
9,641
12,551
35,581
0
W
Anubis
Namzzar
Anubis
20,109
1,169
1,406
3,337
16,749
8,737
165
9,928
6,642
40,657
0
L
Merlin
23,513
701
1,198
2,047
13,349
4,791
429
8,207
5,142
56,675
0
W
23,912
11,841
3,556
9,848
26,689
28,689
1,323
14,779
11,446
0
44,028
L
Cabrakan
cole12145
Cabrakan
7,047
649
2,295
2,396
24,150
34,452
0
12,674
11,476
12,039
0
W
Kukulkan
tediuos-
Kukulkan
25,765
2,913
1,451
1,967
12,736
5,723
2,220
6,711
5,952
62,110
0
W
Atlas
14,500
4,916
1,973
3,808
18,684
25,026
132
9,679
8,791
32,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,118
Gold Earned
59,683
188
Minions Killed
161
0
Camps Cleared
0
1,623,948
Distance Traveled
1,442,557
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,378
651
27
1
0
288,300
0
W
Mulan
13,223
696
8
0
0
280,010
1
L
Ravana
12,442
655
26
1
0
309,542
0
L
Zhong Kui
11,748
618
40
2
0
258,904
5
W
Anubis
13,436
707
32
2
0
302,253
1
L
Merlin
13,409
706
62
3
0
320,542
3
W
Vamana
14,593
768
29
2
0
367,124
0
L
Cabrakan
9,706
511
6
0
0
265,269
2
W
Kukulkan
14,156
745
93
5
0
338,780
0
W
Atlas
12,710
669
26
1
0
335,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role