Player Matchup

Nemesis
Nemesis
DaVeinyRockhard
Nemesis
Level 127
God Stats
6W - 7L
1,414 SR
Queue Stats
43W - 38L
1,530 Elo+
Party 2
Hachiman
Hachiman
Etern1ty Light
Hachiman
Level 118
God Stats
3W - 3L
1,647 SR
Queue Stats
131W - 112L
1,573 Elo+
Party 4
Thoth
Thoth
Etern1ty Night
Thoth
Level 125
God Stats
9W - 5L
1,900 SR
Queue Stats
160W - 135L
1,622 Elo+
Party 4
Ganesha
Ganesha
Etern1ty Psycho
Ganesha
Level 69
God Stats
3W - 0L
1,825 SR
Queue Stats
47W - 23L
1,720 Elo+
Party 4
Shiva
Shiva
TREBORTECHMAN
Shiva
Level 124
God Stats
6W - 7L
1,523 SR
Queue Stats
40W - 35L
1,575 Elo+
Party 2
Team Averages
Level 113
1,662 SR
1,604 Elo+

VS

Team Averages
Level 137
1,603 SR
1,548 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
CR7Galactix
Ne Zha
Level 133
God Stats
17W - 15L
1,860 SR
Queue Stats
508W - 416L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
DARIUZ517
Baron Samedi
Level 106
God Stats
8W - 6L
1,247 SR
Queue Stats
377W - 325L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
ThtRand0mGuy
Sylvanus
Level 159
God Stats
52W - 29L
1,744 SR
Queue Stats
294W - 238L
1,600 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
goofydoofyderp1
Ah Muzen Cab
Level 127
God Stats
8W - 10L
1,666 SR
Queue Stats
328W - 252L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 8
10,954
548
11,886
14,444
7,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
20
8 / 2 / 4
12,757
638
15,154
15,036
4,902
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 3
10,712
536
14,811
8,641
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 11
9,639
482
4,626
12,076
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 4 / 5
11,249
562
14,818
21,165
18,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 5 / 1
9,748
487
13,926
22,014
19,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
18
2 / 2 / 2
10,597
530
8,386
16,839
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
DARIUZ517
Baron Samedi
16
1 / 5 / 1
9,557
478
8,061
12,766
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
ThtRand0mGuy
Sylvanus
12
1 / 5 / 5
8,383
419
11,342
22,888
18,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
goofydoofyderp1
Ah Muzen Cab
17
3 / 4 / 1
10,308
515
7,027
11,310
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
10
10
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
5
1
0.7
L
Ne Zha
2
2
2
1.5
L
Baron Samedi
DARIUZ517
Baron Samedi
1
5
1
0.3
W
5
0
8
9
W
Hachiman
8
2
4
5
W
6
1
3
7.5
W
0
3
11
1.83
W
2
4
5
1.13
L
Sylvanus
ThtRand0mGuy
Sylvanus
1
5
5
0.7
L
Ah Muzen Cab
goofydoofyderp1
Ah Muzen Cab
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
48,742
71,362
Taken
85,817
40,069
Mitigated
52,418
19,701
Healing
32,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,926
8,481
0
7,803
22,014
19,289
0
2,138
19,876
0
63,587
L
Ne Zha
8,386
2,314
0
8,622
16,839
6,499
39
2,414
14,425
0
101,068
L
Baron Samedi
DARIUZ517
Baron Samedi
8,061
388
400
2,403
12,766
4,363
0
8,734
4,032
66,334
0
W
11,886
5,331
0
1,387
14,444
7,146
0
3,144
11,242
0
82,628
W
Hachiman
15,154
10,089
0
5,558
15,036
4,902
3,373
3,167
11,869
0
117,670
W
14,811
187
0
750
8,641
1,921
0
4,743
3,613
60,073
0
W
4,626
950
324
2,521
12,076
8,078
301
5,626
6,229
32,026
0
W
14,818
3,579
124
9,037
21,165
18,022
184
1,367
19,788
0
80,165
L
Sylvanus
ThtRand0mGuy
Sylvanus
11,342
1,704
1,133
7,870
22,888
18,247
0
5,181
17,099
28,023
7,133
L
Ah Muzen Cab
goofydoofyderp1
Ah Muzen Cab
7,027
2,148
0
4,399
11,310
4,020
0
970
10,340
0
84,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
48,593
652
Minions Killed
629
0
Camps Cleared
0
2,019,501
Distance Traveled
1,851,167
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,748
487
126
6
0
343,582
5
L
Ne Zha
10,597
530
170
9
0
450,384
7
L
Baron Samedi
9,557
478
139
7
0
328,541
9
W
Nemesis
10,954
548
125
6
0
499,054
0
W
Hachiman
12,757
638
238
12
0
375,698
2
W
Thoth
10,712
536
133
7
0
398,325
10
W
Ganesha
9,639
482
17
1
0
363,545
2
W
Shiva
11,249
562
139
7
0
382,879
5
L
Sylvanus
8,383
419
40
2
0
349,665
2
L
Ah Muzen Cab
10,308
515
154
8
0
378,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role